Player Matchup

Nu Wa
Nu Wa
Gerritisgay
Nu Wa
Level 67
God Stats
5W - 7L
1,506 SR
Queue Stats
11W - 21L
1,401 Elo+
Party 1
Mercury
Mercury
Juby5599
Mercury
Level 85
God Stats
4W - 3L
1,847 SR
Queue Stats
111W - 124L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
OwenWaffles
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 136L
1,679 Elo+
Party 1
Jormungandr
Jormungandr
TheCatKiller
Jormungandr
Level 27
God Stats
1W - 2L
1,514 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Chernobog
Chernobog
tverbeek14
Chernobog
Level 76
God Stats
1W - 1L
1,687 SR
Queue Stats
122W - 123L
1,547 Elo+
Party 1
Team Averages
Level 81
1,611 SR
1,546 Elo+

VS

Team Averages
Level 68
1,535 SR
1,481 Elo+
Persephone
Persephone
BlueGlueStick
Persephone
Level 67
God Stats
2W - 1L
1,597 SR
Queue Stats
145W - 142L
1,492 Elo+
Party 3
Bacchus
Bacchus
ChrisCross18
Bacchus
Level 108
God Stats
6W - 4L
1,640 SR
Queue Stats
29W - 35L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
Nicktopolus
Zhong Kui
Level 27
God Stats
5W - 1L
1,623 SR
Queue Stats
67W - 64L
1,516 Elo+
Party 2
Fenrir
Fenrir
juansiito
Fenrir
Level 114
God Stats
1W - 0L
1,315 SR
Queue Stats
13W - 18L
1,408 Elo+
Solo
Izanami
Izanami
navywhales
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
8,181
273
360
1,260
131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Juby5599
Mercury
4
0 / 1 / 1
8,234
274
512
1,447
91
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OwenWaffles
Baron Samedi
20
3 / 5 / 8
17,654
588
16,261
23,995
16,884
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
TheCatKiller
Jormungandr
20
7 / 4 / 6
17,042
568
17,250
22,547
17,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
tverbeek14
Chernobog
20
9 / 6 / 6
17,842
595
22,182
28,298
12,027
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlueGlueStick
Persephone
20
5 / 4 / 9
19,229
641
14,993
18,878
7,152
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
ChrisCross18
Bacchus
20
2 / 6 / 9
14,713
490
11,787
27,682
39,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Nicktopolus
Zhong Kui
20
2 / 4 / 5
16,652
555
11,152
21,209
27,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
juansiito
Fenrir
5
0 / 0 / 0
9,200
307
0
0
0
Izanami
navywhales
Izanami
20
8 / 6 / 4
17,274
576
16,167
25,626
9,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
19
Kills
17
17
Deaths
20
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
BlueGlueStick
Persephone
5
4
9
2.38
W
Bacchus
ChrisCross18
Bacchus
2
6
9
1.08
L
0
1
0
0
L
Mercury
Juby5599
Mercury
0
1
1
0.5
W
Zhong Kui
Nicktopolus
Zhong Kui
2
4
5
1.13
L
Baron Samedi
OwenWaffles
Baron Samedi
3
5
8
1.4
L
Jormungandr
TheCatKiller
Jormungandr
7
4
6
2.5
W
Fenrir
juansiito
Fenrir
0
0
0
0
W
Izanami
navywhales
Izanami
8
6
4
1.67
L
Chernobog
tverbeek14
Chernobog
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,565
Damage
54,099
77,547
Taken
93,395
46,335
Mitigated
83,541
22,480
Healing
31,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BlueGlueStick
Persephone
14,993
243
0
3,544
18,878
7,152
3,754
8,300
10,536
154,562
0
W
Bacchus
ChrisCross18
Bacchus
11,787
1,327
763
3,825
27,682
39,182
375
11,607
16,075
50,377
3,539
L
360
181
0
0
1,260
131
0
283
977
1,902
0
L
Mercury
Juby5599
Mercury
512
337
0
77
1,447
91
0
0
1,447
0
1,912
W
Zhong Kui
Nicktopolus
Zhong Kui
11,152
714
0
11,053
21,209
27,738
2,508
7,561
13,648
112,462
0
L
Baron Samedi
OwenWaffles
Baron Samedi
16,261
747
1,488
9,396
23,995
16,884
1,635
14,008
9,987
150,908
0
L
Jormungandr
TheCatKiller
Jormungandr
17,250
2,164
0
1,802
22,547
17,202
0
10,070
12,477
98,608
0
W
Fenrir
juansiito
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
navywhales
Izanami
16,167
9,920
0
12,199
25,626
9,469
8,576
8,864
16,762
0
177,132
L
Chernobog
tverbeek14
Chernobog
22,182
14,587
0
9,717
28,298
12,027
364
14,318
13,980
0
168,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,953
Gold Earned
77,068
679
Minions Killed
732
0
Camps Cleared
0
1,698,722
Distance Traveled
2,135,837
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
19,229
641
235
8
0
553,705
2
W
Bacchus
14,713
490
61
2
0
583,383
8
L
Nu Wa
8,181
273
4
0
0
33,752
0
L
Mercury
8,234
274
7
0
0
42,481
0
W
Zhong Kui
16,652
555
220
7
0
467,319
2
L
Baron Samedi
17,654
588
251
8
0
551,413
11
L
Jormungandr
17,042
568
186
6
0
535,749
5
W
Fenrir
9,200
307
0
0
0
320
0
W
Izanami
17,274
576
216
7
0
531,110
2
L
Chernobog
17,842
595
231
8
0
535,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role