Player Matchup

Neith
Neith
DeXT8358
Neith
Level 17
God Stats
11W - 4L
1,500 SR
Queue Stats
28W - 38L
1,291 Elo+
Party 1
King Arthur
King Arthur
Dp1903
King Arthur
Level 73
God Stats
5W - 9L
1,536 SR
Queue Stats
64W - 58L
1,519 Elo+
Party 3
Ymir
Ymir
Hironak
Ymir
Level 149
God Stats
7W - 7L
1,548 SR
Queue Stats
255W - 271L
1,521 Elo+
Party 1
Discordia
Discordia
Persephone1114
Discordia
Level 89
God Stats
14W - 12L
1,633 SR
Queue Stats
199W - 207L
1,514 Elo+
Party 1
Kali
Kali
markeLoff
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,544 Elo+
Party 3
Team Averages
Level 70
1,543 SR
1,478 Elo+

VS

Team Averages
Level 32
1,291 SR
1,279 Elo+
Hachiman
Hachiman
Goblin050N
Hachiman
Level 3
God Stats
3W - 5L
1,220 SR
Queue Stats
36W - 60L
1,257 Elo+
Party 2
Chronos
Chronos
PAPUZAPS
Chronos
Level 69
God Stats
1W - 2L
1,639 SR
Queue Stats
239W - 250L
1,465 Elo+
Solo
Cliodhna
Cliodhna
RapD
Cliodhna
Level 41
God Stats
1W - 4L
1,159 SR
Queue Stats
101W - 128L
1,318 Elo+
Party 2
Sylvanus
Sylvanus
cotolexa
Sylvanus
Level 18
God Stats
1W - 5L
1,085 SR
Queue Stats
19W - 35L
1,173 Elo+
Party 2
Bakasura
Bakasura
Аббу
Bakasura
Level 29
God Stats
7W - 10L
1,350 SR
Queue Stats
31W - 45L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeXT8358
Neith
20
10 / 3 / 6
13,969
537
14,909
15,366
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Dp1903
King Arthur
20
16 / 3 / 7
15,440
594
30,648
28,454
40,520
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Hironak
Ymir
20
3 / 0 / 14
13,989
538
12,433
21,146
29,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Persephone1114
Discordia
20
11 / 2 / 5
15,394
592
20,210
15,229
7,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
20
6 / 3 / 7
14,957
575
9,453
20,796
9,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Goblin050N
Hachiman
16
1 / 14 / 2
11,045
425
9,110
19,982
6,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
PAPUZAPS
Chronos
17
0 / 9 / 0
11,097
427
8,244
25,357
10,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
RapD
Cliodhna
20
3 / 8 / 3
13,201
508
14,807
24,487
10,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
cotolexa
Sylvanus
12
0 / 8 / 0
8,885
342
4,542
21,293
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Аббу
Bakasura
20
6 / 8 / 0
15,109
581
12,932
25,804
12,289
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
46
Kills
10
11
Deaths
47
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
DeXT8358
Neith
10
3
6
4.33
W
King Arthur
Dp1903
King Arthur
16
3
7
6.5
L
Hachiman
Goblin050N
Hachiman
1
14
2
0.14
W
Ymir
Hironak
Ymir
3
0
14
10
L
Chronos
PAPUZAPS
Chronos
0
9
0
0
W
Discordia
Persephone1114
Discordia
11
2
5
6.75
L
Cliodhna
RapD
Cliodhna
3
8
3
0.56
L
Sylvanus
cotolexa
Sylvanus
0
8
0
0
W
Kali
6
3
7
3.17
L
Bakasura
Аббу
Bakasura
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,653
Damage
49,635
100,991
Taken
116,923
96,274
Mitigated
56,032
36,736
Healing
27,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DeXT8358
Neith
14,909
6,702
0
3,467
15,366
8,428
2,542
1,369
13,717
0
89,333
W
King Arthur
Dp1903
King Arthur
30,648
4,949
0
11,919
28,454
40,520
2,082
5,959
21,680
0
96,489
L
Hachiman
Goblin050N
Hachiman
9,110
6,555
0
110
19,982
6,202
386
4,812
15,170
0
53,097
W
Ymir
Hironak
Ymir
12,433
3,217
0
4,472
21,146
29,932
508
4,178
16,968
69,655
9,041
L
Chronos
PAPUZAPS
Chronos
8,244
1,983
0
6,445
25,357
10,011
2,328
9,826
15,266
98,573
0
W
Discordia
Persephone1114
Discordia
20,210
2,470
0
4,250
15,229
7,778
2,662
2,430
12,379
113,063
0
L
Cliodhna
RapD
Cliodhna
14,807
2,618
0
8,935
24,487
10,227
0
7,016
17,159
0
103,804
L
Sylvanus
cotolexa
Sylvanus
4,542
1,211
860
5,272
21,293
17,303
0
4,536
16,588
19,502
0
W
Kali
9,453
4,747
0
12,628
20,796
9,616
1,378
1,388
18,988
0
89,970
L
Bakasura
Аббу
Bakasura
12,932
9,912
0
5,957
25,804
12,289
1,143
5,440
19,748
0
93,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,749
Gold Earned
59,337
690
Minions Killed
644
0
Camps Cleared
0
2,338,939
Distance Traveled
2,244,462
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,969
537
122
5
0
437,945
1
W
King Arthur
15,440
594
150
6
0
492,818
4
L
Hachiman
11,045
425
86
3
0
390,946
0
W
Ymir
13,989
538
90
3
0
477,300
6
L
Chronos
11,097
427
164
6
0
421,720
6
W
Discordia
15,394
592
183
7
0
430,238
10
L
Cliodhna
13,201
508
172
7
0
539,285
0
L
Sylvanus
8,885
342
9
0
0
409,154
1
W
Kali
14,957
575
145
6
0
500,638
3
L
Bakasura
15,109
581
213
8
0
483,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role