Player Matchup

Chaac
Chaac
Bethea88888
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,219 Elo+
Party 2
Yemoja
Yemoja
SC_EAZY74
Yemoja
Level 128
God Stats
2W - 2L
1,660 SR
Queue Stats
178W - 240L
1,335 Elo+
Party 2
Zhong Kui
Zhong Kui
SC_GODMODE
Zhong Kui
Level 65
God Stats
2W - 1L
1,075 SR
Queue Stats
63W - 90L
1,302 Elo+
Party 2
Team Averages
Level 66
1,412 SR
1,285 Elo+

VS

Team Averages
Level 61
1,349 SR
1,300 Elo+
Ah Puch
Ah Puch
B_E_N_N_Y_B_E_N_
Ah Puch
Level 104
God Stats
7W - 4L
1,554 SR
Queue Stats
120W - 98L
1,590 Elo+
Party 1
Pele
Pele
SenseiChromy770
Pele
Level 67
God Stats
0W - 1L
1,179 SR
Queue Stats
48W - 84L
1,192 Elo+
Solo
Amaterasu
Amaterasu
lemonjester38
Amaterasu
Level 13
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 3L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
12,051
634
10,716
21,875
20,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
SC_EAZY74
Yemoja
18
8 / 6 / 6
14,318
754
13,979
27,099
31,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
SC_GODMODE
Zhong Kui
16
4 / 3 / 7
12,621
664
20,616
15,937
10,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 5
14,568
767
26,079
14,496
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 5 / 8
12,839
676
15,589
21,390
9,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
lemonjester38
Amaterasu
17
3 / 4 / 9
12,868
677
10,921
17,197
8,821
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
14
Kills
14
14
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
2
5
9
1.3
W
Yemoja
SC_EAZY74
Yemoja
8
6
6
1.83
W
Zhong Kui
SC_GODMODE
Zhong Kui
4
3
7
2.5
L
4
5
8
1.6
L
Amaterasu
lemonjester38
Amaterasu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
52,589
64,911
Taken
53,083
62,390
Mitigated
24,291
19,626
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,079
1,165
130
3,348
14,496
6,340
225
6,836
7,660
84,438
0
W
10,716
1,864
219
4,896
21,875
20,245
1,110
10,234
11,641
0
40,049
W
Yemoja
SC_EAZY74
Yemoja
13,979
534
2,195
5,755
27,099
31,261
315
10,586
16,513
40,842
0
W
Zhong Kui
SC_GODMODE
Zhong Kui
20,616
775
889
5,672
15,937
10,884
1,135
5,807
10,130
56,835
0
L
15,589
4,885
410
2,387
21,390
9,130
904
16,693
4,697
0
43,570
L
Amaterasu
lemonjester38
Amaterasu
10,921
4,575
0
3,618
17,197
8,821
237
12,049
5,148
0
32,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
40,275
210
Minions Killed
196
8
Camps Cleared
8
947,106
Distance Traveled
985,524
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,568
767
117
6
2
319,822
5
W
Chaac
12,051
634
57
3
2
325,575
1
W
Yemoja
14,318
754
54
3
2
326,222
3
W
Zhong Kui
12,621
664
99
5
4
295,309
1
L
Pele
12,839
676
40
2
3
342,609
2
L
Amaterasu
12,868
677
39
2
3
323,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role