Player Matchup

Achilles
Achilles
Silver V
ArcheryMaster
Achilles
Silver V
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,322 MMR
Solo
Chiron
Chiron
Silver III
DyWayne
Chiron
Silver III
Level 157
God Stats
1W - 0L
1,675 SR
Queue Stats
132W - 140L
1,324 MMR
Solo
Agni
Agni
Gold III
Mo0ks
Agni
Gold III
Level 87
God Stats
39W - 35L
1,612 SR
Queue Stats
217W - 219L
1,320 MMR
Solo
Bellona
Bellona
Gold I
NEHA4AND1N
Bellona
Gold I
Level 95
God Stats
18W - 10L
1,659 SR
Queue Stats
533W - 526L
1,465 MMR
Party 2
Da Ji
Da Ji
Silver I
stigmvtv
Da Ji
Silver I
Level 120
God Stats
22W - 9L
1,813 SR
Queue Stats
400W - 365L
1,185 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,652 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,427 SR
1,342 MMR
Discordia
Discordia
Silver I
DeadlySound
Discordia
Silver I
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 140L
1,091 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
MrBaas
Gilgamesh
Gold V
Level 109
God Stats
8W - 9L
1,529 SR
Queue Stats
71W - 73L
1,319 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
RAUUUUUUUL
Ah Muzen Cab
Gold III
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 109L
1,549 MMR
Party 1
Loki
Loki
Gold V
SkunkyDog
Loki
Gold V
Level 147
God Stats
6W - 7L
1,496 SR
Queue Stats
141W - 155L
1,386 MMR
Party 3
Olorun
Olorun
Gold V
TheWeedMonster
Olorun
Gold V
Level 127
God Stats
0W - 3L
1,109 SR
Queue Stats
137W - 152L
1,365 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArcheryMaster
Achilles
18
1 / 6 / 9
13,130
453
5,655
32,000
37,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
DyWayne
Chiron
20
4 / 7 / 8
14,560
502
16,019
22,514
8,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
Mo0ks
Agni
20
10 / 3 / 10
18,048
622
34,601
22,663
9,170
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NEHA4AND1N
Bellona
20
5 / 3 / 9
15,036
518
18,601
34,280
35,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
stigmvtv
Da Ji
20
13 / 2 / 11
16,740
577
26,055
22,725
11,090
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ShivaAtlasCliodhnaBastetPoseidon

VS

Bans
IzanamiKaliArachneAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeadlySound
Discordia
20
5 / 3 / 7
13,930
480
22,526
15,132
4,259
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrBaas
Gilgamesh
19
5 / 7 / 10
13,601
469
21,793
37,482
35,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
RAUUUUUUUL
Ah Muzen Cab
20
5 / 8 / 1
14,340
494
18,343
24,457
8,874
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
20
3 / 7 / 7
12,858
443
11,855
27,401
8,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 5
12,531
432
13,172
20,119
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
33
Kills
21
21
Deaths
33
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArcheryMaster
Achilles
1
6
9
0.92
L
Discordia
DeadlySound
Discordia
5
3
7
2.83
W
Chiron
DyWayne
Chiron
4
7
8
1.14
W
Agni
Mo0ks
Agni
10
3
10
5
L
Gilgamesh
MrBaas
Gilgamesh
5
7
10
1.43
W
Bellona
NEHA4AND1N
Bellona
5
3
9
3.17
L
Ah Muzen Cab
RAUUUUUUUL
Ah Muzen Cab
5
8
1
0.69
L
Loki
3
7
7
0.93
L
3
8
5
0.69
W
Da Ji
stigmvtv
Da Ji
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,931
Damage
87,689
134,182
Taken
124,591
101,869
Mitigated
64,320
51,123
Healing
23,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArcheryMaster
Achilles
5,655
2,524
156
7,441
32,000
37,731
1,299
7,641
24,359
0
42,271
L
Discordia
DeadlySound
Discordia
22,526
405
0
1,791
15,132
4,259
0
5,857
9,275
99,670
0
W
Chiron
DyWayne
Chiron
16,019
5,670
1,597
6,925
22,514
8,093
2,320
7,490
13,957
0
117,896
W
Agni
Mo0ks
Agni
34,601
1,572
726
8,710
22,663
9,170
2,014
7,798
14,865
153,721
0
L
Gilgamesh
MrBaas
Gilgamesh
21,793
5,842
0
2,250
37,482
35,785
364
12,436
23,489
5,064
69,408
W
Bellona
NEHA4AND1N
Bellona
18,601
4,380
0
15,613
34,280
35,785
1,919
9,312
24,571
0
104,551
L
Ah Muzen Cab
RAUUUUUUUL
Ah Muzen Cab
18,343
7,625
0
7,002
24,457
8,874
740
5,063
19,314
0
105,256
L
Loki
11,855
1,682
0
5,380
27,401
8,699
0
8,350
18,891
0
84,317
L
13,172
4,891
845
6,483
20,119
6,703
612
2,895
17,224
89,936
0
W
Da Ji
stigmvtv
Da Ji
26,055
6,113
0
9,955
22,725
11,090
3,043
5,851
16,316
0
110,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,514
Gold Earned
67,260
775
Minions Killed
684
0
Camps Cleared
0
2,825,742
Distance Traveled
2,690,268
34
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,130
453
62
2
0
553,018
8
L
Discordia
13,930
480
151
5
0
552,112
15
W
Chiron
14,560
502
140
5
0
489,413
5
W
Agni
18,048
622
236
8
0
597,693
11
L
Gilgamesh
13,601
469
89
3
0
562,343
4
W
Bellona
15,036
518
204
7
0
606,254
2
L
Ah Muzen Cab
14,340
494
180
6
0
501,410
6
L
Loki
12,858
443
104
4
0
598,446
7
L
Olorun
12,531
432
160
6
0
475,957
12
W
Da Ji
16,740
577
133
5
0
579,364
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role