Player Matchup

Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Sauceyboy3
He Bo
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Ymir
Ymir
mackattack53
Ymir
Level 129
God Stats
2W - 6L
1,501 SR
Queue Stats
238W - 297L
1,439 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,480 Elo+

VS

Team Averages
Level 98
1,445 SR
1,461 Elo+
Neith
Neith
Jamesonizlife
Neith
Level 78
God Stats
17W - 41L
1,442 SR
Queue Stats
141W - 189L
1,499 Elo+
Solo
Ah Puch
Ah Puch
coldsummers
Ah Puch
Level 98
God Stats
15W - 13L
1,595 SR
Queue Stats
222W - 201L
1,536 Elo+
Solo
Janus
Janus
juanht
Janus
Level 119
God Stats
7W - 12L
1,299 SR
Queue Stats
13W - 22L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 3 / 3
5,262
752
464
5,916
2,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

He Bo
9
2 / 8 / 0
6,065
866
2,592
8,679
2,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 2
5,461
780
2,551
11,925
10,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 11
7,086
1,012
5,745
2,240
722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
coldsummers
Ah Puch
11
9 / 1 / 6
7,797
1,114
9,958
5,427
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
juanht
Janus
11
4 / 2 / 11
7,145
1,021
5,576
5,188
1,494
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
2
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
3
0.5
W
4
0
11
9.5
L
He Bo
2
8
0
0.25
W
Ah Puch
coldsummers
Ah Puch
9
1
6
12
W
Janus
juanht
Janus
4
2
11
4.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,607
Damage
21,279
26,520
Taken
12,855
15,136
Mitigated
4,051
741
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
464
112
0
26
5,916
2,385
0
4,819
1,097
0
822
W
5,745
1,694
0
332
2,240
722
756
815
1,425
0
13,929
L
He Bo
2,592
405
0
348
8,679
2,537
0
5,528
3,151
13,356
0
W
Ah Puch
coldsummers
Ah Puch
9,958
335
0
2,517
5,427
1,835
412
1,369
4,058
22,484
0
W
Janus
juanht
Janus
5,576
378
0
628
5,188
1,494
831
3,225
1,913
21,988
0
L
2,551
206
0
367
11,925
10,214
0
5,276
6,649
11,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,788
Gold Earned
22,028
32
Minions Killed
80
1
Camps Cleared
5
267,280
Distance Traveled
443,610
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,262
752
2
0
0
47,283
1
W
Neith
7,086
1,012
13
2
0
144,069
0
L
He Bo
6,065
866
21
3
0
102,512
0
W
Ah Puch
7,797
1,114
24
3
3
158,161
2
W
Janus
7,145
1,021
43
6
2
141,380
0
L
Ymir
5,461
780
9
1
1
117,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role