Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Foudesfous63
Yemoja
Level 55
God Stats
4W - 9L
1,253 SR
Queue Stats
55W - 55L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
GRODAIM
Kukulkan
Level 66
God Stats
14W - 19L
1,403 SR
Queue Stats
132W - 130L
1,346 Elo+
Party 1
Mercury
Mercury
dreniorr
Mercury
Level 113
God Stats
35W - 26L
1,357 SR
Queue Stats
508W - 571L
1,318 Elo+
Solo
Team Averages
Level 86
1,403 SR
1,408 Elo+

VS

Team Averages
Level 87
1,411 SR
1,386 Elo+
Loki
Loki
AchayBiNa3na3
Loki
Level 66
God Stats
110W - 98L
1,521 SR
Queue Stats
120W - 105L
1,476 Elo+
Solo
Chiron
Chiron
ChrizdaMoody
Chiron
Level 85
God Stats
11W - 12L
1,520 SR
Queue Stats
173W - 228L
1,293 Elo+
Party 2
Aphrodite
Aphrodite
MausPatt
Aphrodite
Level 98
God Stats
20W - 19L
1,453 SR
Queue Stats
142W - 175L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
Vantage21
Gilgamesh
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
48W - 55L
1,436 Elo+
Solo
Discordia
Discordia
hesoyamPWNZ
Discordia
Level 58
God Stats
18W - 11L
1,247 SR
Queue Stats
367W - 405L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 4 / 1
7,620
508
6,769
13,861
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
9
0 / 5 / 1
5,788
386
3,841
11,667
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 1 / 0
6,638
443
4,347
10,380
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
GRODAIM
Kukulkan
11
0 / 8 / 0
6,702
447
4,880
12,030
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
dreniorr
Mercury
10
2 / 2 / 0
6,503
434
3,744
8,188
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 1
10,446
696
8,985
9,132
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
3 / 0 / 4
7,519
501
14,485
12,090
4,314
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
MausPatt
Aphrodite
13
0 / 0 / 6
7,880
525
2,589
6,291
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vantage21
Gilgamesh
14
3 / 2 / 2
8,690
579
8,745
11,309
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
hesoyamPWNZ
Discordia
16
3 / 0 / 5
9,369
625
7,353
5,637
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
20
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
1
0.38
L
Hou Yi
 
Hou Yi
0
5
1
0.1
W
11
1
1
11.5
W
Chiron
3
0
4
5
L
Yemoja
0
1
0
0
L
Kukulkan
GRODAIM
Kukulkan
0
8
0
0
W
Aphrodite
MausPatt
Aphrodite
0
0
6
3
W
Gilgamesh
Vantage21
Gilgamesh
3
2
2
2
L
Mercury
dreniorr
Mercury
2
2
0
1
W
Discordia
hesoyamPWNZ
Discordia
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
42,157
56,126
Taken
44,459
19,942
Mitigated
21,106
14,666
Healing
22,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,769
2,589
0
2,792
13,861
4,447
0
1,390
12,471
48,339
0
L
Hou Yi
 
Hou Yi
3,841
2,479
0
2,023
11,667
2,861
0
2,033
9,634
0
25,397
W
8,985
2,088
0
4,598
9,132
3,135
0
2,242
6,890
0
72,186
W
Chiron
14,485
5,544
961
3,307
12,090
4,314
2,633
3,889
8,201
0
63,962
L
Yemoja
4,347
353
1,019
2,921
10,380
7,315
0
1,938
8,442
31,346
0
L
Kukulkan
GRODAIM
Kukulkan
4,880
242
0
2,634
12,030
3,321
0
3,562
8,468
42,111
0
W
Aphrodite
MausPatt
Aphrodite
2,589
607
3,966
4,090
6,291
4,029
1,107
3,057
3,234
20,483
0
W
Gilgamesh
Vantage21
Gilgamesh
8,745
2,529
0
4,785
11,309
7,634
0
4,842
6,467
0
45,319
L
Mercury
dreniorr
Mercury
3,744
1,232
0
3,277
8,188
1,998
0
1,019
7,169
0
27,722
W
Discordia
hesoyamPWNZ
Discordia
7,353
290
0
1,110
5,637
1,994
126
1,966
3,671
64,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
43,904
319
Minions Killed
478
0
Camps Cleared
0
1,281,878
Distance Traveled
1,450,106
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,620
508
87
6
0
232,952
2
L
Hou Yi
5,788
386
44
3
0
270,363
0
W
Loki
10,446
696
133
9
0
321,299
0
W
Chiron
7,519
501
97
6
0
284,131
1
L
Yemoja
6,638
443
50
3
0
276,840
2
L
Kukulkan
6,702
447
83
6
0
244,726
5
W
Aphrodite
7,880
525
53
4
0
281,583
4
W
Gilgamesh
8,690
579
89
6
0
254,438
1
L
Mercury
6,503
434
55
4
0
256,997
2
W
Discordia
9,369
625
106
7
0
308,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role