Player Matchup

Medusa
Medusa
AniplexX-971
Medusa
Level 128
God Stats
2W - 1L
1,785 SR
Queue Stats
25W - 26L
1,377 Elo+
Party 3
Aphrodite
Aphrodite
MantalopeCowGirl
Aphrodite
Level 104
God Stats
11W - 6L
1,625 SR
Queue Stats
114W - 108L
1,525 Elo+
Solo
Eset
Eset
MissCoree-971
Eset
Level 121
God Stats
2W - 4L
1,167 SR
Queue Stats
18W - 22L
1,339 Elo+
Party 3
Odin
Odin
Msirgaulois
Odin
Level 17
God Stats
14W - 19L
1,340 SR
Queue Stats
14W - 19L
1,339 Elo+
Party 3
Baron Samedi
Baron Samedi
cobbdead
Baron Samedi
Level 41
God Stats
2W - 5L
1,188 SR
Queue Stats
126W - 124L
1,368 Elo+
Solo
Team Averages
Level 82
1,421 SR
1,390 Elo+

VS

Team Averages
Level 59
1,541 SR
1,501 Elo+
Chernobog
Chernobog
D_Man_ttv
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,425 Elo+
Party 1
Anubis
Anubis
Dartmilk
Anubis
Level 89
God Stats
1W - 0L
1,480 SR
Queue Stats
24W - 16L
1,640 Elo+
Solo
Neith
Neith
FurryHermie
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,415 Elo+
Party 2
Scylla
Scylla
Jayy_Suga
Scylla
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 74L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
abgezokkt
Baron Samedi
Level 59
God Stats
2W - 0L
1,724 SR
Queue Stats
64W - 68L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 0 / 7
11,806
984
12,306
7,310
4,239
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
17
2 / 3 / 6
12,042
1,004
7,286
19,396
14,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 3 / 7
12,278
1,023
19,432
12,158
4,204
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 7
11,936
995
4,529
16,241
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
cobbdead
Baron Samedi
17
1 / 4 / 5
11,130
928
11,437
11,140
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

140

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D_Man_ttv
Chernobog
17
0 / 2 / 6
11,298
942
7,312
11,914
4,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Dartmilk
Anubis
18
0 / 3 / 9
11,999
1,000
7,110
11,701
5,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 0 / 7
12,752
1,063
12,748
14,250
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Jayy_Suga
Scylla
18
7 / 1 / 3
13,768
1,147
18,155
7,215
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
abgezokkt
Baron Samedi
18
3 / 4 / 6
12,055
1,005
15,624
14,338
7,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
10
Kills
13
13
Deaths
10
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
0
7
5.5
W
Chernobog
D_Man_ttv
Chernobog
0
2
6
1.5
W
Anubis
Dartmilk
Anubis
0
3
9
1.5
W
3
0
7
6.5
W
Scylla
Jayy_Suga
Scylla
7
1
3
8.5
L
Aphrodite
2
3
6
1.67
L
3
3
7
2.17
L
2
3
7
1.83
W
Baron Samedi
abgezokkt
Baron Samedi
3
4
6
1.5
L
Baron Samedi
cobbdead
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,990
Damage
60,949
66,245
Taken
59,418
43,599
Mitigated
30,220
15,867
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,306
1,673
0
0
7,310
4,239
0
4,421
2,770
0
26,677
W
Chernobog
D_Man_ttv
Chernobog
7,312
3,930
0
2,078
11,914
4,423
0
6,779
4,984
0
21,031
W
Anubis
Dartmilk
Anubis
7,110
329
104
4,891
11,701
5,505
0
7,737
3,806
41,109
0
W
12,748
2,754
278
5,083
14,250
10,430
0
8,454
5,413
0
26,411
W
Scylla
Jayy_Suga
Scylla
18,155
224
0
0
7,215
2,637
0
4,164
3,051
44,073
0
L
Aphrodite
7,286
462
4,615
7,010
19,396
14,673
0
12,648
6,157
41,338
0
L
19,432
742
139
969
12,158
4,204
0
6,515
5,324
34,816
0
L
4,529
123
0
535
16,241
15,215
0
10,506
5,027
2,310
9,437
W
Baron Samedi
abgezokkt
Baron Samedi
15,624
261
1,874
4,745
14,338
7,225
0
11,391
2,841
30,658
0
L
Baron Samedi
cobbdead
Baron Samedi
11,437
282
730
1,869
11,140
5,268
0
5,962
4,783
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,192
Gold Earned
61,872
201
Minions Killed
255
4
Camps Cleared
10
1,133,547
Distance Traveled
1,103,552
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,806
984
26
2
0
252,848
0
W
Chernobog
11,298
942
40
3
2
217,463
0
W
Anubis
11,999
1,000
63
5
0
195,383
0
W
Neith
12,752
1,063
32
3
1
240,130
0
W
Scylla
13,768
1,147
80
7
7
232,303
1
L
Aphrodite
12,042
1,004
91
8
3
230,222
1
L
Eset
12,278
1,023
35
3
0
240,026
0
L
Odin
11,936
995
22
2
0
259,946
0
W
Baron Samedi
12,055
1,005
40
3
0
218,273
4
L
Baron Samedi
11,130
928
27
2
1
150,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role