Player Matchup

Khepri
Khepri
Avitain
Khepri
Level 16
God Stats
3W - 0L
1,896 SR
Queue Stats
5W - 3L
1,694 Elo+
Party 1
Raijin
Raijin
MrFijiWiji01
Raijin
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
346W - 297L
1,585 Elo+
Party 1
Charybdis
Charybdis
Rebuffedstorm4
Charybdis
Level 128
God Stats
5W - 5L
1,703 SR
Queue Stats
220W - 181L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
RoyalSpudz
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 84L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
Violet Embers25
Hun Batz
Level 145
God Stats
1W - 0L
1,280 SR
Queue Stats
236W - 200L
1,585 Elo+
Party 1
Team Averages
Level 114
1,576 SR
1,606 Elo+

VS

Team Averages
Level 52
1,543 SR
1,502 Elo+
Ares
Ares
Chuky2002
Ares
Level 29
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Mulan
Mulan
ComandPlay
Mulan
Level 38
God Stats
2W - 1L
1,717 SR
Queue Stats
16W - 7L
1,700 Elo+
Solo
Ra
Ra
alvarito2210
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 118L
1,331 Elo+
Party 2
Thanatos
Thanatos
epuga2000
Thanatos
Level 84
God Stats
8W - 10L
1,444 SR
Queue Stats
242W - 236L
1,493 Elo+
Party 2
Anhur
Anhur
tugordibello
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Avitain
Khepri
16
0 / 2 / 16
11,831
473
5,706
13,714
15,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
20
9 / 3 / 7
14,083
563
19,116
15,281
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Rebuffedstorm4
Charybdis
20
4 / 3 / 6
13,787
551
20,054
17,603
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RoyalSpudz
Sun Wukong
20
8 / 1 / 7
14,288
572
20,691
28,675
25,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
20
7 / 1 / 11
15,479
619
15,812
17,482
7,217
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 4 / 5
9,740
390
4,638
19,801
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
16
0 / 6 / 0
10,053
402
10,161
22,251
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 7 / 0
11,274
451
8,207
17,964
5,678
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
epuga2000
Thanatos
17
4 / 8 / 2
11,285
451
10,455
21,758
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 3 / 0
14,741
590
16,244
24,045
9,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
28
Kills
10
10
Deaths
28
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
Avitain
Khepri
0
2
16
4
L
Ares
0
4
5
0.63
L
Mulan
0
6
0
0
W
Raijin
9
3
7
4.17
W
Charybdis
Rebuffedstorm4
Charybdis
4
3
6
2.33
W
Sun Wukong
RoyalSpudz
Sun Wukong
8
1
7
11.5
W
Hun Batz
7
1
11
12.5
L
2
7
0
0.29
L
Thanatos
epuga2000
Thanatos
4
8
2
0.63
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,379
Damage
49,705
92,755
Taken
105,819
61,693
Mitigated
68,488
43,056
Healing
34,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Avitain
Khepri
5,706
901
0
3,738
13,714
15,525
269
3,248
9,702
24,027
0
L
Ares
4,638
297
0
2,300
19,801
24,742
82
7,077
12,325
26,042
0
L
Mulan
10,161
1,625
0
3,656
22,251
19,877
156
2,966
19,249
0
59,758
W
Raijin
19,116
1,197
0
4,913
15,281
7,332
734
3,681
11,600
114,021
0
W
Charybdis
Rebuffedstorm4
Charybdis
20,054
13,406
0
10,083
17,603
6,261
4,686
1,548
15,656
0
123,813
W
Sun Wukong
RoyalSpudz
Sun Wukong
20,691
5,010
0
14,738
28,675
25,358
65
4,937
22,276
0
94,135
W
Hun Batz
15,812
4,664
0
9,584
17,482
7,217
0
1,563
14,913
0
150,283
L
8,207
331
2,162
2,221
17,964
5,678
0
7,139
10,535
74,521
0
L
Thanatos
epuga2000
Thanatos
10,455
1,505
0
15,261
21,758
8,290
39
2,968
18,556
0
73,373
L
16,244
7,339
0
9,232
24,045
9,901
2,976
3,597
20,332
0
135,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,468
Gold Earned
57,093
729
Minions Killed
674
0
Camps Cleared
0
2,524,006
Distance Traveled
2,273,880
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,831
473
37
1
0
503,834
5
L
Ares
9,740
390
46
2
0
460,687
8
L
Mulan
10,053
402
118
5
0
388,138
6
W
Raijin
14,083
563
165
7
0
470,525
2
W
Charybdis
13,787
551
187
7
0
448,630
4
W
Sun Wukong
14,288
572
142
6
0
519,205
8
W
Hun Batz
15,479
619
198
8
0
581,812
3
L
Ra
11,274
451
146
6
0
487,153
4
L
Thanatos
11,285
451
121
5
0
486,883
2
L
Anhur
14,741
590
243
10
0
451,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role