Player Matchup

Erlang Shen
Erlang Shen
Crazywolf6
Erlang Shen
Level 128
God Stats
5W - 2L
1,624 SR
Queue Stats
90W - 77L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
EastBayDeNotS
Xbalanque
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
ParadoxWolf-71
Nu Wa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,459 Elo+
Party 1
Ares
Ares
SkeletorHand
Ares
Level 79
God Stats
4W - 3L
1,540 SR
Queue Stats
24W - 21L
1,514 Elo+
Solo
Thanatos
Thanatos
WarmishCape728
Thanatos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 108L
1,629 Elo+
Party 3
Team Averages
Level 118
1,533 SR
1,527 Elo+

VS

Team Averages
Level 74
1,312 SR
1,519 Elo+
Cthulhu
Cthulhu
BigyBirdyMan
Cthulhu
Level 80
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kamodity
Fenrir
Level 107
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Narwolocaust
Scylla
Level 138
God Stats
5W - 4L
1,284 SR
Queue Stats
279W - 213L
1,596 Elo+
Solo
Kukulkan
Kukulkan
Neverwise
Kukulkan
Level 27
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
XKingXGrayX
Artemis
Level 16
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crazywolf6
Erlang Shen
19
3 / 2 / 12
11,394
760
11,496
18,104
25,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
EastBayDeNotS
Xbalanque
17
2 / 4 / 5
10,750
717
6,831
13,181
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 11
11,354
757
19,386
11,374
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 5 / 9
10,838
723
7,283
20,755
22,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
20
14 / 0 / 3
13,483
899
19,548
14,550
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigyBirdyMan
Cthulhu
17
2 / 3 / 3
9,762
651
10,620
18,301
18,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Kamodity
Fenrir
17
7 / 3 / 6
10,345
690
12,142
17,771
15,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Scylla
18
8 / 5 / 7
10,936
729
21,551
18,341
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Neverwise
Kukulkan
16
0 / 5 / 9
9,495
633
8,884
11,188
3,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
XKingXGrayX
Artemis
15
0 / 6 / 6
9,026
602
6,903
12,413
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
22
Kills
17
17
Deaths
22
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigyBirdyMan
Cthulhu
2
3
3
1.17
W
Erlang Shen
Crazywolf6
Erlang Shen
3
2
12
4.5
W
Xbalanque
EastBayDeNotS
Xbalanque
2
4
5
1.13
L
Fenrir
Kamodity
Fenrir
7
3
6
3.33
L
Scylla
8
5
7
2.3
L
Kukulkan
Neverwise
Kukulkan
0
5
9
0.9
W
2
6
11
1.25
W
1
5
9
1.1
W
Thanatos
14
0
3
15.5
L
Artemis
XKingXGrayX
Artemis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,544
Damage
60,100
77,964
Taken
78,014
63,889
Mitigated
46,629
26,621
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigyBirdyMan
Cthulhu
10,620
1,093
102
3,634
18,301
18,238
99
4,201
14,100
38,984
0
W
Erlang Shen
Crazywolf6
Erlang Shen
11,496
6,073
479
5,161
18,104
25,123
839
6,870
10,627
0
26,425
W
Xbalanque
EastBayDeNotS
Xbalanque
6,831
2,666
0
1,646
13,181
4,616
2,108
8,095
4,478
0
26,128
L
Fenrir
Kamodity
Fenrir
12,142
2,940
0
2,270
17,771
15,628
0
5,720
12,051
0
33,573
L
Scylla
21,551
3,057
0
5,267
18,341
6,146
0
8,274
10,067
58,596
0
L
Kukulkan
Neverwise
Kukulkan
8,884
1,014
98
1,589
11,188
3,178
370
4,864
6,324
36,284
0
W
19,386
8,568
0
302
11,374
4,223
2,310
7,609
3,458
49,802
0
W
7,283
304
670
1,620
20,755
22,378
1,056
12,891
6,841
19,928
0
W
Thanatos
19,548
7,208
0
16,743
14,550
7,549
1,560
3,671
10,451
0
73,880
L
Artemis
XKingXGrayX
Artemis
6,903
3,003
0
1,017
12,413
3,439
448
3,610
8,803
0
25,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,819
Gold Earned
49,564
250
Minions Killed
270
0
Camps Cleared
0
1,536,558
Distance Traveled
1,287,227
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,762
651
43
3
0
299,802
6
W
Erlang Shen
11,394
760
37
2
0
329,277
3
W
Xbalanque
10,750
717
41
3
0
273,657
0
L
Fenrir
10,345
690
34
2
0
299,613
0
L
Scylla
10,936
729
87
6
0
255,688
0
L
Kukulkan
9,495
633
73
5
0
231,668
0
W
Nu Wa
11,354
757
68
5
0
275,046
3
W
Ares
10,838
723
30
2
0
313,058
1
W
Thanatos
13,483
899
74
5
0
345,520
2
L
Artemis
9,026
602
33
2
0
200,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role