Player Matchup

Ares
Ares
Bronze V
BIO_shock_2_HD
Ares
Bronze V
Level 61
God Stats
1W - 0L
1,533 SR
Queue Stats
7W - 12L
1,089 MMR
Party 1
Anubis
Anubis
Bronze V
Bandicoot_playa
Anubis
Bronze V
Level 127
God Stats
1W - 0L
1,654 SR
Queue Stats
7W - 13L
1,167 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Odoruku
Ne Zha
Silver I
Level 109
God Stats
22W - 20L
1,552 SR
Queue Stats
624W - 842L
1,155 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,580 SR
1,137 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,464 SR
1,145 MMR
Geb
Geb
Silver II
LukieDaGreat
Geb
Silver II
Level 107
God Stats
3W - 5L
1,615 SR
Queue Stats
102W - 132L
1,024 MMR
Solo
Hera
Hera
Silver I
TheVileGrimKing
Hera
Silver I
Level 129
God Stats
0W - 2L
1,219 SR
Queue Stats
99W - 128L
1,195 MMR
Solo
Bellona
Bellona
Silver II
random 8 pro
Bellona
Silver II
Level 108
God Stats
33W - 32L
1,558 SR
Queue Stats
430W - 552L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
11,106
653
10,129
19,504
22,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 1 / 3
12,594
741
20,317
11,781
7,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Odoruku
Ne Zha
16
1 / 0 / 10
10,743
632
17,732
19,749
17,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MerlinBastetCharybdisGilgameshSol

VS

Bans
ShivaHadesChaacRaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
9,678
569
6,790
23,236
19,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 2
10,051
591
18,741
11,842
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
random 8 pro
Bellona
16
3 / 2 / 0
10,798
635
10,137
25,052
20,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
8
1
3
9.5
L
0
6
2
0.17
W
Ne Zha
Odoruku
Ne Zha
1
0
10
6
L
0
3
2
0.33
L
Bellona
random 8 pro
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,178
Damage
35,668
51,034
Taken
60,130
46,615
Mitigated
43,710
18,346
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,129
612
610
4,665
19,504
22,291
260
7,538
11,604
27,050
0
W
20,317
1,703
0
6,336
11,781
7,138
1,392
6,317
5,218
68,215
0
L
6,790
302
0
4,702
23,236
19,085
12
13,979
9,257
16,840
0
W
Ne Zha
Odoruku
Ne Zha
17,732
4,814
0
6,735
19,749
17,186
585
10,951
8,248
0
44,714
L
18,741
3,931
708
1,676
11,842
3,809
0
5,194
6,648
55,837
0
L
Bellona
random 8 pro
Bellona
10,137
1,222
0
8,531
25,052
20,816
0
11,735
13,317
0
37,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
30,527
180
Minions Killed
171
8
Camps Cleared
6
932,658
Distance Traveled
932,348
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,106
653
34
2
1
307,327
0
W
Anubis
12,594
741
99
6
3
286,074
4
L
Geb
9,678
569
18
1
0
321,283
0
W
Ne Zha
10,743
632
47
3
4
339,257
1
L
Hera
10,051
591
91
5
3
304,982
3
L
Bellona
10,798
635
62
4
3
306,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role