Player Matchup

Erlang Shen
Erlang Shen
Silver III
 
Erlang Shen
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
LunaDMisa
Tsukuyomi
Silver III
Level 128
God Stats
12W - 11L
1,525 SR
Queue Stats
179W - 204L
910 MMR
Solo
Cupid
Cupid
Silver IV
MediumWaffIe
Cupid
Silver IV
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,337 MMR
Solo
Raijin
Raijin
Gold V
gaepanda
Raijin
Gold V
Level 156
God Stats
1W - 1L
1,720 SR
Queue Stats
302W - 307L
1,350 MMR
Solo
Ares
Ares
Gold V
keegan1234567890
Ares
Gold V
Level 135
God Stats
4W - 1L
1,693 SR
Queue Stats
199W - 193L
1,235 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,588 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,615 SR
1,147 MMR
Chaac
Chaac
Silver III
IronGodIX
Chaac
Silver III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 56L
930 MMR
Solo
Chang'e
Chang'e
Gold II
Marquillos999
Chang'e
Gold II
Level 148
God Stats
3W - 5L
1,913 SR
Queue Stats
146W - 150L
1,341 MMR
Solo
Medusa
Medusa
Gold V
TheGuyUNeverMet
Medusa
Gold V
Level 66
God Stats
8W - 7L
1,744 SR
Queue Stats
344W - 351L
1,339 MMR
Solo
Mercury
Mercury
Silver V
WalterP
Mercury
Silver V
Level 55
God Stats
2W - 1L
1,416 SR
Queue Stats
14W - 25L
1,333 MMR
Solo
Ganesha
Ganesha
Silver III
mnkDwef
Ganesha
Silver III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 110L
791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
6 / 5 / 3
12,549
523
28,002
32,732
27,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
LunaDMisa
Tsukuyomi
18
4 / 7 / 5
11,041
460
10,511
20,721
9,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 4
11,337
472
7,865
17,460
7,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
gaepanda
Raijin
18
4 / 4 / 4
11,304
471
14,144
15,932
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 5 / 9
10,686
445
12,144
23,853
36,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ArachneThothCliodhnaShiva

VS

Bans
BastetBellonaAtlasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IronGodIX
Chaac
17
4 / 9 / 5
11,886
495
18,576
35,604
33,528
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
20
3 / 2 / 10
13,164
549
15,903
17,240
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 7
14,868
620
19,904
17,532
7,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
WalterP
Mercury
20
10 / 4 / 9
14,718
613
14,685
17,875
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
mnkDwef
Ganesha
17
0 / 6 / 16
11,963
498
10,797
23,714
28,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
22
Kills
25
25
Deaths
23
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
6
5
3
1.5
W
Chaac
IronGodIX
Chaac
4
9
5
0.72
L
Tsukuyomi
LunaDMisa
Tsukuyomi
4
7
5
0.93
W
Chang'e
3
2
10
4
L
3
4
4
1.25
W
8
2
7
5.75
W
Mercury
WalterP
Mercury
10
4
9
3.63
L
Raijin
gaepanda
Raijin
4
4
4
1.5
L
5
5
9
1.9
W
Ganesha
mnkDwef
Ganesha
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,666
Damage
79,865
110,698
Taken
111,965
88,513
Mitigated
84,249
32,659
Healing
46,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
28,002
16,206
0
16,968
32,732
27,739
1,566
8,309
24,423
0
109,005
W
Chaac
IronGodIX
Chaac
18,576
5,675
0
11,770
35,604
33,528
282
6,340
29,264
572
59,057
L
Tsukuyomi
LunaDMisa
Tsukuyomi
10,511
2,525
0
5,928
20,721
9,564
71
4,911
15,810
0
82,500
W
Chang'e
15,903
591
4,957
10,889
17,240
6,863
704
3,773
13,467
107,311
0
L
7,865
4,174
0
5,368
17,460
7,536
0
2,482
14,978
0
72,823
W
19,904
11,996
0
9,930
17,532
7,642
4,518
5,272
12,260
0
129,581
W
Mercury
WalterP
Mercury
14,685
8,630
0
4,885
17,875
7,654
2,090
3,089
14,786
0
115,759
L
Raijin
gaepanda
Raijin
14,144
1,091
0
1,761
15,932
7,308
0
5,860
10,072
97,112
727
L
12,144
1,318
0
2,634
23,853
36,366
295
5,995
17,858
26,751
6,324
W
Ganesha
mnkDwef
Ganesha
10,797
1,679
0
3,591
23,714
28,562
145
8,147
15,567
36,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,917
Gold Earned
66,599
639
Minions Killed
656
0
Camps Cleared
0
2,130,600
Distance Traveled
2,367,024
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,549
523
169
7
0
442,711
5
W
Chaac
11,886
495
99
4
0
378,664
0
L
Tsukuyomi
11,041
460
126
5
0
453,830
1
W
Chang'e
13,164
549
171
7
0
491,069
2
L
Cupid
11,337
472
152
6
0
391,026
2
W
Medusa
14,868
620
191
8
0
447,880
11
W
Mercury
14,718
613
179
7
0
610,387
6
L
Raijin
11,304
471
163
7
0
411,135
7
L
Ares
10,686
445
29
1
0
431,898
3
W
Ganesha
11,963
498
16
1
0
439,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role