Player Matchup

Merlin
Merlin
Joserichi99
Merlin
Level 89
God Stats
1W - 2L
1,150 SR
Queue Stats
41W - 40L
1,379 Elo+
Party 2
Chronos
Chronos
Nurimiau
Chronos
Level 123
God Stats
2W - 2L
1,237 SR
Queue Stats
41W - 40L
1,379 Elo+
Party 2
Erlang Shen
Erlang Shen
PapaGriha
Erlang Shen
Level 136
God Stats
2W - 1L
1,485 SR
Queue Stats
303W - 315L
1,401 Elo+
Solo
Janus
Janus
morkales5
Janus
Level 101
God Stats
8W - 6L
1,440 SR
Queue Stats
304W - 316L
1,448 Elo+
Solo
Cupid
Cupid
vitalikksk
Cupid
Level 101
God Stats
3W - 0L
1,808 SR
Queue Stats
156W - 177L
1,410 Elo+
Solo
Team Averages
Level 110
1,424 SR
1,403 Elo+

VS

Team Averages
Level 70
1,543 SR
1,451 Elo+
Bacchus
Bacchus
BIGNAMNAM
Bacchus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 100L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
From0to99
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
MokushiS
Baron Samedi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 108L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
ShauniosuS
Kukulkan
Level 145
God Stats
10W - 3L
1,713 SR
Queue Stats
493W - 524L
1,504 Elo+
Solo
Neith
Neith
Viktorfell
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 3 / 15
12,519
782
22,123
11,439
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Nurimiau
Chronos
20
10 / 1 / 12
12,813
801
13,236
10,956
4,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
PapaGriha
Erlang Shen
18
2 / 4 / 15
10,680
668
8,128
17,154
19,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
morkales5
Janus
16
1 / 5 / 10
10,271
642
17,742
10,582
5,034
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
5 / 2 / 15
11,968
748
13,590
9,523
4,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGNAMNAM
Bacchus
17
4 / 6 / 8
10,857
679
15,322
21,329
30,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
From0to99
The Morrigan
16
0 / 6 / 10
9,621
601
4,006
14,599
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MokushiS
Baron Samedi
18
6 / 4 / 5
10,586
662
15,757
16,960
10,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ShauniosuS
Kukulkan
17
2 / 7 / 6
10,202
638
8,480
13,711
5,302
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
2 / 3 / 7
9,516
595
8,552
12,974
5,567
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
26
Kills
14
15
Deaths
26
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BIGNAMNAM
Bacchus
4
6
8
1.33
L
The Morrigan
From0to99
The Morrigan
0
6
10
0.83
W
Merlin
8
3
15
5.17
L
Baron Samedi
MokushiS
Baron Samedi
6
4
5
2.13
W
Chronos
Nurimiau
Chronos
10
1
12
16
W
Erlang Shen
PapaGriha
Erlang Shen
2
4
15
2.38
L
Kukulkan
ShauniosuS
Kukulkan
2
7
6
0.71
L
Neith
2
3
7
1.83
W
Janus
morkales5
Janus
1
5
10
1.2
W
Cupid
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,819
Damage
52,117
59,654
Taken
79,573
40,059
Mitigated
58,285
28,743
Healing
33,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BIGNAMNAM
Bacchus
15,322
878
2,585
3,648
21,329
30,828
0
12,932
8,397
19,521
0
L
The Morrigan
From0to99
The Morrigan
4,006
307
1,892
2,535
14,599
5,829
53
10,186
4,413
18,685
0
W
Merlin
22,123
954
1,508
3,647
11,439
5,522
2,016
8,850
2,589
47,214
0
L
Baron Samedi
MokushiS
Baron Samedi
15,757
1,019
6,727
6,112
16,960
10,759
0
12,659
4,301
26,500
0
W
Chronos
Nurimiau
Chronos
13,236
4,072
2,113
5,153
10,956
4,973
2,261
8,357
2,599
33,370
0
W
Erlang Shen
PapaGriha
Erlang Shen
8,128
712
1,568
4,892
17,154
19,802
304
9,652
7,502
0
18,787
L
Kukulkan
ShauniosuS
Kukulkan
8,480
407
1,089
3,129
13,711
5,302
0
8,888
4,823
33,916
0
L
Neith
8,552
2,660
1,746
3,757
12,974
5,567
0
8,436
4,538
0
22,597
W
Janus
morkales5
Janus
17,742
1,392
1,037
1,038
10,582
5,034
674
8,377
2,205
33,053
0
W
Cupid
13,590
4,340
5,391
2,396
9,523
4,728
797
8,329
1,194
0
42,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
50,782
181
Minions Killed
156
0
Camps Cleared
0
1,516,771
Distance Traveled
1,438,414
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,857
679
5
0
0
287,011
0
L
The Morrigan
9,621
601
39
2
0
259,491
0
W
Merlin
12,519
782
56
4
0
294,515
0
L
Baron Samedi
10,586
662
21
1
0
285,136
1
W
Chronos
12,813
801
42
3
0
320,859
0
W
Erlang Shen
10,680
668
5
0
0
319,312
0
L
Kukulkan
10,202
638
63
4
0
294,361
2
L
Neith
9,516
595
28
2
0
312,415
0
W
Janus
10,271
642
21
1
0
299,924
0
W
Cupid
11,968
748
57
4
0
282,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role