Player Matchup

Raijin
Raijin
Baellona adc
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,681 Elo+
Party 1
Izanami
Izanami
Milidelphia
Izanami
Level 125
God Stats
7W - 4L
1,604 SR
Queue Stats
343W - 307L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
SWAG OVERLOAD63
Amaterasu
Level 149
God Stats
19W - 16L
1,587 SR
Queue Stats
334W - 317L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
Scyqoh
Cliodhna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,681 Elo+
Party 1
Ao Kuang
Ao Kuang
SteGannon
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,681 Elo+
Party 1
Team Averages
Level 147
1,538 SR
1,629 Elo+

VS

Team Averages
Level 121
1,414 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BigFella-KT
Sylvanus
Level 65
God Stats
397W - 348L
1,561 SR
Queue Stats
399W - 359L
1,569 Elo+
Solo
Khepri
Khepri
Itz-Huanidi-PR
Khepri
Level 160
God Stats
5W - 4L
1,383 SR
Queue Stats
155W - 128L
1,583 Elo+
Party 3
Hercules
Hercules
Sistrum23
Hercules
Level 106
God Stats
12W - 12L
1,366 SR
Queue Stats
434W - 436L
1,572 Elo+
Solo
Izanami
Izanami
Suri-San-
Izanami
Level 123
God Stats
1W - 2L
1,259 SR
Queue Stats
105W - 90L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 8 / 3
9,754
488
8,602
13,043
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Milidelphia
Izanami
15
0 / 3 / 1
10,015
501
5,535
12,322
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SWAG OVERLOAD63
Amaterasu
13
1 / 4 / 3
8,626
431
9,243
20,713
18,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Scyqoh
Cliodhna
17
5 / 5 / 2
10,745
537
12,745
17,206
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
SteGannon
Ao Kuang
15
3 / 3 / 3
10,000
500
13,403
18,311
7,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
6 / 3 / 8
10,707
535
17,701
19,189
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BigFella-KT
Sylvanus
17
5 / 4 / 7
10,596
530
10,687
15,049
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
2 / 1 / 12
9,679
484
6,311
12,753
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Sistrum23
Hercules
16
1 / 2 / 11
10,269
513
10,849
16,542
15,690
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Suri-San-
Izanami
19
9 / 0 / 2
11,449
572
13,427
13,909
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
23
23
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
3
8
3.33
L
Raijin
1
8
3
0.31
W
Sylvanus
BigFella-KT
Sylvanus
5
4
7
2.13
W
2
1
12
8
L
Izanami
Milidelphia
Izanami
0
3
1
0.17
L
Amaterasu
SWAG OVERLOAD63
Amaterasu
1
4
3
0.63
L
Cliodhna
Scyqoh
Cliodhna
5
5
2
1.2
W
Hercules
Sistrum23
Hercules
1
2
11
3.25
L
Ao Kuang
SteGannon
Ao Kuang
3
3
3
1.5
W
Izanami
Suri-San-
Izanami
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
58,975
81,595
Taken
77,442
39,816
Mitigated
52,095
21,690
Healing
33,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,701
3,568
0
3,572
19,189
8,390
312
4,179
15,010
0
76,582
L
Raijin
8,602
852
0
1,652
13,043
4,521
0
3,482
9,561
71,055
0
W
Sylvanus
BigFella-KT
Sylvanus
10,687
3,170
7,711
6,841
15,049
8,190
477
6,586
8,463
58,256
12,847
W
6,311
659
642
2,275
12,753
13,692
0
2,938
9,815
24,968
0
L
Izanami
Milidelphia
Izanami
5,535
2,746
0
2,904
12,322
4,012
938
2,413
9,909
0
70,200
L
Amaterasu
SWAG OVERLOAD63
Amaterasu
9,243
2,002
142
3,388
20,713
18,214
0
3,122
17,591
0
22,543
L
Cliodhna
Scyqoh
Cliodhna
12,745
1,153
0
3,972
17,206
5,927
213
4,914
12,292
0
76,605
W
Hercules
Sistrum23
Hercules
10,849
1,904
0
4,252
16,542
15,690
0
5,773
10,769
94
59,922
L
Ao Kuang
SteGannon
Ao Kuang
13,403
2,642
0
9,632
18,311
7,142
0
2,217
16,094
63,121
0
W
Izanami
Suri-San-
Izanami
13,427
7,455
0
8,446
13,909
6,133
1,758
2,869
11,040
0
112,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
52,700
526
Minions Killed
544
0
Camps Cleared
0
1,996,607
Distance Traveled
2,106,899
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,707
535
95
5
0
474,230
4
L
Raijin
9,754
488
133
7
0
348,255
7
W
Sylvanus
10,596
530
119
6
0
394,006
9
W
Khepri
9,679
484
23
1
0
416,487
5
L
Izanami
10,015
501
152
8
0
386,726
2
L
Amaterasu
8,626
431
36
2
0
428,403
8
L
Cliodhna
10,745
537
120
6
0
422,358
5
W
Hercules
10,269
513
120
6
0
428,201
4
L
Ao Kuang
10,000
500
85
4
0
410,865
5
W
Izanami
11,449
572
187
9
0
393,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role