Player Matchup

Raijin
Raijin
ImmortalGlitch__
Raijin
Level 129
God Stats
1W - 1L
1,277 SR
Queue Stats
111W - 99L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Jrjr4040
Ao Kuang
Level 94
God Stats
1W - 0L
1,629 SR
Queue Stats
95W - 72L
1,519 Elo+
Solo
Xbalanque
Xbalanque
SSJ AbIlItY
Xbalanque
Level 142
God Stats
18W - 10L
1,667 SR
Queue Stats
485W - 529L
1,484 Elo+
Solo
Thor
Thor
TBP_CheesePuff
Thor
Level 118
God Stats
8W - 6L
1,216 SR
Queue Stats
340W - 368L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Wuzten
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Solo
Team Averages
Level 121
1,458 SR
1,491 Elo+

VS

Team Averages
Level 112
1,544 SR
1,481 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TastyViking95
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,484 Elo+
Solo
Khepri
Khepri
ToxicMoo
Khepri
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 160L
1,475 Elo+
Party 1
Thoth
Thoth
fadeddevil1
Thoth
Level 88
God Stats
4W - 5L
1,509 SR
Queue Stats
239W - 230L
1,497 Elo+
Party 1
Ravana
Ravana
kingslaayer87
Ravana
Level 157
God Stats
4W - 6L
1,709 SR
Queue Stats
267W - 309L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 12
10,002
909
12,856
7,258
2,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Jrjr4040
Ao Kuang
14
4 / 3 / 12
8,778
798
6,358
11,261
11,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SSJ AbIlItY
Xbalanque
16
5 / 3 / 17
9,783
889
14,692
9,453
3,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 12
8,102
737
6,714
8,227
4,737
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Wuzten
Cthulhu
15
5 / 3 / 9
9,744
886
7,854
9,415
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 6 / 7
7,969
724
9,956
9,558
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
13
6 / 3 / 2
8,193
745
4,935
7,746
6,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ToxicMoo
Khepri
13
1 / 6 / 5
7,683
698
4,984
15,881
18,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 6
7,735
703
8,147
8,005
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 7
8,517
774
7,181
13,388
8,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
22
Kills
12
13
Deaths
22
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
7
0.92
W
7
0
12
13
W
Ao Kuang
Jrjr4040
Ao Kuang
4
3
12
3.33
W
Xbalanque
SSJ AbIlItY
Xbalanque
5
3
17
4.5
W
1
4
12
1.75
L
Arachne
6
3
2
2.33
L
Khepri
ToxicMoo
Khepri
1
6
5
0.58
W
Cthulhu
Wuzten
Cthulhu
5
3
9
3.17
L
1
5
6
0.8
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,474
Damage
35,203
45,614
Taken
54,578
32,364
Mitigated
42,781
17,322
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,956
1,480
578
681
9,558
5,847
19
4,825
4,733
19,406
0
W
12,856
2,027
0
1,602
7,258
2,659
1,353
4,075
3,183
25,982
0
W
Ao Kuang
Jrjr4040
Ao Kuang
6,358
1,698
1,566
4,632
11,261
11,973
837
5,840
5,421
9,624
0
W
Xbalanque
SSJ AbIlItY
Xbalanque
14,692
4,795
1,088
1,853
9,453
3,078
2,232
5,267
4,186
0
28,873
W
6,714
1,211
1,372
1,082
8,227
4,737
615
4,959
3,268
0
13,936
L
Arachne
4,935
3,567
434
1,927
7,746
6,586
0
3,779
3,939
0
7,453
L
Khepri
ToxicMoo
Khepri
4,984
546
619
1,559
15,881
18,880
0
7,666
7,983
10,382
0
W
Cthulhu
Wuzten
Cthulhu
7,854
329
2,347
1,780
9,415
9,917
66
2,946
6,469
22,752
0
L
8,147
518
1,506
773
8,005
3,265
0
3,649
4,293
22,190
0
L
7,181
1,179
615
4,793
13,388
8,203
0
6,695
6,562
0
17,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,409
Gold Earned
40,097
138
Minions Killed
91
0
Camps Cleared
0
937,564
Distance Traveled
909,743
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,969
724
23
2
0
174,339
0
W
Raijin
10,002
909
36
3
0
200,302
1
W
Ao Kuang
8,778
798
10
1
0
192,236
2
W
Xbalanque
9,783
889
47
4
0
192,927
3
W
Thor
8,102
737
13
1
0
176,354
0
L
Arachne
8,193
745
7
1
0
159,211
1
L
Khepri
7,683
698
14
1
0
176,525
0
W
Cthulhu
9,744
886
32
3
0
175,745
1
L
Thoth
7,735
703
29
3
0
189,025
0
L
Ravana
8,517
774
18
2
0
210,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role