Player Matchup

Cthulhu
Cthulhu
Cramot
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 1
Zhong Kui
Zhong Kui
Manciej
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
Wepunka
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,356 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,322 Elo+

VS

Team Averages
Level 55
1,491 SR
1,320 Elo+
Merlin
Merlin
Buju96
Merlin
Level 89
God Stats
24W - 26L
1,620 SR
Queue Stats
468W - 573L
1,497 Elo+
Solo
Danzaburou
Danzaburou
MasretBlitzen
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,229 Elo+
Solo
Loki
Loki
Nakkilan
Loki
Level 36
God Stats
33W - 45L
1,351 SR
Queue Stats
79W - 123L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cramot
Cthulhu
17
3 / 3 / 13
12,503
695
11,214
19,411
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Manciej
Zhong Kui
18
9 / 5 / 9
13,615
756
17,553
17,719
12,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Wepunka
Gilgamesh
17
8 / 4 / 5
13,054
725
13,456
20,889
14,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Buju96
Merlin
18
6 / 6 / 6
13,113
729
19,810
18,878
5,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MasretBlitzen
Danzaburou
17
2 / 6 / 5
11,653
647
12,991
14,346
4,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
16
4 / 8 / 4
12,586
699
7,804
18,376
5,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
12
12
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Buju96
Merlin
6
6
6
1.5
W
Cthulhu
Cramot
Cthulhu
3
3
13
3.17
W
Zhong Kui
Manciej
Zhong Kui
9
5
9
2.7
L
Danzaburou
MasretBlitzen
Danzaburou
2
6
5
0.75
L
Loki
4
8
4
0.75
W
Gilgamesh
Wepunka
Gilgamesh
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,223
Damage
40,605
58,019
Taken
51,600
42,549
Mitigated
15,441
19,658
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Buju96
Merlin
19,810
984
554
4,115
18,878
5,785
0
13,828
4,664
60,548
0
W
Cthulhu
Cramot
Cthulhu
11,214
159
926
5,210
19,411
15,278
252
4,919
14,492
29,223
0
W
Zhong Kui
Manciej
Zhong Kui
17,553
1,592
0
6,368
17,719
12,853
1,742
9,240
8,479
61,204
0
L
Danzaburou
MasretBlitzen
Danzaburou
12,991
5,175
0
989
14,346
4,182
0
7,633
6,389
0
48,886
L
Loki
7,804
3,481
0
0
18,376
5,474
0
6,827
11,300
0
28,674
W
Gilgamesh
Wepunka
Gilgamesh
13,456
3,376
1,290
5,864
20,889
14,418
170
6,612
14,277
0
48,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
37,352
170
Minions Killed
161
10
Camps Cleared
6
981,350
Distance Traveled
766,789
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,113
729
69
4
4
289,571
5
W
Cthulhu
12,503
695
35
2
2
336,308
1
W
Zhong Kui
13,615
756
87
5
2
297,611
0
L
Danzaburou
11,653
647
62
3
0
252,923
0
L
Loki
12,586
699
30
2
2
224,295
1
W
Gilgamesh
13,054
725
48
3
6
347,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role