Player Matchup

Sun Wukong
Sun Wukong
DOA NativeSun
Sun Wukong
Level 160
God Stats
18W - 12L
1,221 SR
Queue Stats
292W - 340L
1,428 Elo+
Solo
Janus
Janus
IIKLCII
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,491 Elo+
Solo
Chiron
Chiron
LordMasterYo
Chiron
Level 76
God Stats
1W - 2L
1,749 SR
Queue Stats
49W - 46L
1,590 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Nekkodai_
Kumbhakarna
Level 87
God Stats
3W - 6L
1,590 SR
Queue Stats
94W - 103L
1,452 Elo+
Solo
Ravana
Ravana
ooeGoop
Ravana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,573 Elo+
Party 3
Team Averages
Level 103
1,512 SR
1,507 Elo+

VS

Team Averages
Level 123
1,489 SR
1,496 Elo+
He Bo
He Bo
Atsumiku
He Bo
Level 85
God Stats
45W - 41L
1,520 SR
Queue Stats
140W - 150L
1,469 Elo+
Party 1
King Arthur
King Arthur
CabezaDeTermo
King Arthur
Level 159
God Stats
20W - 18L
1,436 SR
Queue Stats
243W - 268L
1,468 Elo+
Party 1
Zeus
Zeus
D3vil8739
Zeus
Level 153
God Stats
5W - 5L
1,555 SR
Queue Stats
182W - 211L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
YeezusJeezus
Kuzenbo
Level 121
God Stats
1W - 2L
1,250 SR
Queue Stats
46W - 49L
1,581 Elo+
Party 2
Izanami
Izanami
xals10
Izanami
Level 99
God Stats
5W - 5L
1,683 SR
Queue Stats
38W - 46L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOA NativeSun
Sun Wukong
20
6 / 7 / 10
18,733
721
28,804
42,042
43,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
IIKLCII
Janus
20
5 / 9 / 4
16,866
649
11,770
22,700
8,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
20
4 / 3 / 4
17,945
690
27,613
30,084
11,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Nekkodai_
Kumbhakarna
20
2 / 6 / 8
16,120
620
6,889
36,836
51,700
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
ooeGoop
Ravana
20
7 / 15 / 8
18,495
711
34,322
40,266
23,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Atsumiku
He Bo
20
6 / 6 / 14
18,545
713
24,769
23,582
9,384
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
CabezaDeTermo
King Arthur
20
10 / 2 / 12
18,656
718
24,264
31,073
48,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
7 / 5 / 12
19,116
735
36,130
19,811
8,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
YeezusJeezus
Kuzenbo
20
8 / 1 / 17
18,914
727
18,960
32,891
70,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
xals10
Izanami
20
9 / 10 / 16
20,211
777
38,854
29,882
14,611
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
24
Kills
40
40
Deaths
24
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
He Bo
Atsumiku
He Bo
6
6
14
2.17
W
King Arthur
CabezaDeTermo
King Arthur
10
2
12
8
W
Zeus
7
5
12
2.6
L
Sun Wukong
DOA NativeSun
Sun Wukong
6
7
10
1.57
L
Janus
IIKLCII
Janus
5
9
4
0.78
L
Chiron
4
3
4
2
L
Kumbhakarna
Nekkodai_
Kumbhakarna
2
6
8
1
W
Kuzenbo
YeezusJeezus
Kuzenbo
8
1
17
16.5
L
Ravana
ooeGoop
Ravana
7
15
8
0.73
W
Izanami
xals10
Izanami
9
10
16
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,398
Damage
142,977
171,928
Taken
137,239
139,042
Mitigated
151,722
44,131
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Atsumiku
He Bo
24,769
582
1,008
6,826
23,582
9,384
1,242
2,254
21,328
114,672
0
W
King Arthur
CabezaDeTermo
King Arthur
24,264
1,560
0
1,810
31,073
48,411
694
5,605
25,468
134
53,316
W
Zeus
36,130
3,801
0
950
19,811
8,902
250
1,173
18,638
103,175
0
L
Sun Wukong
DOA NativeSun
Sun Wukong
28,804
2,802
0
14,823
42,042
43,483
0
20,903
19,910
0
99,594
L
Janus
IIKLCII
Janus
11,770
811
182
1,979
22,700
8,858
323
9,980
12,356
47,916
0
L
Chiron
27,613
10,017
908
14,785
30,084
11,869
676
12,156
17,197
0
106,836
L
Kumbhakarna
Nekkodai_
Kumbhakarna
6,889
933
180
2,432
36,836
51,700
0
14,903
20,809
36,255
0
W
Kuzenbo
YeezusJeezus
Kuzenbo
18,960
6,654
0
3,026
32,891
70,414
1,257
5,699
27,192
42,907
0
L
Ravana
ooeGoop
Ravana
34,322
9,103
227
8,615
40,266
23,132
0
19,030
20,153
0
98,861
W
Izanami
xals10
Izanami
38,854
31,021
0
4,548
29,882
14,611
3,935
3,928
25,954
0
101,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,159
Gold Earned
95,442
513
Minions Killed
454
0
Camps Cleared
0
2,221,045
Distance Traveled
2,669,048
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
18,545
713
123
5
0
522,298
0
W
King Arthur
18,656
718
45
2
0
547,989
0
W
Zeus
19,116
735
126
5
0
513,117
1
L
Sun Wukong
18,733
721
150
6
0
473,696
7
L
Janus
16,866
649
84
3
0
385,504
0
L
Chiron
17,945
690
137
5
0
474,250
10
L
Kumbhakarna
16,120
620
43
2
0
464,506
0
W
Kuzenbo
18,914
727
35
1
0
583,797
3
L
Ravana
18,495
711
99
4
0
423,089
1
W
Izanami
20,211
777
125
5
0
501,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role