Player Matchup

Heimdallr
Heimdallr
DrxKILLxJOY
Heimdallr
Level 115
God Stats
10W - 12L
1,420 SR
Queue Stats
269W - 290L
1,435 Elo+
Party 1
Arachne
Arachne
HeCtIc-_-TrutH
Arachne
Level 105
God Stats
2W - 3L
1,564 SR
Queue Stats
42W - 48L
1,545 Elo+
Party 2
Yu Huang
Yu Huang
Lucasoilpaint
Yu Huang
Level 33
God Stats
3W - 7L
1,427 SR
Queue Stats
8W - 21L
1,248 Elo+
Solo
Apollo
Apollo
ShootaViceTV
Apollo
Level 46
God Stats
10W - 9L
1,689 SR
Queue Stats
337W - 324L
1,446 Elo+
Party 1
Scylla
Scylla
TrashJungSupp
Scylla
Level 7
God Stats
1W - 1L
1,774 SR
Queue Stats
6W - 4L
1,579 Elo+
Party 2
Team Averages
Level 61
1,575 SR
1,451 Elo+

VS

Team Averages
Level 96
1,542 SR
1,521 Elo+
Sobek
Sobek
JoBeans
Sobek
Level 25
God Stats
2W - 0L
1,671 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 3
Amaterasu
Amaterasu
Usympathetic_Xi
Amaterasu
Level 110
God Stats
13W - 10L
1,283 SR
Queue Stats
587W - 599L
1,367 Elo+
Party 4
Fenrir
Fenrir
bobbi_Cryptic
Fenrir
Level 58
God Stats
20W - 20L
1,544 SR
Queue Stats
467W - 514L
1,393 Elo+
Party 4
Persephone
Persephone
iBirdyJ
Persephone
Level 131
God Stats
11W - 7L
1,621 SR
Queue Stats
131W - 113L
1,602 Elo+
Party 3
Ullr
Ullr
iMattyRose
Ullr
Level 157
God Stats
51W - 52L
1,590 SR
Queue Stats
213W - 184L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrxKILLxJOY
Heimdallr
11
0 / 3 / 2
6,514
465
3,954
8,049
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 4 / 3
8,313
594
7,998
12,151
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Lucasoilpaint
Yu Huang
10
0 / 4 / 0
6,164
440
4,643
6,438
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
2 / 4 / 0
8,072
577
5,918
8,415
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 1
6,811
487
3,808
6,129
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JoBeans
Sobek
13
2 / 1 / 6
8,128
581
1,445
8,503
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
Usympathetic_Xi
Amaterasu
15
2 / 0 / 3
8,716
623
4,302
8,558
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 6 / 3
7,535
538
3,906
9,764
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
iBirdyJ
Persephone
14
5 / 4 / 4
8,975
641
6,710
7,965
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 3
8,363
597
9,556
7,784
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
11
Kills
19
19
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DrxKILLxJOY
Heimdallr
0
3
2
0.33
L
6
4
3
1.88
W
Sobek
JoBeans
Sobek
2
1
6
5
L
Yu Huang
Lucasoilpaint
Yu Huang
0
4
0
0
L
Apollo
2
4
0
0.5
L
3
4
1
0.88
W
Amaterasu
Usympathetic_Xi
Amaterasu
2
0
3
3.5
W
4
6
3
0.92
W
Persephone
iBirdyJ
Persephone
5
4
4
1.75
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
25,919
41,182
Taken
42,574
16,500
Mitigated
21,021
11,802
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DrxKILLxJOY
Heimdallr
3,954
2,035
0
2,246
8,049
2,279
0
895
7,154
0
36,093
L
7,998
4,175
0
4,157
12,151
7,741
0
2,219
9,932
0
58,316
W
Sobek
JoBeans
Sobek
1,445
378
0
3,686
8,503
5,368
326
2,486
6,017
11,263
0
L
Yu Huang
Lucasoilpaint
Yu Huang
4,643
427
0
1,243
6,438
2,187
0
1,055
5,383
26,436
0
L
Apollo
5,918
3,071
0
3,055
8,415
2,711
116
373
8,042
0
51,577
L
3,808
181
0
1,101
6,129
1,582
0
3,613
2,516
30,601
0
W
Amaterasu
Usympathetic_Xi
Amaterasu
4,302
2,510
77
5,032
8,558
6,754
0
0
8,558
0
50,940
W
3,906
791
0
1,300
9,764
3,494
652
498
9,266
0
33,673
W
Persephone
iBirdyJ
Persephone
6,710
206
0
1,312
7,965
2,674
284
2,927
5,034
50,857
0
W
9,556
4,815
0
3,444
7,784
2,731
920
2,538
5,246
0
70,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
41,717
354
Minions Killed
437
0
Camps Cleared
0
1,232,727
Distance Traveled
1,472,128
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,514
465
71
5
0
226,394
5
L
Arachne
8,313
594
94
7
0
309,697
0
W
Sobek
8,128
581
20
1
0
303,746
0
L
Yu Huang
6,164
440
43
3
0
237,681
0
L
Apollo
8,072
577
99
7
0
239,075
6
L
Scylla
6,811
487
47
3
0
219,880
4
W
Amaterasu
8,716
623
126
9
0
330,063
6
W
Fenrir
7,535
538
58
4
0
295,702
2
W
Persephone
8,975
641
108
8
0
282,411
1
W
Ullr
8,363
597
125
9
0
260,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role