Player Matchup

The Morrigan
The Morrigan
Captain_Crrrunch
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 131L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
DrSerwanteS
Cthulhu
Level 70
God Stats
5W - 1L
1,982 SR
Queue Stats
63W - 72L
1,387 Elo+
Party 2
Tiamat
Tiamat
James-kteamsn65
Tiamat
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 176L
1,431 Elo+
Party 1
Khepri
Khepri
Tischrechner
Khepri
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 123L
1,199 Elo+
Party 1
Hel
Hel
stanistafsky
Hel
Level 63
God Stats
0W - 3L
1,142 SR
Queue Stats
66W - 76L
1,392 Elo+
Party 2
Team Averages
Level 82
1,525 SR
1,350 Elo+

VS

Team Averages
Level 130
1,524 SR
1,387 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Impossible133
Odin
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 68L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
MickSe7eN
Nu Wa
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 48L
1,122 Elo+
Solo
Tsukuyomi
Tsukuyomi
Primvozilla
Tsukuyomi
Level 88
God Stats
5W - 1L
1,620 SR
Queue Stats
34W - 26L
1,524 Elo+
Party 3
Ullr
Ullr
kislo789
Ullr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 203L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Captain_Crrrunch
The Morrigan
20
11 / 2 / 6
14,408
686
18,272
16,499
11,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
DrSerwanteS
Cthulhu
20
3 / 3 / 14
13,113
624
31,397
45,747
53,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 6 / 11
12,773
608
27,386
31,292
23,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
0 / 7 / 10
11,182
532
8,128
34,227
40,588
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 2 / 8
11,212
534
7,339
21,193
13,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 1 / 9
12,066
575
12,402
20,820
12,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 7 / 13
12,898
614
21,031
26,068
38,961
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MickSe7eN
Nu Wa
20
0 / 2 / 12
12,982
618
39,378
15,045
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Primvozilla
Tsukuyomi
20
11 / 5 / 6
14,989
714
45,744
24,514
20,028
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ullr
19
2 / 6 / 14
12,281
585
17,168
26,432
14,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
20
Kills
20
20
Deaths
21
49
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
9
8.5
L
The Morrigan
Captain_Crrrunch
The Morrigan
11
2
6
7
L
Cthulhu
DrSerwanteS
Cthulhu
3
3
14
3.33
W
3
7
13
1.36
L
4
6
11
1.58
W
Nu Wa
MickSe7eN
Nu Wa
0
2
12
3
W
Tsukuyomi
Primvozilla
Tsukuyomi
11
5
6
2.8
L
Khepri
0
7
10
0.71
W
Ullr
2
6
14
1.5
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,522
Damage
135,723
148,958
Taken
112,879
142,574
Mitigated
95,399
77,009
Healing
62,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,402
1,892
18,080
13,895
20,820
12,964
141
20,191
629
24,061
0
L
The Morrigan
Captain_Crrrunch
The Morrigan
18,272
2,353
3,308
2,098
16,499
11,087
660
5,625
10,874
68,527
0
L
Cthulhu
DrSerwanteS
Cthulhu
31,397
1,904
4,898
10,230
45,747
53,862
248
16,465
29,282
74,263
0
W
21,031
3,478
2,885
2,854
26,068
38,961
422
16,908
9,160
271
43,096
L
27,386
2,272
3,436
10,425
31,292
23,322
776
11,458
19,834
51,507
0
W
Nu Wa
MickSe7eN
Nu Wa
39,378
14,324
4,110
2,647
15,045
8,463
448
13,809
1,236
95,667
0
W
Tsukuyomi
Primvozilla
Tsukuyomi
45,744
11,621
2,334
5,302
24,514
20,028
0
20,066
4,448
0
96,414
L
Khepri
8,128
338
1,495
922
34,227
40,588
117
11,000
23,227
22,467
0
W
Ullr
17,168
8,738
3,702
6,393
26,432
14,983
3,107
21,973
4,459
0
42,073
L
7,339
1,624
28,564
11,633
21,193
13,715
18
7,424
13,769
18,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,688
Gold Earned
65,216
268
Minions Killed
262
0
Camps Cleared
0
1,851,478
Distance Traveled
2,010,308
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,066
575
22
1
0
399,019
1
L
The Morrigan
14,408
686
93
4
0
393,582
0
L
Cthulhu
13,113
624
67
3
0
392,358
0
W
Odin
12,898
614
36
2
0
392,100
1
L
Tiamat
12,773
608
42
2
0
378,417
0
W
Nu Wa
12,982
618
96
5
0
396,547
0
W
Tsukuyomi
14,989
714
78
4
0
470,088
0
L
Khepri
11,182
532
33
2
0
347,065
0
W
Ullr
12,281
585
30
1
0
352,554
3
L
Hel
11,212
534
33
2
0
340,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role