Player Matchup

Zeus
Zeus
LRC24 DOGZ
Zeus
Level 125
God Stats
2W - 1L
1,607 SR
Queue Stats
173W - 150L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
TheLastOTTER_
Jormungandr
Level 114
God Stats
11W - 6L
1,493 SR
Queue Stats
136W - 85L
1,582 Elo+
Party 1
Neith
Neith
Turbocharged22
Neith
Level 129
God Stats
4W - 0L
1,649 SR
Queue Stats
173W - 112L
1,551 Elo+
Party 1
Team Averages
Level 123
1,583 SR
1,562 Elo+

VS

Team Averages
Level 65
1,537 SR
1,380 Elo+
Cthulhu
Cthulhu
DeftestSwing531
Cthulhu
Level 43
God Stats
0W - 4L
1,339 SR
Queue Stats
43W - 80L
1,177 Elo+
Solo
Thanatos
Thanatos
Fearbutter
Thanatos
Level 143
God Stats
0W - 2L
1,772 SR
Queue Stats
86W - 86L
1,464 Elo+
Party 2
Bastet
Bastet
Icebear52006
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 7
10,898
778
12,939
9,644
2,048
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
TheLastOTTER_
Jormungandr
16
8 / 1 / 8
11,449
818
14,966
11,725
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 7
10,732
767
7,629
8,643
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,577
613
3,021
15,827
7,878
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Fearbutter
Thanatos
15
9 / 6 / 0
10,953
782
15,657
14,098
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
12
0 / 6 / 5
8,733
624
2,643
9,879
2,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
9
9
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Thanatos
Fearbutter
Thanatos
9
6
0
1.5
L
Bastet
0
6
5
0.42
W
7
5
7
2.1
W
Jormungandr
TheLastOTTER_
Jormungandr
8
1
8
12
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
21,321
30,012
Taken
39,804
10,650
Mitigated
16,033
8,574
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,021
147
389
903
15,827
7,878
60
12,748
3,079
29,226
0
L
Thanatos
Fearbutter
Thanatos
15,657
5,110
0
8,083
14,098
6,152
0
8,734
5,364
0
25,784
L
Bastet
2,643
759
0
344
9,879
2,003
0
6,885
2,994
0
6,235
W
12,939
2,417
0
1,175
9,644
2,048
298
886
8,564
43,177
0
W
Jormungandr
TheLastOTTER_
Jormungandr
14,966
3,733
0
4,370
11,725
5,002
481
1,850
9,681
45,351
0
W
7,629
2,675
0
3,029
8,643
3,600
1,407
631
7,634
0
38,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
28,263
194
Minions Killed
91
10
Camps Cleared
3
688,642
Distance Traveled
666,413
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,577
613
51
4
0
209,442
0
L
Thanatos
10,953
782
32
2
3
243,721
0
L
Bastet
8,733
624
8
1
0
213,250
0
W
Zeus
10,898
778
53
4
5
210,418
0
W
Jormungandr
11,449
818
65
5
1
241,674
4
W
Neith
10,732
767
76
5
4
236,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role