Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Lacrement
Nu Wa
Level 63
God Stats
15W - 3L
1,925 SR
Queue Stats
103W - 105L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
Muguen riu
Heimdallr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,664 Elo+
Solo
Ullr
Ullr
UtmostFlame
Ullr
Level 125
God Stats
21W - 18L
1,490 SR
Queue Stats
46W - 43L
1,468 Elo+
Solo
Hera
Hera
the1andonlyem
Hera
Level 107
God Stats
28W - 21L
1,596 SR
Queue Stats
759W - 683L
1,560 Elo+
Party 1
Team Averages
Level 105
1,602 SR
1,525 Elo+

VS

Team Averages
Level 86
1,550 SR
1,462 Elo+
Persephone
Persephone
 
Persephone
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BlueBandiit
Janus
Level 84
God Stats
2W - 2L
1,634 SR
Queue Stats
30W - 41L
1,429 Elo+
Party 2
Hou Yi
Hou Yi
Enbvy
Hou Yi
Level 69
God Stats
36W - 28L
1,599 SR
Queue Stats
453W - 435L
1,517 Elo+
Solo
Serqet
Serqet
Saanamun
Serqet
Level 128
God Stats
30W - 31L
1,519 SR
Queue Stats
240W - 278L
1,440 Elo+
Solo
Bastet
Bastet
TwistLight20
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 1 / 9
11,081
1,108
5,258
9,850
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Lacrement
Nu Wa
17
5 / 0 / 9
10,703
1,070
18,082
4,440
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Muguen riu
Heimdallr
16
2 / 2 / 9
9,880
988
4,812
7,403
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 7
9,574
957
6,159
6,749
3,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 10
10,518
1,052
8,774
4,873
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

305

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 1 / 2
9,363
936
6,239
6,294
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 2
9,750
975
7,225
9,130
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
Enbvy
Hou Yi
14
2 / 1 / 1
9,458
946
6,458
6,839
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Saanamun
Serqet
14
0 / 7 / 3
8,809
881
4,498
14,921
10,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
0 / 3 / 3
9,035
904
5,490
9,497
2,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
16
Kills
4
4
Deaths
16
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
9
8.5
L
Persephone
 
Persephone
0
1
2
1
L
2
4
2
0.75
L
Hou Yi
Enbvy
Hou Yi
2
1
1
2.5
W
Nu Wa
Lacrement
Nu Wa
5
0
9
9.5
W
Heimdallr
Muguen riu
Heimdallr
2
2
9
3.25
L
Serqet
Saanamun
Serqet
0
7
3
0.21
L
Bastet
0
3
3
0.5
W
2
1
7
5.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
29,910
33,315
Taken
46,681
19,539
Mitigated
20,622
11,728
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,258
1,934
3,362
5,080
9,850
9,185
0
4,176
5,086
0
15,799
L
Persephone
 
Persephone
6,239
266
0
426
6,294
1,749
0
4,122
2,171
28,615
0
L
7,225
241
0
0
9,130
2,646
0
4,788
4,342
26,781
0
L
Hou Yi
Enbvy
Hou Yi
6,458
3,801
0
788
6,839
2,645
0
4,062
2,777
0
25,471
W
Nu Wa
Lacrement
Nu Wa
18,082
6,576
717
930
4,440
1,539
0
1,075
3,179
38,430
0
W
Heimdallr
Muguen riu
Heimdallr
4,812
1,131
0
671
7,403
3,240
0
3,010
4,393
0
25,283
L
Serqet
Saanamun
Serqet
4,498
305
0
277
14,921
10,628
0
8,467
6,454
0
14,414
L
Bastet
5,490
938
0
1,943
9,497
2,954
0
5,416
4,081
0
19,611
W
6,159
3,107
0
729
6,749
3,150
0
3,633
3,116
0
15,917
W
8,774
3,343
0
239
4,873
2,425
0
1,570
3,303
26,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,756
Gold Earned
46,415
193
Minions Killed
179
11
Camps Cleared
5
980,869
Distance Traveled
912,627
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,081
1,108
37
4
2
211,096
0
L
Persephone
9,363
936
53
5
0
195,273
1
L
Janus
9,750
975
48
5
2
177,929
2
L
Hou Yi
9,458
946
46
5
0
151,424
0
W
Nu Wa
10,703
1,070
33
3
7
190,684
2
W
Heimdallr
9,880
988
49
5
1
202,537
0
L
Serqet
8,809
881
4
0
2
245,099
0
L
Bastet
9,035
904
28
3
1
142,902
0
W
Ullr
9,574
957
28
3
0
180,800
1
W
Hera
10,518
1,052
46
5
1
195,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role