Player Matchup

Tsukuyomi
Tsukuyomi
Killerboymicah
Tsukuyomi
Level 108
God Stats
3W - 8L
1,353 SR
Queue Stats
118W - 121L
1,390 Elo+
Solo
Olorun
Olorun
MozambiqueHere96
Olorun
Level 68
God Stats
9W - 13L
1,326 SR
Queue Stats
51W - 37L
1,442 Elo+
Solo
Chernobog
Chernobog
OX_Leotete
Chernobog
Level 94
God Stats
2W - 2L
1,482 SR
Queue Stats
200W - 233L
1,395 Elo+
Party 2
Ares
Ares
OX_Luckel5
Ares
Level 77
God Stats
15W - 19L
1,438 SR
Queue Stats
101W - 125L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
mattlumpy
Sylvanus
Level 83
God Stats
9W - 10L
1,454 SR
Queue Stats
264W - 273L
1,375 Elo+
Solo
Team Averages
Level 86
1,411 SR
1,392 Elo+

VS

Team Averages
Level 75
1,466 SR
1,400 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
II85I024
Medusa
Level 67
God Stats
11W - 10L
1,555 SR
Queue Stats
847W - 913L
1,400 Elo+
Solo
Atlas
Atlas
NinjaBroski2012
Atlas
Level 68
God Stats
23W - 30L
1,342 SR
Queue Stats
36W - 49L
1,294 Elo+
Party 1
Ra
Ra
Zitovick
Ra
Level 69
God Stats
8W - 3L
1,611 SR
Queue Stats
28W - 27L
1,467 Elo+
Party 1
Vamana
Vamana
z420zKings
Vamana
Level 88
God Stats
23W - 30L
1,323 SR
Queue Stats
392W - 455L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Killerboymicah
Tsukuyomi
6
0 / 4 / 2
4,234
423
2,066
4,942
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
5,812
581
2,625
6,046
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
OX_Leotete
Chernobog
8
2 / 2 / 2
5,187
519
4,931
6,310
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 0
5,226
523
1,849
5,148
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
mattlumpy
Sylvanus
9
3 / 1 / 2
5,741
574
4,444
6,881
4,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 1 / 0
5,906
591
2,672
5,198
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
II85I024
Medusa
8
1 / 4 / 2
5,245
525
5,354
5,549
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 2
5,481
548
2,925
9,497
3,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 1
6,217
622
2,912
4,891
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
z420zKings
Vamana
9
2 / 1 / 1
5,293
529
3,109
6,677
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
9
9
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
0
2
W
Medusa
II85I024
Medusa
1
4
2
0.5
L
Tsukuyomi
Killerboymicah
Tsukuyomi
0
4
2
0.25
L
1
1
2
2
W
1
2
2
1
L
Chernobog
OX_Leotete
Chernobog
2
2
2
1.5
L
2
1
0
2
W
3
1
1
3.5
L
Sylvanus
mattlumpy
Sylvanus
3
1
2
4
W
Vamana
z420zKings
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
16,972
29,327
Taken
31,812
12,972
Mitigated
11,421
9,119
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,672
1,448
0
2,342
5,198
2,294
276
1,032
4,005
0
27,970
W
Medusa
II85I024
Medusa
5,354
2,426
0
85
5,549
1,463
910
2,031
3,518
0
31,239
L
Tsukuyomi
Killerboymicah
Tsukuyomi
2,066
575
0
717
4,942
1,385
0
973
3,969
0
9,920
L
2,625
1,578
107
1,454
6,046
2,048
0
2,351
3,695
37,619
0
W
2,925
526
1,359
2,930
9,497
3,788
88
3,366
6,131
11,751
0
L
Chernobog
OX_Leotete
Chernobog
4,931
2,562
0
1,538
6,310
1,765
44
1,237
5,073
0
18,517
L
1,849
158
135
1,859
5,148
3,073
0
0
5,148
19,198
0
W
2,912
189
48
1,605
4,891
1,516
0
1,469
3,422
34,933
0
L
Sylvanus
mattlumpy
Sylvanus
4,444
2,032
664
2,645
6,881
4,701
0
1,276
5,605
20,973
0
W
Vamana
z420zKings
Vamana
3,109
1,522
0
1,161
6,677
2,360
53
795
5,818
0
24,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
28,142
202
Minions Killed
249
0
Camps Cleared
0
884,955
Distance Traveled
1,015,940
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,906
591
64
6
0
225,404
0
W
Medusa
5,245
525
62
6
0
174,530
1
L
Tsukuyomi
4,234
423
16
2
0
150,466
0
L
Olorun
5,812
581
76
8
0
187,759
2
W
Atlas
5,481
548
21
2
0
192,311
3
L
Chernobog
5,187
519
34
3
0
187,496
1
L
Ares
5,226
523
36
4
0
177,666
1
W
Ra
6,217
622
68
7
0
215,124
2
L
Sylvanus
5,741
574
40
4
0
181,568
1
W
Vamana
5,293
529
34
3
0
208,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role