Player Matchup

Neith
Neith
Atalasª
Neith
Level 151
God Stats
1W - 6L
1,204 SR
Queue Stats
472W - 540L
1,475 Elo+
Solo
Sol
Sol
Leonmk
Sol
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 34L
1,611 Elo+
Solo
Bellona
Bellona
Tobidin
Bellona
Level 69
God Stats
2W - 1L
1,464 SR
Queue Stats
10W - 13L
1,436 Elo+
Solo
Yu Huang
Yu Huang
XxbyDeadPool4xX
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 127L
1,454 Elo+
Solo
Cthulhu
Cthulhu
bejabundas
Cthulhu
Level 57
God Stats
14W - 13L
1,453 SR
Queue Stats
697W - 791L
1,475 Elo+
Solo
Team Averages
Level 93
1,424 SR
1,490 Elo+

VS

Team Averages
Level 71
1,504 SR
1,535 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdmirableColt
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Wotan7
Atlas
Level 82
God Stats
5W - 3L
1,519 SR
Queue Stats
14W - 6L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atalasª
Neith
11
1 / 0 / 6
6,139
1,228
2,336
898
249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Leonmk
Sol
11
1 / 0 / 6
6,256
1,251
3,207
583
186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Tobidin
Bellona
11
1 / 0 / 11
6,353
1,271
2,291
2,932
2,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
11
2 / 0 / 7
6,177
1,235
4,697
2,263
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
bejabundas
Cthulhu
12
7 / 0 / 5
7,369
1,474
4,030
4,836
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

417

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
5,434
1,087
2,865
4,182
1,261
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
 
Janus
10
0 / 2 / 0
5,426
1,085
1,603
3,413
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
10
0 / 1 / 0
5,349
1,070
945
3,384
1,355
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 0
5,356
1,071
2,665
7,230
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Wotan7
Atlas
9
0 / 0 / 0
4,954
991
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
12
Kills
0
0
Deaths
12
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Janus
 
Janus
0
2
0
0
L
Ravana
 
Ravana
0
1
0
0
L
0
7
0
0
W
Neith
Atalasª
Neith
1
0
6
4
W
Sol
Leonmk
Sol
1
0
6
4
W
Bellona
Tobidin
Bellona
1
0
11
6.5
L
Atlas
Wotan7
Atlas
0
0
0
0
W
Yu Huang
2
0
7
5.5
W
Cthulhu
bejabundas
Cthulhu
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
8,078
11,512
Taken
18,209
8,101
Mitigated
5,958
1,776
Healing
689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,865
748
0
169
4,182
1,261
0
2,785
1,298
12,927
0
L
Janus
 
Janus
1,603
0
0
0
3,413
1,028
0
2,245
1,140
12,168
0
L
Ravana
 
Ravana
945
0
0
178
3,384
1,355
0
1,579
1,779
0
6,888
L
2,665
1,304
0
342
7,230
2,314
0
5,325
1,833
0
10,251
W
Neith
Atalasª
Neith
2,336
513
0
188
898
249
0
481
417
0
8,693
W
Sol
Leonmk
Sol
3,207
670
523
202
583
186
0
301
282
25,289
0
W
Bellona
Tobidin
Bellona
2,291
219
0
144
2,932
2,420
0
868
2,064
130
7,826
L
Atlas
Wotan7
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
4,697
527
0
0
2,263
812
0
891
1,372
10,461
0
W
Cthulhu
bejabundas
Cthulhu
4,030
195
104
615
4,836
4,434
0
1,927
2,909
12,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
26,519
109
Minions Killed
77
8
Camps Cleared
4
528,702
Distance Traveled
385,477
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,434
1,087
22
4
1
94,690
0
L
Janus
5,426
1,085
26
5
0
98,944
1
L
Ravana
5,349
1,070
18
4
2
117,095
1
L
Neith
5,356
1,071
11
2
1
74,748
0
W
Neith
6,139
1,228
13
3
2
105,887
0
W
Sol
6,256
1,251
46
9
2
101,795
0
W
Bellona
6,353
1,271
11
2
1
116,133
0
L
Atlas
4,954
991
0
0
0
0
0
W
Yu Huang
6,177
1,235
23
5
3
102,173
0
W
Cthulhu
7,369
1,474
16
3
0
102,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role