Player Matchup

Cernunnos
Cernunnos
ArunaR59
Cernunnos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 3
Bellona
Bellona
KingDante115
Bellona
Level 37
God Stats
2W - 5L
1,381 SR
Queue Stats
34W - 42L
1,302 Elo+
Party 3
Da Ji
Da Ji
SaucyStream3
Da Ji
Level 44
God Stats
3W - 4L
1,446 SR
Queue Stats
95W - 122L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
ViniSkubs
Jormungandr
Level 49
God Stats
4W - 10L
1,431 SR
Queue Stats
205W - 217L
1,319 Elo+
Solo
Zeus
Zeus
xXZackius5Xx
Zeus
Level 8
God Stats
0W - 3L
1,286 SR
Queue Stats
2W - 9L
1,273 Elo+
Party 2
Team Averages
Level 35
1,409 SR
1,314 Elo+

VS

Team Averages
Level 89
1,465 SR
1,473 Elo+
Set
Set
Megaknight7542
Set
Level 147
God Stats
6W - 5L
1,301 SR
Queue Stats
409W - 368L
1,534 Elo+
Party 1
He Bo
He Bo
THE BiG Po98
He Bo
Level 124
God Stats
9W - 4L
1,557 SR
Queue Stats
458W - 418L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
THE BiGBAT98
Baron Samedi
Level 35
God Stats
6W - 5L
1,740 SR
Queue Stats
150W - 113L
1,505 Elo+
Party 1
Ymir
Ymir
Twist3d fliper
Ymir
Level 60
God Stats
6W - 3L
1,240 SR
Queue Stats
69W - 62L
1,453 Elo+
Solo
Medusa
Medusa
maniacpainter
Medusa
Level 80
God Stats
99W - 86L
1,487 SR
Queue Stats
1,359W - 1,377L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArunaR59
Cernunnos
10
0 / 5 / 3
6,185
442
5,172
9,086
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
KingDante115
Bellona
11
3 / 5 / 3
7,292
521
3,321
10,337
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 6 / 1
8,481
606
7,096
12,178
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ViniSkubs
Jormungandr
6
0 / 8 / 0
4,842
346
3,614
11,058
4,422
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 9 / 1
5,833
417
3,285
7,394
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 5
9,396
671
13,631
12,181
6,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 1
8,353
597
5,679
6,696
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
THE BiGBAT98
Baron Samedi
14
7 / 2 / 8
9,078
648
8,941
8,179
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 10
7,683
549
1,970
7,003
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 0 / 8
9,528
681
7,030
6,569
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
32
33
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ArunaR59
Cernunnos
0
5
3
0.3
L
Bellona
KingDante115
Bellona
3
5
3
0.9
W
10
3
5
4.17
L
6
6
1
1.08
W
4
2
1
2.25
W
Baron Samedi
THE BiGBAT98
Baron Samedi
7
2
8
5.5
W
2
2
10
3.5
L
Jormungandr
ViniSkubs
Jormungandr
0
8
0
0
W
9
0
8
13
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
37,251
50,053
Taken
40,628
18,580
Mitigated
19,744
5,708
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ArunaR59
Cernunnos
5,172
1,908
0
1,013
9,086
2,460
108
3,966
5,120
0
29,148
L
Bellona
KingDante115
Bellona
3,321
673
0
862
10,337
5,962
52
4,133
6,030
0
12,248
W
13,631
6,017
0
4,456
12,181
6,258
1,044
2,606
9,535
0
62,861
L
7,096
1,575
0
3,108
12,178
3,745
0
2,751
9,279
0
33,312
W
5,679
161
0
983
6,696
1,592
783
106
6,590
46,851
4,101
W
Baron Samedi
THE BiGBAT98
Baron Samedi
8,941
593
626
2,430
8,179
3,642
1,503
2,409
5,598
41,930
0
W
1,970
592
0
1,670
7,003
6,125
287
1,019
5,912
14,000
0
L
Jormungandr
ViniSkubs
Jormungandr
3,614
1,103
0
725
11,058
4,422
0
966
10,042
15,008
0
W
7,030
3,330
163
2,226
6,569
2,127
3,276
475
6,094
0
53,782
L
3,285
743
0
0
7,394
1,991
840
3,873
3,274
20,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
44,038
192
Minions Killed
423
0
Camps Cleared
0
1,190,127
Distance Traveled
1,205,747
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,185
442
54
4
0
237,440
2
L
Bellona
7,292
521
15
1
0
291,799
2
W
Set
9,396
671
125
9
0
210,742
1
L
Da Ji
8,481
606
60
4
0
270,980
0
W
He Bo
8,353
597
88
6
0
245,645
0
W
Baron Samedi
9,078
648
86
6
0
251,343
1
W
Ymir
7,683
549
25
2
0
245,298
0
L
Jormungandr
4,842
346
17
1
0
212,242
1
W
Medusa
9,528
681
99
7
0
252,719
0
L
Zeus
5,833
417
46
3
0
177,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role