Player Matchup

Atlas
Atlas
llSaintArbell
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,255 Elo+
Party 1
Zeus
Zeus
llSaintDaniell
Zeus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,255 Elo+
Party 1
Cernunnos
Cernunnos
slimmm300
Cernunnos
Level 103
God Stats
4W - 6L
1,392 SR
Queue Stats
89W - 108L
1,410 Elo+
Party 1
Team Averages
Level 41
1,464 SR
1,307 Elo+

VS

Team Averages
Level 102
1,505 SR
1,483 Elo+
Rama
Rama
Jormuungandr
Rama
Level 148
God Stats
6W - 0L
1,829 SR
Queue Stats
213W - 139L
1,619 Elo+
Party 2
Sol
Sol
Vetus Deus
Sol
Level 124
God Stats
9W - 10L
1,472 SR
Queue Stats
154W - 128L
1,462 Elo+
Party 2
Cerberus
Cerberus
WayrestKnight
Cerberus
Level 34
God Stats
6W - 6L
1,215 SR
Queue Stats
84W - 71L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
9,225
659
5,222
13,729
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 9 / 4
8,769
626
11,277
10,716
3,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
slimmm300
Cernunnos
14
5 / 5 / 2
9,803
700
15,292
12,481
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 3
12,325
880
16,640
14,845
4,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 13
9,907
708
10,024
9,219
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
WayrestKnight
Cerberus
14
1 / 4 / 15
10,393
742
5,511
20,531
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
18
18
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
15
2
3
8.25
W
2
1
13
8.5
W
Cerberus
WayrestKnight
Cerberus
1
4
15
2.13
L
1
4
2
0.5
L
1
9
4
0.33
L
Cernunnos
slimmm300
Cernunnos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,791
Damage
32,175
36,926
Taken
44,595
21,331
Mitigated
27,670
2,244
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,640
13,273
0
6,915
14,845
4,858
1,125
4,698
10,147
0
58,474
W
10,024
1,641
0
3,298
9,219
3,097
1,718
4,670
4,549
36,287
3,762
W
Cerberus
WayrestKnight
Cerberus
5,511
439
0
4,676
20,531
19,715
12
7,598
12,933
19,230
0
L
5,222
1,521
0
1,628
13,729
13,345
0
6,610
7,119
17,439
0
L
11,277
1,854
0
244
10,716
3,540
0
3,581
7,135
31,652
0
L
Cernunnos
slimmm300
Cernunnos
15,292
7,067
0
372
12,481
4,446
0
5,293
7,188
0
41,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
32,625
134
Minions Killed
188
3
Camps Cleared
9
647,158
Distance Traveled
754,047
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,325
880
79
6
5
247,701
2
W
Sol
9,907
708
59
4
4
244,691
0
W
Cerberus
10,393
742
50
4
0
261,655
2
L
Atlas
9,225
659
22
2
0
228,305
0
L
Zeus
8,769
626
50
4
3
197,319
0
L
Cernunnos
9,803
700
62
4
0
221,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role