Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
CrackerFacts
Bellona
Silver III
Level 154
God Stats
7W - 2L
1,878 SR
Queue Stats
129W - 108L
1,451 MMR
Solo
He Bo
He Bo
Bronze V
Luxsyss
He Bo
Bronze V
Level 107
God Stats
2W - 0L
1,744 SR
Queue Stats
19W - 20L
1,455 MMR
Party 2
Mercury
Mercury
Silver I
PinkTree3735
Mercury
Silver I
Level 71
God Stats
3W - 0L
1,532 SR
Queue Stats
45W - 38L
1,409 MMR
Solo
Nemesis
Nemesis
Silver III
RubenDaLemon
Nemesis
Silver III
Level 109
God Stats
5W - 3L
1,665 SR
Queue Stats
19W - 24L
1,499 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,664 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,522 SR
1,444 MMR
Ymir
Ymir
Gold IV
FIRE GENERAL918
Ymir
Gold IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,394 MMR
Solo
Agni
Agni
Gold V
N3XT l
Agni
Gold V
Level 128
God Stats
2W - 2L
1,559 SR
Queue Stats
155W - 159L
1,464 MMR
Party 1
Ravana
Ravana
Gold V
Optimize Havoc
Ravana
Gold V
Level 105
God Stats
4W - 5L
1,547 SR
Queue Stats
141W - 141L
1,464 MMR
Party 1
Anhur
Anhur
Bronze V
Unorpy
Anhur
Bronze V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
VividKitten2228
Achilles
Gold IV
Level 124
God Stats
41W - 44L
1,506 SR
Queue Stats
484W - 482L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 1 / 4
10,223
601
13,044
13,488
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
CrackerFacts
Bellona
17
0 / 1 / 2
10,083
593
9,178
10,745
11,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Luxsyss
He Bo
15
5 / 4 / 8
9,878
581
9,163
10,709
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PinkTree3735
Mercury
12
2 / 3 / 6
8,167
480
3,967
14,957
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
RubenDaLemon
Nemesis
16
5 / 2 / 8
9,784
576
10,218
11,158
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioGebBastetLoki

VS

Bans
CliodhnaApolloAtlasZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,677
452
7,480
17,583
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
N3XT l
Agni
14
3 / 4 / 4
8,590
505
9,648
8,391
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 2
9,134
537
6,050
12,653
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Unorpy
Anhur
10
2 / 4 / 1
7,160
421
5,925
7,772
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
1 / 2 / 1
8,727
513
9,649
16,901
19,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
11
11
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
4
8
W
Bellona
CrackerFacts
Bellona
0
1
2
1
L
0
3
6
1
W
He Bo
Luxsyss
He Bo
5
4
8
2.25
L
Agni
N3XT l
Agni
3
4
4
1.25
L
5
5
2
1.2
W
Mercury
PinkTree3735
Mercury
2
3
6
1.67
W
Nemesis
RubenDaLemon
Nemesis
5
2
8
4.5
L
Anhur
Unorpy
Anhur
2
4
1
0.63
L
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,570
Damage
38,752
61,057
Taken
63,300
34,887
Mitigated
47,171
20,086
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,044
7,132
0
7,317
13,488
4,317
1,273
3,970
9,510
0
75,506
W
Bellona
CrackerFacts
Bellona
9,178
3,316
0
5,931
10,745
11,250
0
1,877
8,868
0
72,005
L
7,480
1,930
355
3,804
17,583
17,935
0
1,375
16,208
31,922
471
W
He Bo
Luxsyss
He Bo
9,163
587
0
1,543
10,709
3,338
0
5,198
5,161
50,046
0
L
Agni
N3XT l
Agni
9,648
402
182
1,946
8,391
2,486
0
3,422
4,969
48,036
0
L
6,050
1,315
0
2,242
12,653
5,073
0
3,501
9,152
0
65,185
W
Mercury
PinkTree3735
Mercury
3,967
1,445
0
2,694
14,957
11,206
0
4,324
10,433
0
21,919
W
Nemesis
RubenDaLemon
Nemesis
10,218
3,979
0
2,601
11,158
4,776
0
3,071
7,809
0
54,974
L
Anhur
Unorpy
Anhur
5,925
2,827
0
1,490
7,772
1,711
1,060
316
7,456
0
35,070
L
Achilles
9,649
1,349
0
4,963
16,901
19,966
0
549
16,352
11,865
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
41,288
490
Minions Killed
427
0
Camps Cleared
0
1,756,309
Distance Traveled
1,500,913
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,223
601
126
7
0
307,977
1
W
Bellona
10,083
593
162
10
0
356,969
6
L
Ymir
7,677
452
42
2
0
300,001
10
W
He Bo
9,878
581
83
5
0
337,491
9
L
Agni
8,590
505
99
6
0
318,608
10
L
Ravana
9,134
537
105
6
0
370,950
2
W
Mercury
8,167
480
22
1
0
354,579
6
W
Nemesis
9,784
576
97
6
0
399,293
2
L
Anhur
7,160
421
63
4
0
202,098
0
L
Achilles
8,727
513
118
7
0
309,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role