Player Matchup

Geb
Geb
Scleiger
Geb
Level 156
God Stats
3W - 8L
1,084 SR
Queue Stats
448W - 497L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRealEmergeful
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 1
He Bo
He Bo
alan55
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,562 Elo+
Party 1
Agni
Agni
lmage
Agni
Level 144
God Stats
4W - 7L
1,579 SR
Queue Stats
968W - 1,025L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
msills
Erlang Shen
Level 122
God Stats
1W - 1L
1,693 SR
Queue Stats
264W - 268L
1,482 Elo+
Solo
Team Averages
Level 127
1,471 SR
1,472 Elo+

VS

Team Averages
Level 127
1,449 SR
1,479 Elo+
Pele
Pele
 
Pele
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CGC VeT
Ah Puch
Level 136
God Stats
2W - 2L
1,067 SR
Queue Stats
186W - 194L
1,455 Elo+
Solo
Yu Huang
Yu Huang
K1ngVib3z
Yu Huang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,471 Elo+
Solo
Zeus
Zeus
KidDarkness182
Zeus
Level 125
God Stats
10W - 14L
1,678 SR
Queue Stats
480W - 491L
1,490 Elo+
Solo
Hades
Hades
Vaingorious
Hades
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 141L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
8,381
762
5,400
14,962
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
TheRealEmergeful
Morgan Le Fay
16
4 / 4 / 6
8,969
815
7,956
10,529
4,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
alan55
He Bo
14
2 / 8 / 7
8,024
729
4,875
9,877
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
lmage
Agni
13
2 / 5 / 6
7,906
719
11,922
10,185
4,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
msills
Erlang Shen
15
3 / 5 / 7
8,454
769
7,262
15,022
17,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 4 / 12
10,081
916
11,714
12,154
7,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
CGC VeT
Ah Puch
15
3 / 3 / 12
8,659
787
12,579
8,354
2,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
K1ngVib3z
Yu Huang
16
5 / 3 / 10
9,099
827
7,992
8,057
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 11
9,336
849
14,484
5,510
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 12
8,462
769
4,717
8,643
9,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
13
Kills
25
25
Deaths
13
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
4
12
3.5
W
Ah Puch
CGC VeT
Ah Puch
3
3
12
3
W
Yu Huang
K1ngVib3z
Yu Huang
5
3
10
3.33
W
6
1
11
11.5
L
2
3
8
2
L
Morgan Le Fay
TheRealEmergeful
Morgan Le Fay
4
4
6
1.75
W
3
2
12
4.5
L
He Bo
alan55
He Bo
2
8
7
0.69
L
Agni
lmage
Agni
2
5
6
1
L
Erlang Shen
msills
Erlang Shen
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,415
Damage
51,486
60,575
Taken
42,718
46,604
Mitigated
25,709
19,446
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,714
2,472
948
4,807
12,154
7,967
0
8,815
3,339
0
22,459
W
Ah Puch
CGC VeT
Ah Puch
12,579
426
144
2,651
8,354
2,975
108
6,429
1,925
21,059
0
W
Yu Huang
K1ngVib3z
Yu Huang
7,992
629
1,138
2,460
8,057
3,213
241
4,920
3,137
19,441
0
W
14,484
1,490
1,458
928
5,510
2,087
351
4,745
765
28,208
0
L
5,400
222
2,481
5,383
14,962
15,910
0
9,720
5,103
7,586
0
L
Morgan Le Fay
TheRealEmergeful
Morgan Le Fay
7,956
713
1,848
2,461
10,529
4,701
0
8,240
2,246
27,329
0
W
4,717
318
1,015
1,532
8,643
9,467
206
5,244
3,399
11,112
0
L
He Bo
alan55
He Bo
4,875
218
214
295
9,877
4,008
0
7,189
2,615
13,283
0
L
Agni
lmage
Agni
11,922
651
1,205
1,523
10,185
4,305
0
6,506
3,581
21,924
0
L
Erlang Shen
msills
Erlang Shen
7,262
2,582
1,078
2,958
15,022
17,680
0
8,117
6,650
0
11,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
45,637
96
Minions Killed
123
0
Camps Cleared
0
1,030,041
Distance Traveled
999,009
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,081
916
20
2
0
198,349
0
W
Ah Puch
8,659
787
19
2
0
205,841
1
W
Yu Huang
9,099
827
26
2
0
210,540
0
W
Zeus
9,336
849
43
4
0
186,143
0
L
Geb
8,381
762
4
0
0
234,321
0
L
Morgan Le Fay
8,969
815
40
4
0
201,684
1
W
Hades
8,462
769
15
1
0
198,136
0
L
He Bo
8,024
729
15
1
0
183,158
0
L
Agni
7,906
719
26
2
0
183,186
0
L
Erlang Shen
8,454
769
11
1
0
227,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role