Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Pepper-PhD-
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
St3p5is
Nu Wa
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
13W - 18L
1,485 Elo+
Solo
Tyr
Tyr
SteaminStaley
Tyr
Level 37
God Stats
7W - 8L
1,519 SR
Queue Stats
58W - 50L
1,526 Elo+
Party 2
Team Averages
Level 81
1,504 SR
1,506 Elo+

VS

Team Averages
Level 106
1,489 SR
1,476 Elo+
Athena
Athena
Doctor Kazhmere
Athena
Level 106
God Stats
3W - 5L
1,290 SR
Queue Stats
67W - 53L
1,563 Elo+
Party 1
Izanami
Izanami
King MF Gucci
Izanami
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 73L
1,519 Elo+
Solo
Hel
Hel
Mythic Wyatt
Hel
Level 129
God Stats
2W - 3L
1,398 SR
Queue Stats
194W - 155L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
NoLancerDied
Cliodhna
Level 126
God Stats
19W - 5L
1,759 SR
Queue Stats
240W - 187L
1,536 Elo+
Party 1
Shiva
Shiva
XxVodkaKillerxX
Shiva
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 2
7,218
722
5,965
7,848
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
 
Hel
13
0 / 7 / 4
6,867
687
5,357
10,035
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Pepper-PhD-
Gilgamesh
14
4 / 6 / 4
7,942
794
6,458
12,237
9,251
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
St3p5is
Nu Wa
13
0 / 7 / 4
6,943
694
9,676
8,185
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 2
7,938
794
6,739
8,313
7,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
8,134
813
7,838
10,528
6,026
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
15
0 / 1 / 5
7,851
785
3,241
4,190
1,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 13
7,702
770
6,419
6,835
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
NoLancerDied
Cliodhna
16
11 / 0 / 10
8,915
892
13,158
7,290
3,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 6 / 9
8,172
817
8,272
10,406
4,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
11
Kills
27
27
Deaths
11
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
L
Hel
 
Hel
0
7
4
0.29
W
5
3
16
4.33
W
Izanami
0
1
5
2.5
W
4
1
13
10.5
W
Cliodhna
NoLancerDied
Cliodhna
11
0
10
16
L
Gilgamesh
Pepper-PhD-
Gilgamesh
4
6
4
1
L
Nu Wa
St3p5is
Nu Wa
0
7
4
0.29
L
5
3
2
2
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,195
Damage
38,928
46,618
Taken
39,249
24,970
Mitigated
17,262
6,295
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,965
1,586
0
1,168
7,848
2,912
186
3,398
4,450
0
23,390
L
Hel
 
Hel
5,357
354
1,202
1,612
10,035
3,323
286
4,004
6,031
17,517
0
W
7,838
2,688
0
924
10,528
6,026
0
4,157
6,121
19,274
0
W
Izanami
3,241
1,202
278
948
4,190
1,310
781
2,331
1,689
0
34,513
W
6,419
1,072
3,041
2,958
6,835
2,201
324
2,909
3,670
17,788
0
W
Cliodhna
NoLancerDied
Cliodhna
13,158
1,582
0
4,500
7,290
3,045
0
2,703
4,356
0
28,499
L
Gilgamesh
Pepper-PhD-
Gilgamesh
6,458
1,012
68
381
12,237
9,251
0
2,505
9,732
0
17,809
L
Nu Wa
St3p5is
Nu Wa
9,676
1,836
0
55
8,185
2,411
687
1,972
6,213
22,957
0
L
6,739
709
277
1,532
8,313
7,073
0
2,378
5,935
0
14,144
W
8,272
2,367
690
1,767
10,406
4,680
0
1,820
8,380
0
18,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
40,774
154
Minions Killed
188
0
Camps Cleared
0
933,687
Distance Traveled
960,925
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,218
722
46
5
0
187,010
5
L
Hel
6,867
687
23
2
0
188,954
2
W
Athena
8,134
813
22
2
0
194,453
2
W
Izanami
7,851
785
81
8
0
163,463
2
W
Hel
7,702
770
26
3
0
206,250
0
W
Cliodhna
8,915
892
36
4
0
222,146
4
L
Gilgamesh
7,942
794
28
3
0
187,267
0
L
Nu Wa
6,943
694
38
4
0
156,802
0
L
Tyr
7,938
794
19
2
0
213,654
2
W
Shiva
8,172
817
23
2
0
174,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role