Player Matchup

Discordia
Discordia
DhumbleJ
Discordia
Level 106
God Stats
7W - 8L
1,496 SR
Queue Stats
123W - 128L
1,472 Elo+
Solo
Loki
Loki
RebelRogue88
Loki
Level 48
God Stats
39W - 50L
1,444 SR
Queue Stats
499W - 534L
1,470 Elo+
Solo
Bacchus
Bacchus
dielhama
Bacchus
Level 108
God Stats
24W - 22L
1,575 SR
Queue Stats
723W - 819L
1,430 Elo+
Party 3
Chaac
Chaac
mfields05
Chaac
Level 136
God Stats
24W - 18L
1,425 SR
Queue Stats
342W - 333L
1,465 Elo+
Solo
Aphrodite
Aphrodite
xeramodess
Aphrodite
Level 114
God Stats
29W - 24L
1,729 SR
Queue Stats
600W - 667L
1,424 Elo+
Party 3
Team Averages
Level 102
1,534 SR
1,452 Elo+

VS

Team Averages
Level 74
1,439 SR
1,482 Elo+
Anhur
Anhur
BigGuyChaotic
Anhur
Level 126
God Stats
0W - 1L
1,549 SR
Queue Stats
26W - 18L
1,566 Elo+
Party 2
Bellona
Bellona
IPlaySmite56
Bellona
Level 45
God Stats
42W - 39L
1,525 SR
Queue Stats
190W - 205L
1,407 Elo+
Party 1
Yu Huang
Yu Huang
KrazyAgain
Yu Huang
Level 119
God Stats
2W - 3L
1,235 SR
Queue Stats
87W - 84L
1,439 Elo+
Solo
Nemesis
Nemesis
VeIvxt
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,566 Elo+
Party 2
Tyr
Tyr
treezayy
Tyr
Level 67
God Stats
41W - 37L
1,386 SR
Queue Stats
497W - 503L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DhumbleJ
Discordia
20
7 / 5 / 16
16,171
1,078
19,458
13,598
4,578
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 6 / 11
15,659
1,044
13,967
12,897
5,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
dielhama
Bacchus
20
3 / 4 / 15
15,443
1,030
12,081
25,330
38,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
mfields05
Chaac
20
13 / 4 / 12
17,521
1,168
34,219
30,450
32,478
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
xeramodess
Aphrodite
20
0 / 3 / 19
13,937
929
15,548
19,144
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
16,174
1,078
38,521
27,154
9,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
IPlaySmite56
Bellona
20
8 / 9 / 11
17,284
1,152
23,301
34,981
33,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
KrazyAgain
Yu Huang
20
2 / 4 / 11
14,910
994
15,494
14,623
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
VeIvxt
Nemesis
17
0 / 0 / 0
11,466
764
0
0
0
20
6 / 9 / 10
14,775
985
14,916
25,279
8,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
66
28
Kills
22
22
Deaths
28
73
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
6
12
2
W
Discordia
DhumbleJ
Discordia
7
5
16
3
L
Bellona
IPlaySmite56
Bellona
8
9
11
1.5
L
Yu Huang
KrazyAgain
Yu Huang
2
4
11
1.88
W
5
6
11
1.75
L
Nemesis
VeIvxt
Nemesis
0
0
0
0
W
Bacchus
dielhama
Bacchus
3
4
15
2.63
W
Chaac
mfields05
Chaac
13
4
12
4.75
L
6
9
10
1.22
W
Aphrodite
xeramodess
Aphrodite
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,273
Damage
92,232
101,419
Taken
102,037
89,683
Mitigated
56,112
37,829
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,521
21,923
0
2,014
27,154
9,091
0
13,351
13,324
0
69,448
W
Discordia
DhumbleJ
Discordia
19,458
2,022
171
841
13,598
4,578
0
2,283
11,315
43,279
0
L
Bellona
IPlaySmite56
Bellona
23,301
7,661
1,800
1,982
34,981
33,212
0
13,291
21,127
2,223
36,853
L
Yu Huang
KrazyAgain
Yu Huang
15,494
1,465
0
320
14,623
5,556
0
7,897
6,618
54,946
0
W
13,967
1,691
0
0
12,897
5,273
0
2,039
10,858
0
53,294
L
Nemesis
VeIvxt
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
dielhama
Bacchus
12,081
1,400
0
1,213
25,330
38,337
0
4,170
21,160
26,188
0
W
Chaac
mfields05
Chaac
34,219
6,748
601
13,438
30,450
32,478
0
5,138
25,312
325
64,078
L
14,916
2,095
0
168
25,279
8,253
0
12,786
12,119
0
19,066
W
Aphrodite
xeramodess
Aphrodite
15,548
785
10,642
10,923
19,144
9,017
0
3,505
15,639
32,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,731
Gold Earned
74,609
274
Minions Killed
226
17
Camps Cleared
4
1,390,885
Distance Traveled
1,019,821
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,174
1,078
73
5
2
236,086
0
W
Discordia
16,171
1,078
56
4
0
242,938
0
L
Bellona
17,284
1,152
38
3
1
270,205
0
L
Yu Huang
14,910
994
107
7
0
265,090
0
W
Loki
15,659
1,044
54
4
11
303,305
0
L
Nemesis
11,466
764
0
0
0
88
0
W
Bacchus
15,443
1,030
18
1
0
278,875
1
W
Chaac
17,521
1,168
101
7
5
279,902
1
L
Tyr
14,775
985
8
1
1
248,352
0
W
Aphrodite
13,937
929
45
3
1
285,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role