Player Matchup

Gilgamesh
Gilgamesh
AdolfHerkules
Gilgamesh
Level 84
God Stats
21W - 17L
1,572 SR
Queue Stats
131W - 208L
1,343 Elo+
Party 1
Zeus
Zeus
HuN_GeRi88
Zeus
Level 38
God Stats
0W - 4L
1,340 SR
Queue Stats
84W - 131L
1,351 Elo+
Party 1
Hun Batz
Hun Batz
Marci_noo
Hun Batz
Level 89
God Stats
5W - 5L
1,476 SR
Queue Stats
61W - 105L
1,419 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,371 Elo+

VS

Team Averages
Level 91
1,501 SR
1,447 Elo+
Hachiman
Hachiman
BIG BAD R33DER
Hachiman
Level 100
God Stats
5W - 4L
1,507 SR
Queue Stats
122W - 124L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
WheelchairJames
Sylvanus
Level 25
God Stats
34W - 25L
1,483 SR
Queue Stats
39W - 39L
1,405 Elo+
Party 2
Nox
Nox
XxMINIMAYH3MxX
Nox
Level 147
God Stats
4W - 2L
1,513 SR
Queue Stats
122W - 130L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdolfHerkules
Gilgamesh
12
3 / 6 / 0
8,646
665
7,684
11,991
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 1
7,561
582
12,405
7,385
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Marci_noo
Hun Batz
12
0 / 6 / 2
7,626
587
6,603
13,176
3,589
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 2 / 9
10,128
779
9,032
9,976
3,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
1 / 1 / 9
10,203
785
2,355
11,723
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
10 / 0 / 5
10,753
827
11,333
8,789
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdolfHerkules
Gilgamesh
3
6
0
0.5
W
Hachiman
5
2
9
4.75
L
0
4
1
0.13
L
Hun Batz
Marci_noo
Hun Batz
0
6
2
0.17
W
Sylvanus
1
1
9
5.5
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
22,720
32,552
Taken
30,488
11,986
Mitigated
13,678
4,140
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdolfHerkules
Gilgamesh
7,684
2,774
0
1,081
11,991
6,775
0
5,372
6,335
0
23,280
W
Hachiman
9,032
2,278
0
919
9,976
3,462
1,496
3,230
6,546
0
39,322
L
12,405
998
0
856
7,385
1,622
0
3,406
3,882
30,123
0
L
Hun Batz
Marci_noo
Hun Batz
6,603
993
0
2,203
13,176
3,589
0
5,099
7,782
0
24,890
W
Sylvanus
2,355
177
4,477
5,608
11,723
6,901
56
5,675
5,855
7,086
0
W
11,333
1,222
0
859
8,789
3,315
717
3,779
4,896
40,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
31,084
122
Minions Killed
148
4
Camps Cleared
8
728,980
Distance Traveled
781,417
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,646
665
35
3
1
246,819
3
W
Hachiman
10,128
779
59
5
5
257,326
3
L
Zeus
7,561
582
41
3
3
236,047
1
L
Hun Batz
7,626
587
46
4
0
246,114
5
W
Sylvanus
10,203
785
6
0
0
258,458
0
W
Nox
10,753
827
83
6
3
265,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role