Player Matchup

Sun Wukong
Sun Wukong
Itg_Ultimate
Sun Wukong
Level 107
God Stats
9W - 6L
1,850 SR
Queue Stats
34W - 34L
1,527 Elo+
Party 3
Kuzenbo
Kuzenbo
MaxWasNotHere
Kuzenbo
Level 34
God Stats
0W - 5L
1,503 SR
Queue Stats
39W - 34L
1,409 Elo+
Party 3
Charybdis
Charybdis
Prihzmah
Charybdis
Level 28
God Stats
1W - 4L
1,445 SR
Queue Stats
65W - 66L
1,408 Elo+
Party 3
Nemesis
Nemesis
PrxudZangestu
Nemesis
Level 10
God Stats
0W - 5L
1,484 SR
Queue Stats
1W - 6L
1,462 Elo+
Party 3
Poseidon
Poseidon
dFuZe_Rayshun
Poseidon
Level 73
God Stats
15W - 12L
1,529 SR
Queue Stats
179W - 157L
1,494 Elo+
Party 3
Team Averages
Level 50
1,562 SR
1,460 Elo+

VS

Team Averages
Level 98
1,490 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CrutchdeJefe
Xing Tian
Level 41
God Stats
14W - 7L
1,605 SR
Queue Stats
115W - 111L
1,463 Elo+
Party 2
Chiron
Chiron
GAMINGBOSS101
Chiron
Level 145
God Stats
17W - 28L
1,421 SR
Queue Stats
338W - 318L
1,464 Elo+
Party 1
Osiris
Osiris
JohnThicc623
Osiris
Level 41
God Stats
7W - 8L
1,426 SR
Queue Stats
347W - 324L
1,464 Elo+
Party 1
Anubis
Anubis
JokerJ0rdan
Anubis
Level 103
God Stats
12W - 10L
1,500 SR
Queue Stats
287W - 258L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Itg_Ultimate
Sun Wukong
13
5 / 4 / 2
8,190
546
8,285
15,243
6,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
7
0 / 3 / 5
5,712
381
5,263
10,940
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Prihzmah
Charybdis
10
1 / 6 / 2
6,338
423
5,397
10,382
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
8
0 / 6 / 3
5,742
383
408
8,281
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
dFuZe_Rayshun
Poseidon
10
3 / 3 / 4
6,713
448
8,574
8,149
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
10 / 4 / 3
9,065
604
9,844
10,985
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
CrutchdeJefe
Xing Tian
10
0 / 2 / 5
6,768
451
2,692
9,727
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 0 / 2
8,459
564
9,061
8,848
2,609
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
5 / 4 / 2
8,023
535
10,259
8,880
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
14
2 / 1 / 4
8,269
551
9,090
9,915
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
9
Kills
22
22
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
4
3
2.88
W
Xing Tian
CrutchdeJefe
Xing Tian
0
2
5
1.25
W
5
0
2
6
L
Sun Wukong
Itg_Ultimate
Sun Wukong
5
4
2
1.5
W
Osiris
5
4
2
1.5
W
Anubis
2
1
4
4
L
Kuzenbo
0
3
5
0.83
L
Charybdis
Prihzmah
Charybdis
1
6
2
0.33
L
Nemesis
0
6
3
0.25
L
Poseidon
dFuZe_Rayshun
Poseidon
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,927
Damage
40,946
52,995
Taken
48,355
21,039
Mitigated
27,357
13,498
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,844
3,940
0
10,405
10,985
5,024
651
1,599
9,386
0
56,961
W
Xing Tian
CrutchdeJefe
Xing Tian
2,692
585
0
1,088
9,727
6,489
0
3,970
5,757
9,807
0
W
9,061
2,074
323
3,103
8,848
2,609
2,906
2,309
6,539
0
58,055
L
Sun Wukong
Itg_Ultimate
Sun Wukong
8,285
2,071
0
5,774
15,243
6,592
747
2,568
12,675
0
42,160
W
Osiris
10,259
3,011
0
1,256
8,880
8,722
0
2,250
6,630
10,843
34,416
W
Anubis
9,090
574
0
6,902
9,915
4,513
43
3,946
5,969
56,201
0
L
Kuzenbo
5,263
2,388
290
843
10,940
8,607
0
4,037
6,903
13,304
0
L
Charybdis
Prihzmah
Charybdis
5,397
2,958
0
2,079
10,382
1,905
0
1,554
8,828
0
31,143
L
Nemesis
408
71
0
1,508
8,281
2,210
0
1,753
6,528
0
22,681
L
Poseidon
dFuZe_Rayshun
Poseidon
8,574
1,385
0
3,004
8,149
1,725
0
4,011
4,138
30,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
40,584
222
Minions Killed
387
0
Camps Cleared
0
1,348,475
Distance Traveled
1,376,553
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,065
604
98
7
0
317,556
1
W
Xing Tian
6,768
451
13
1
0
302,052
1
W
Chiron
8,459
564
115
8
0
229,935
0
L
Sun Wukong
8,190
546
79
5
0
277,430
5
W
Osiris
8,023
535
68
5
0
275,831
1
W
Anubis
8,269
551
93
6
0
251,179
4
L
Kuzenbo
5,712
381
11
1
0
297,140
2
L
Charybdis
6,338
423
59
4
0
236,325
0
L
Nemesis
5,742
383
40
3
0
273,209
0
L
Poseidon
6,713
448
33
2
0
264,371
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role