Player Matchup

Artio
Artio
Canoook
Artio
Level 94
God Stats
3W - 6L
1,500 SR
Queue Stats
103W - 109L
1,501 Elo+
Solo
Kukulkan
Kukulkan
DoctorS8tan
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,707 Elo+
Party 3
Medusa
Medusa
Haw1anPunchguy
Medusa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,569 Elo+
Party 3
Awilix
Awilix
Rui96
Awilix
Level 126
God Stats
18W - 17L
1,535 SR
Queue Stats
416W - 388L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
wesker1245
Baron Samedi
Level 149
God Stats
10W - 4L
1,673 SR
Queue Stats
355W - 301L
1,491 Elo+
Party 2
Team Averages
Level 117
1,542 SR
1,547 Elo+

VS

Team Averages
Level 97
1,625 SR
1,578 Elo+
Merlin
Merlin
Cupidy
Merlin
Level 120
God Stats
3W - 2L
1,887 SR
Queue Stats
40W - 41L
1,659 Elo+
Solo
Bastet
Bastet
Eren1d
Bastet
Level 29
God Stats
1W - 1L
1,591 SR
Queue Stats
7W - 3L
1,683 Elo+
Party 1
Scylla
Scylla
JuandacrazyYT
Scylla
Level 157
God Stats
0W - 2L
1,440 SR
Queue Stats
4W - 4L
1,563 Elo+
Solo
Chaac
Chaac
Kimosabu
Chaac
Level 143
God Stats
1W - 1L
1,944 SR
Queue Stats
7W - 4L
1,625 Elo+
Party 1
Chernobog
Chernobog
LeafShinobiEx
Chernobog
Level 35
God Stats
2W - 5L
1,264 SR
Queue Stats
25W - 25L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Canoook
Artio
17
4 / 4 / 18
11,651
1,165
7,632
19,690
21,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
DoctorS8tan
Kukulkan
18
3 / 1 / 16
11,627
1,163
11,199
7,949
2,795
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 6 / 8
12,222
1,222
14,629
13,003
4,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Rui96
Awilix
18
5 / 2 / 17
11,506
1,151
19,747
12,633
10,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
wesker1245
Baron Samedi
18
8 / 1 / 14
12,606
1,261
14,463
9,903
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

243

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cupidy
Merlin
17
5 / 4 / 5
11,995
1,200
11,860
10,078
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Eren1d
Bastet
16
3 / 7 / 6
10,855
1,086
13,305
14,765
5,493
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 5
10,261
1,026
12,000
9,992
3,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Kimosabu
Chaac
16
4 / 8 / 1
11,001
1,100
13,855
23,080
25,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
LeafShinobiEx
Chernobog
16
0 / 7 / 7
10,136
1,014
6,485
12,362
4,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
30
Kills
14
14
Deaths
30
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
Canoook
Artio
4
4
18
3.25
L
Merlin
Cupidy
Merlin
5
4
5
1.88
W
Kukulkan
DoctorS8tan
Kukulkan
3
1
16
11
L
Bastet
Eren1d
Bastet
3
7
6
0.86
W
10
6
8
2.33
L
2
4
5
1.13
L
Chaac
Kimosabu
Chaac
4
8
1
0.56
L
Chernobog
LeafShinobiEx
Chernobog
0
7
7
0.5
W
Awilix
Rui96
Awilix
5
2
17
6.75
W
Baron Samedi
wesker1245
Baron Samedi
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,670
Damage
57,505
63,178
Taken
70,277
44,453
Mitigated
42,381
13,242
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Canoook
Artio
7,632
426
907
4,406
19,690
21,630
0
9,149
8,740
9,751
0
L
Merlin
Cupidy
Merlin
11,860
548
0
184
10,078
3,690
0
6,180
3,898
38,679
0
W
Kukulkan
DoctorS8tan
Kukulkan
11,199
1,281
0
52
7,949
2,795
0
1,334
6,538
56,956
0
L
Bastet
Eren1d
Bastet
13,305
2,254
0
684
14,765
5,493
0
6,038
8,727
0
20,288
W
14,629
7,647
0
574
13,003
4,520
0
5,795
7,140
0
23,578
L
12,000
2,121
0
0
9,992
3,118
0
5,269
4,723
24,699
0
L
Chaac
Kimosabu
Chaac
13,855
2,652
0
4,626
23,080
25,502
0
10,252
12,828
0
30,051
L
Chernobog
LeafShinobiEx
Chernobog
6,485
4,446
0
163
12,362
4,578
0
5,555
6,807
0
27,512
W
Awilix
Rui96
Awilix
19,747
8,705
0
593
12,633
10,696
0
5,052
7,316
0
31,803
W
Baron Samedi
wesker1245
Baron Samedi
14,463
783
3,683
3,027
9,903
4,812
0
2,530
7,162
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,612
Gold Earned
54,248
213
Minions Killed
165
9
Camps Cleared
7
1,019,231
Distance Traveled
987,712
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,651
1,165
1
0
1
214,252
0
L
Merlin
11,995
1,200
26
3
4
192,558
4
W
Kukulkan
11,627
1,163
125
13
0
206,095
1
L
Bastet
10,855
1,086
13
1
1
216,448
0
W
Medusa
12,222
1,222
17
2
5
183,525
0
L
Scylla
10,261
1,026
27
3
0
186,380
0
L
Chaac
11,001
1,100
40
4
1
214,736
0
L
Chernobog
10,136
1,014
59
6
1
177,590
0
W
Awilix
11,506
1,151
25
3
2
218,041
1
W
Baron Samedi
12,606
1,261
45
5
1
197,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role