Player Matchup

Eset
Eset
 
Eset
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AtlasKukulkan
Ares
Level 104
God Stats
6W - 6L
1,425 SR
Queue Stats
734W - 695L
1,540 Elo+
Party 1
Bellona
Bellona
Emiprime
Bellona
Level 86
God Stats
23W - 11L
1,631 SR
Queue Stats
327W - 311L
1,525 Elo+
Party 1
Anhur
Anhur
SirMatador
Anhur
Level 88
God Stats
8W - 6L
1,673 SR
Queue Stats
145W - 117L
1,549 Elo+
Party 1
Bastet
Bastet
x8bitjinx
Bastet
Level 128
God Stats
11W - 7L
1,729 SR
Queue Stats
146W - 161L
1,560 Elo+
Solo
Team Averages
Level 90
1,591 SR
1,535 Elo+

VS

Team Averages
Level 105
1,467 SR
1,525 Elo+
Anubis
Anubis
Akanari
Anubis
Level 2
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 13L
1,275 Elo+
Party 3
Yu Huang
Yu Huang
Belock
Yu Huang
Level 129
God Stats
4W - 3L
1,499 SR
Queue Stats
19W - 11L
1,670 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dawnny
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 102L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
Smok01
Ah Puch
Level 84
God Stats
40W - 30L
1,305 SR
Queue Stats
124W - 125L
1,540 Elo+
Party 3
Horus
Horus
Turgal
Horus
Level 153
God Stats
3W - 7L
1,759 SR
Queue Stats
80W - 79L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
7 / 1 / 13
12,121
1,212
16,105
7,952
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 19
11,285
1,129
6,165
8,567
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Emiprime
Bellona
17
1 / 1 / 17
10,159
1,016
6,191
10,794
12,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
18
8 / 0 / 11
11,939
1,194
10,312
4,083
1,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
x8bitjinx
Bastet
17
6 / 0 / 12
11,435
1,144
9,523
3,935
1,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

275

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akanari
Anubis
15
0 / 5 / 1
9,168
917
2,247
8,801
3,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Belock
Yu Huang
15
0 / 3 / 1
9,435
944
11,050
10,918
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Dawnny
Ah Muzen Cab
15
0 / 5 / 1
9,756
976
8,349
10,705
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Smok01
Ah Puch
15
2 / 3 / 0
10,008
1,001
9,315
8,509
2,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Turgal
Horus
15
0 / 7 / 0
8,889
889
1,515
11,355
6,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
5
23
Kills
2
2
Deaths
23
72
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
1
13
13.5
L
Anubis
Akanari
Anubis
0
5
1
0.1
W
1
0
19
10.5
L
Yu Huang
Belock
Yu Huang
0
3
1
0.17
L
Ah Muzen Cab
Dawnny
Ah Muzen Cab
0
5
1
0.1
W
Bellona
Emiprime
Bellona
1
1
17
9.5
W
Anhur
8
0
11
13.5
L
Ah Puch
Smok01
Ah Puch
2
3
0
0.67
L
Horus
Turgal
Horus
0
7
0
0
W
Bastet
x8bitjinx
Bastet
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,296
Damage
32,476
35,331
Taken
50,288
30,515
Mitigated
19,044
5,197
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,105
1,174
327
1,633
7,952
3,312
0
5,370
2,379
62,311
0
L
Anubis
Akanari
Anubis
2,247
69
0
113
8,801
3,676
0
4,149
4,541
7,247
0
W
6,165
358
0
800
8,567
11,857
0
5,143
3,250
13,418
0
L
Yu Huang
Belock
Yu Huang
11,050
873
162
1,080
10,918
3,496
0
5,080
5,725
33,206
0
L
Ah Muzen Cab
Dawnny
Ah Muzen Cab
8,349
1,514
0
1,743
10,705
3,320
0
4,792
5,777
0
53,555
W
Bellona
Emiprime
Bellona
6,191
1,257
0
739
10,794
12,046
0
6,845
3,721
0
12,274
W
Anhur
10,312
4,444
0
1,147
4,083
1,550
0
2,650
1,341
0
30,378
L
Ah Puch
Smok01
Ah Puch
9,315
187
0
145
8,509
2,221
0
3,240
5,188
14,890
0
L
Horus
Turgal
Horus
1,515
693
659
670
11,355
6,331
0
5,009
6,213
0
4,353
W
Bastet
x8bitjinx
Bastet
9,523
2,167
0
551
3,935
1,750
0
1,835
2,028
0
18,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
47,256
234
Minions Killed
234
11
Camps Cleared
3
1,079,917
Distance Traveled
918,612
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,121
1,212
124
12
4
205,915
3
L
Anubis
9,168
917
8
1
0
180,812
0
W
Ares
11,285
1,129
13
1
0
209,778
1
L
Yu Huang
9,435
944
80
8
0
212,142
0
L
Ah Muzen Cab
9,756
976
117
12
1
197,649
2
W
Bellona
10,159
1,016
17
2
1
215,196
0
W
Anhur
11,939
1,194
59
6
5
214,571
1
L
Ah Puch
10,008
1,001
19
2
2
191,148
0
L
Horus
8,889
889
10
1
0
136,861
0
W
Bastet
11,435
1,144
21
2
1
234,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role