Player Matchup

Rama
Rama
Blackout BaaL
Rama
Level 124
God Stats
4W - 1L
1,782 SR
Queue Stats
181W - 165L
1,511 Elo+
Party 1
Nox
Nox
GertTheNoodle
Nox
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 13L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Guangui
Gilgamesh
Level 126
God Stats
2W - 2L
1,753 SR
Queue Stats
157W - 129L
1,569 Elo+
Party 1
Skadi
Skadi
Itz Me Coketoh
Skadi
Level 109
God Stats
2W - 4L
1,496 SR
Queue Stats
200W - 203L
1,491 Elo+
Party 1
Apollo
Apollo
Miercoles69
Apollo
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 176L
1,547 Elo+
Party 1
Team Averages
Level 119
1,606 SR
1,556 Elo+

VS

Team Averages
Level 140
1,504 SR
1,459 Elo+
Susano
Susano
Chxma-_-
Susano
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 76L
1,445 Elo+
Solo
Fenrir
Fenrir
Elite Seraphim
Fenrir
Level 141
God Stats
1W - 3L
1,522 SR
Queue Stats
308W - 332L
1,434 Elo+
Solo
Bakasura
Bakasura
ab1ankx
Bakasura
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 96L
1,448 Elo+
Solo
Raijin
Raijin
xDabz4dayZ
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 177L
1,496 Elo+
Solo
Vamana
Vamana
zBi iAaleExX x
Vamana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 357L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 16
12,737
849
21,780
13,311
5,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 4 / 14
11,038
736
6,784
9,897
3,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Guangui
Gilgamesh
20
10 / 5 / 16
12,853
857
18,736
19,569
20,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 6 / 18
12,623
842
14,293
14,436
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
18
3 / 4 / 15
11,480
765
16,230
13,291
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chxma-_-
Susano
16
2 / 6 / 15
10,601
707
11,225
17,895
17,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

16
6 / 7 / 8
10,426
695
11,760
14,137
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
ab1ankx
Bakasura
18
3 / 5 / 11
11,267
751
7,460
17,316
14,221
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
xDabz4dayZ
Raijin
19
8 / 5 / 7
12,473
832
17,874
15,765
7,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 5 / 15
12,198
813
10,605
23,357
25,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
77
28
Kills
21
22
Deaths
28
79
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
Susano
Chxma-_-
Susano
2
6
15
1.58
L
6
7
8
1.43
W
3
4
14
2.5
W
Gilgamesh
Guangui
Gilgamesh
10
5
16
3.6
W
5
6
18
2.33
W
Apollo
3
4
15
2.63
L
Bakasura
ab1ankx
Bakasura
3
5
11
1.7
L
Raijin
xDabz4dayZ
Raijin
8
5
7
2.3
L
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,823
Damage
58,924
70,504
Taken
88,470
41,309
Mitigated
78,309
22,266
Healing
27,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,780
16,227
1,197
3,806
13,311
5,611
2,371
3,257
9,621
0
51,055
L
Susano
Chxma-_-
Susano
11,225
2,075
2,241
2,280
17,895
17,309
670
1,352
16,169
0
18,849
L
11,760
1,574
1,065
1,876
14,137
14,055
0
531
13,307
0
13,775
W
6,784
527
985
1,160
9,897
3,845
272
2,017
7,254
16,425
0
W
Gilgamesh
Guangui
Gilgamesh
18,736
4,425
1,100
2,296
19,569
20,495
786
6,503
12,613
0
27,389
W
14,293
6,629
2,207
2,425
14,436
5,049
1,077
3,145
11,062
0
29,683
W
Apollo
16,230
7,045
2,383
4,707
13,291
6,309
1,457
2,952
9,934
0
43,504
L
Bakasura
ab1ankx
Bakasura
7,460
5,263
1,529
4,303
17,316
14,221
1,168
1,752
15,317
0
8,435
L
Raijin
xDabz4dayZ
Raijin
17,874
1,402
321
2,382
15,765
7,023
2,123
953
14,592
45,292
0
L
10,605
2,271
2,716
9,141
23,357
25,701
938
2,196
21,078
0
35,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,731
Gold Earned
56,965
188
Minions Killed
159
0
Camps Cleared
0
1,358,361
Distance Traveled
1,337,741
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,737
849
73
5
0
248,309
0
L
Susano
10,601
707
22
1
0
278,511
1
L
Fenrir
10,426
695
5
0
0
234,812
0
W
Nox
11,038
736
22
1
0
285,287
0
W
Gilgamesh
12,853
857
12
1
0
283,731
0
W
Skadi
12,623
842
19
1
0
261,407
0
W
Apollo
11,480
765
62
4
0
279,627
2
L
Bakasura
11,267
751
23
2
0
320,591
4
L
Raijin
12,473
832
59
4
0
225,074
0
L
Vamana
12,198
813
50
3
0
278,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role