Player Matchup

Jing Wei
Jing Wei
Silver III
KingValle
Jing Wei
Silver III
Level 121
God Stats
5W - 7L
1,375 SR
Queue Stats
264W - 275L
953 MMR
Party 2
Bellona
Bellona
Gold III
lllDeuslll
Bellona
Gold III
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 89L
1,811 MMR
Party 2
He Bo
He Bo
Bronze II
lpnth3rd
He Bo
Bronze II
Level 156
God Stats
0W - 1L
1,355 SR
Queue Stats
19W - 43L
1,212 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,410 SR
1,325 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,741 SR
1,302 MMR
Sobek
Sobek
Silver I
TheVileGrimKing
Sobek
Silver I
Level 129
God Stats
1W - 3L
1,883 SR
Queue Stats
99W - 128L
1,133 MMR
Solo
Amaterasu
Amaterasu
Bronze III
izanami541
Amaterasu
Bronze III
Level 89
God Stats
5W - 12L
1,528 SR
Queue Stats
20W - 31L
1,445 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
sauron_1133
Morgan Le Fay
Silver II
Level 59
God Stats
5W - 6L
1,811 SR
Queue Stats
63W - 72L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KingValle
Jing Wei
11
2 / 5 / 3
7,594
690
6,963
10,023
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lllDeuslll
Bellona
11
2 / 6 / 2
7,430
675
5,123
11,327
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
lpnth3rd
He Bo
11
1 / 6 / 4
7,163
651
8,085
7,506
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetBakasuraAtlasShivaAwilix

VS

Bans
GaneshaAthenaHadesGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
8,442
767
5,403
11,417
11,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
izanami541
Amaterasu
13
5 / 3 / 9
8,458
769
7,130
11,408
9,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
sauron_1133
Morgan Le Fay
14
8 / 1 / 7
9,073
825
12,462
5,437
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
KingValle
Jing Wei
2
5
3
0.7
W
4
1
11
9.5
W
Amaterasu
izanami541
Amaterasu
5
3
9
3.17
L
Bellona
lllDeuslll
Bellona
2
6
2
0.5
L
He Bo
lpnth3rd
He Bo
1
6
4
0.5
W
Morgan Le Fay
sauron_1133
Morgan Le Fay
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
24,995
28,856
Taken
28,262
13,786
Mitigated
23,714
1,522
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
KingValle
Jing Wei
6,963
5,132
0
991
10,023
3,627
0
4,662
5,033
0
19,248
W
5,403
441
440
1,559
11,417
11,533
107
3,207
7,872
19,307
0
W
Amaterasu
izanami541
Amaterasu
7,130
2,722
0
1,692
11,408
9,794
528
4,025
7,113
0
19,768
L
Bellona
lllDeuslll
Bellona
5,123
930
0
531
11,327
7,893
0
7,018
3,968
0
13,994
L
He Bo
lpnth3rd
He Bo
8,085
390
0
0
7,506
2,266
0
5,355
1,893
21,550
0
W
Morgan Le Fay
sauron_1133
Morgan Le Fay
12,462
1,267
135
321
5,437
2,387
439
686
4,717
31,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
25,973
93
Minions Killed
110
1
Camps Cleared
9
559,387
Distance Traveled
637,786
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,594
690
34
3
1
191,124
1
W
Sobek
8,442
767
33
3
2
219,026
3
W
Amaterasu
8,458
769
28
3
5
223,830
2
L
Bellona
7,430
675
17
2
0
189,362
0
L
He Bo
7,163
651
42
4
0
178,901
2
W
Morgan Le Fay
9,073
825
49
4
2
194,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role