Player Matchup

Chronos
Chronos
Bro_Husky
Chronos
Level 160
God Stats
11W - 20L
1,322 SR
Queue Stats
384W - 434L
1,445 Elo+
Solo
Artemis
Artemis
DEATHRIDER1103
Artemis
Level 95
God Stats
53W - 43L
1,628 SR
Queue Stats
204W - 204L
1,475 Elo+
Party 1
Tiamat
Tiamat
SweetBunny86928
Tiamat
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 192L
1,446 Elo+
Party 1
Khepri
Khepri
grimNgore3000
Khepri
Level 53
God Stats
5W - 11L
1,259 SR
Queue Stats
197W - 211L
1,390 Elo+
Party 1
Fenrir
Fenrir
xdOram
Fenrir
Level 95
God Stats
15W - 8L
1,649 SR
Queue Stats
229W - 220L
1,505 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,452 Elo+

VS

Team Averages
Level 123
1,466 SR
1,440 Elo+
Danzaburou
Danzaburou
ARMAGED00M
Danzaburou
Level 160
God Stats
18W - 10L
1,441 SR
Queue Stats
126W - 117L
1,505 Elo+
Solo
Ravana
Ravana
Mikedgd15
Ravana
Level 97
God Stats
2W - 2L
1,631 SR
Queue Stats
58W - 41L
1,511 Elo+
Solo
Jormungandr
Jormungandr
Shi_no_Sutoka
Jormungandr
Level 147
God Stats
1W - 2L
1,404 SR
Queue Stats
13W - 22L
1,273 Elo+
Party 2
Shiva
Shiva
TTVLiquidCourag3
Shiva
Level 148
God Stats
6W - 3L
1,351 SR
Queue Stats
92W - 95L
1,411 Elo+
Party 2
Zeus
Zeus
cabover52
Zeus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bro_Husky
Chronos
20
6 / 5 / 3
15,740
562
16,425
24,069
11,420
18
5 / 8 / 4
12,304
439
19,972
22,644
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 10 / 4
12,177
435
6,541
21,758
13,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 10 / 6
11,542
412
5,149
31,036
27,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
xdOram
Fenrir
19
10 / 10 / 1
13,284
474
13,189
25,341
10,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARMAGED00M
Danzaburou
20
15 / 3 / 9
18,421
658
28,116
29,496
14,291
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Mikedgd15
Ravana
20
1 / 5 / 10
14,348
512
10,211
15,971
15,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Shi_no_Sutoka
Jormungandr
20
7 / 4 / 24
16,491
589
14,902
27,218
40,830
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 3 / 11
16,704
597
29,147
30,395
17,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
4 / 7 / 9
15,079
539
8,713
14,566
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
22
Kills
43
43
Deaths
22
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARMAGED00M
Danzaburou
15
3
9
6.5
L
Chronos
Bro_Husky
Chronos
6
5
3
1.5
L
5
8
4
0.88
W
Ravana
Mikedgd15
Ravana
1
5
10
1.2
W
Jormungandr
Shi_no_Sutoka
Jormungandr
7
4
24
4.75
L
1
10
4
0.3
W
16
3
11
7.17
W
Zeus
4
7
9
1.21
L
0
10
6
0.3
L
Fenrir
xdOram
Fenrir
10
10
1
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,276
Damage
91,089
124,848
Taken
117,646
72,137
Mitigated
93,768
23,848
Healing
46,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARMAGED00M
Danzaburou
28,116
14,868
0
20,879
29,496
14,291
5,373
4,189
25,307
0
175,409
L
Chronos
Bro_Husky
Chronos
16,425
6,088
0
8,012
24,069
11,420
3,941
5,734
18,335
119,393
10,490
L
19,972
6,895
0
5,893
22,644
8,476
1,281
4,074
18,570
0
98,259
W
Ravana
Mikedgd15
Ravana
10,211
2,820
0
3,876
15,971
15,699
2,659
4,843
9,601
0
79,709
W
Jormungandr
Shi_no_Sutoka
Jormungandr
14,902
2,121
870
9,218
27,218
40,830
1,015
8,334
18,884
60,906
0
L
6,541
1,433
0
1,978
21,758
13,710
822
5,530
16,228
62,470
0
W
29,147
8,887
1,556
6,596
30,395
17,437
3,010
8,886
21,509
0
137,114
W
Zeus
8,713
415
76
3,648
14,566
5,511
822
3,666
10,900
78,978
0
L
5,149
361
341
4,998
31,036
27,796
0
2,950
28,086
52,627
0
L
Fenrir
xdOram
Fenrir
13,189
2,420
0
2,626
25,341
10,735
39
5,327
20,014
0
74,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,047
Gold Earned
81,043
607
Minions Killed
709
0
Camps Cleared
0
2,369,287
Distance Traveled
2,635,287
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,421
658
193
7
0
508,921
3
L
Chronos
15,740
562
207
7
0
516,227
9
L
Artemis
12,304
439
122
4
0
467,671
1
W
Ravana
14,348
512
153
5
0
446,418
1
W
Jormungandr
16,491
589
84
3
0
553,677
3
L
Tiamat
12,177
435
111
4
0
442,634
1
W
Shiva
16,704
597
153
5
0
623,460
8
W
Zeus
15,079
539
126
5
0
502,811
0
L
Khepri
11,542
412
71
3
0
457,359
2
L
Fenrir
13,284
474
96
3
0
485,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role