Player Matchup

Mulan
Mulan
KirosShadow
Mulan
Level 147
God Stats
8W - 9L
1,561 SR
Queue Stats
582W - 631L
1,363 Elo+
Solo
Arachne
Arachne
MozambiqueHere96
Arachne
Level 68
God Stats
30W - 18L
1,588 SR
Queue Stats
51W - 37L
1,416 Elo+
Solo
Jing Wei
Jing Wei
MysticalBean31
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 134L
1,440 Elo+
Solo
Cerberus
Cerberus
Naimad1996
Cerberus
Level 57
God Stats
6W - 7L
1,661 SR
Queue Stats
148W - 177L
1,387 Elo+
Solo
Anubis
Anubis
Pitufo gg
Anubis
Level 37
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 4L
1,146 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,350 Elo+

VS

Team Averages
Level 87
1,428 SR
1,380 Elo+
Danzaburou
Danzaburou
GuhReaper
Danzaburou
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 241L
1,380 Elo+
Solo
Cliodhna
Cliodhna
J_____Y_____
Cliodhna
Level 103
God Stats
8W - 14L
1,417 SR
Queue Stats
205W - 198L
1,397 Elo+
Party 1
Medusa
Medusa
LTrell234
Medusa
Level 49
God Stats
24W - 22L
1,368 SR
Queue Stats
26W - 24L
1,341 Elo+
Party 1
Neith
Neith
robinsonmicquel
Neith
Level 92
God Stats
141W - 143L
1,491 SR
Queue Stats
155W - 159L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
ygb don
Guan Yu
Level 145
God Stats
3W - 7L
1,366 SR
Queue Stats
29W - 31L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,493
472
7,229
15,121
18,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
6 / 4 / 0
10,069
559
8,097
16,762
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
12
2 / 3 / 4
7,902
439
9,195
10,070
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Naimad1996
Cerberus
9
0 / 10 / 2
6,896
383
4,418
21,403
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Pitufo gg
Anubis
11
0 / 4 / 2
7,321
407
1,877
10,829
3,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GuhReaper
Danzaburou
16
9 / 2 / 8
10,792
600
14,556
12,870
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
J_____Y_____
Cliodhna
16
8 / 2 / 8
10,349
575
15,923
12,376
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
LTrell234
Medusa
15
3 / 1 / 3
9,570
532
8,077
6,186
2,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 10
9,230
513
6,858
6,694
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ygb don
Guan Yu
13
3 / 4 / 8
8,849
492
8,597
15,399
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
26
26
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GuhReaper
Danzaburou
9
2
8
6.5
W
Cliodhna
J_____Y_____
Cliodhna
8
2
8
6
L
1
5
1
0.3
W
Medusa
LTrell234
Medusa
3
1
3
4.5
L
6
4
0
1.5
L
Jing Wei
2
3
4
1.33
L
Cerberus
Naimad1996
Cerberus
0
10
2
0.1
L
Anubis
Pitufo gg
Anubis
0
4
2
0.25
W
3
0
10
8
W
Guan Yu
ygb don
Guan Yu
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
54,011
74,185
Taken
53,525
40,184
Mitigated
25,123
16,327
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GuhReaper
Danzaburou
14,556
7,516
0
5,883
12,870
4,766
1,585
1,971
10,899
0
61,189
W
Cliodhna
J_____Y_____
Cliodhna
15,923
1,472
0
2,861
12,376
4,886
590
483
11,685
0
70,255
L
7,229
1,250
0
3,555
15,121
18,112
0
0
15,121
0
47,154
W
Medusa
LTrell234
Medusa
8,077
4,679
68
474
6,186
2,331
1,794
211
5,697
0
42,645
L
8,097
4,532
0
3,125
16,762
6,145
0
0
16,762
0
78,272
L
Jing Wei
9,195
6,291
554
1,581
10,070
2,356
0
0
10,070
0
41,621
L
Cerberus
Naimad1996
Cerberus
4,418
53
436
3,484
21,403
9,969
255
0
21,403
23,922
0
L
Anubis
Pitufo gg
Anubis
1,877
327
56
3,536
10,829
3,602
711
0
10,829
32,196
0
W
6,858
2,602
0
1,659
6,694
2,954
1,502
1,280
5,337
0
43,418
W
Guan Yu
ygb don
Guan Yu
8,597
1,721
852
2,348
15,399
10,186
540
2,350
12,975
0
28,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
48,790
429
Minions Killed
414
0
Camps Cleared
0
1,672,216
Distance Traveled
1,772,997
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,792
600
100
6
0
333,686
2
W
Cliodhna
10,349
575
98
5
0
420,665
3
L
Mulan
8,493
472
94
5
0
332,317
7
W
Medusa
9,570
532
89
5
0
351,722
6
L
Arachne
10,069
559
135
8
0
353,197
5
L
Jing Wei
7,902
439
59
3
0
375,294
4
L
Cerberus
6,896
383
72
4
0
314,294
2
L
Anubis
7,321
407
69
4
0
297,114
0
W
Neith
9,230
513
77
4
0
332,115
0
W
Guan Yu
8,849
492
50
3
0
334,809
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role