Player Matchup

Shiva
Shiva
Ansiou
Shiva
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,493 Elo+
Party 4
King Arthur
King Arthur
CheeseBlue
King Arthur
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 248L
1,540 Elo+
Party 3
Yemoja
Yemoja
Chickenparade
Yemoja
Level 67
God Stats
5W - 5L
1,458 SR
Queue Stats
154W - 151L
1,537 Elo+
Party 4
Scylla
Scylla
GreatLongGlizzy
Scylla
Level 93
God Stats
12W - 14L
1,584 SR
Queue Stats
99W - 93L
1,555 Elo+
Party 3
Hachiman
Hachiman
SaumG
Hachiman
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 36L
1,529 Elo+
Party 3
Team Averages
Level 63
1,508 SR
1,531 Elo+

VS

Team Averages
Level 93
1,549 SR
1,661 Elo+
Izanami
Izanami
ArcticFox2K20
Izanami
Level 109
God Stats
4W - 0L
1,667 SR
Queue Stats
124W - 101L
1,590 Elo+
Party 2
Fenrir
Fenrir
DasuOtto
Fenrir
Level 146
God Stats
5W - 7L
1,541 SR
Queue Stats
79W - 78L
1,630 Elo+
Party 1
Ne Zha
Ne Zha
Playin R6
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,894 Elo+
Party 2
Ao Kuang
Ao Kuang
Sukuna1522
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,583 Elo+
Party 1
Neith
Neith
TheH0llowMan
Neith
Level 138
God Stats
4W - 2L
1,539 SR
Queue Stats
293W - 273L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ansiou
Shiva
13
3 / 3 / 3
7,549
539
5,428
12,734
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CheeseBlue
King Arthur
11
2 / 6 / 1
6,953
497
8,787
16,250
14,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 5
6,213
444
6,512
9,530
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 1
7,610
544
1,933
5,100
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SaumG
Hachiman
12
2 / 3 / 2
7,090
506
5,054
9,688
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 2 / 1
8,769
626
6,568
5,963
2,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
DasuOtto
Fenrir
13
3 / 2 / 2
7,797
557
11,575
13,784
11,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
Playin R6
Ne Zha
12
3 / 1 / 2
6,945
496
5,745
7,962
3,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Sukuna1522
Ao Kuang
13
4 / 1 / 3
7,866
562
5,952
11,738
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 2 / 3
7,885
563
6,127
8,205
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
17
17
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
Ansiou
Shiva
3
3
3
1.5
W
Izanami
5
2
1
2.75
L
King Arthur
CheeseBlue
King Arthur
2
6
1
0.42
L
0
2
5
1.25
W
Fenrir
DasuOtto
Fenrir
3
2
2
2
L
1
3
1
0.5
W
Ne Zha
Playin R6
Ne Zha
3
1
2
4
L
Hachiman
SaumG
Hachiman
2
3
2
1
W
Ao Kuang
Sukuna1522
Ao Kuang
4
1
3
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
35,967
53,302
Taken
47,652
30,145
Mitigated
23,239
12,755
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Ansiou
Shiva
5,428
1,324
169
4,298
12,734
4,942
0
2,968
9,766
0
39,977
W
Izanami
6,568
3,876
0
882
5,963
2,096
643
1,480
4,483
0
62,644
L
King Arthur
CheeseBlue
King Arthur
8,787
818
0
2,476
16,250
14,176
27
1,644
14,606
0
37,174
L
6,512
740
317
1,556
9,530
7,528
0
470
9,060
21,613
0
W
Fenrir
DasuOtto
Fenrir
11,575
4,533
0
8,487
13,784
11,483
1,031
375
13,409
0
41,794
L
1,933
198
0
300
5,100
1,239
45
596
4,504
53,085
0
W
Ne Zha
Playin R6
Ne Zha
5,745
1,193
150
2,376
7,962
3,391
0
3,045
4,917
0
31,611
L
Hachiman
SaumG
Hachiman
5,054
2,282
1
3,638
9,688
2,260
0
274
9,414
0
39,906
W
Ao Kuang
Sukuna1522
Ao Kuang
5,952
1,598
0
4,464
11,738
3,849
0
1,378
10,360
50,078
0
W
6,127
2,279
0
1,815
8,205
2,420
0
2,167
6,038
0
55,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
39,262
362
Minions Killed
429
0
Camps Cleared
0
1,289,682
Distance Traveled
1,323,418
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,549
539
84
6
0
287,968
3
W
Izanami
8,769
626
124
9
0
259,373
3
L
King Arthur
6,953
497
69
5
0
231,785
0
L
Yemoja
6,213
444
21
2
0
272,345
5
W
Fenrir
7,797
557
69
5
0
244,177
0
L
Scylla
7,610
544
111
8
0
260,115
5
W
Ne Zha
6,945
496
43
3
0
282,198
7
L
Hachiman
7,090
506
77
6
0
237,469
2
W
Ao Kuang
7,866
562
87
6
0
293,579
4
W
Neith
7,885
563
106
8
0
244,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role