Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
ItsHensley
Xbalanque
Level 144
God Stats
1W - 1L
1,718 SR
Queue Stats
121W - 130L
1,481 Elo+
Party 3
Ymir
Ymir
UnfazedRealiy
Ymir
Level 47
God Stats
6W - 5L
1,447 SR
Queue Stats
114W - 119L
1,496 Elo+
Party 3
Thanatos
Thanatos
YvngKazhRegister
Thanatos
Level 43
God Stats
4W - 1L
1,692 SR
Queue Stats
76W - 93L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
temp-623782
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 3
Team Averages
Level 64
1,571 SR
1,451 Elo+

VS

Team Averages
Level 106
1,476 SR
1,512 Elo+
Bastet
Bastet
EL TIIMBA
Bastet
Level 107
God Stats
11W - 10L
1,455 SR
Queue Stats
205W - 222L
1,436 Elo+
Party 1
Izanami
Izanami
KIDDCLUTCHLOL
Izanami
Level 160
God Stats
2W - 0L
1,311 SR
Queue Stats
27W - 28L
1,586 Elo+
Party 2
Odin
Odin
Kings Back Bruh
Odin
Level 117
God Stats
1W - 4L
1,746 SR
Queue Stats
172W - 194L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Nalgas57
Cthulhu
Level 10
God Stats
6W - 1L
1,582 SR
Queue Stats
8W - 3L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatGuyIsPsycho
Baron Samedi
Level 136
God Stats
1W - 0L
1,285 SR
Queue Stats
33W - 21L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 6 / 3
7,007
584
5,104
11,541
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ItsHensley
Xbalanque
11
1 / 5 / 5
6,268
522
7,426
8,113
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 6 / 1
6,197
516
5,390
12,999
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 1
5,045
420
2,071
5,088
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 10 / 3
6,294
525
3,948
9,075
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EL TIIMBA
Bastet
14
8 / 2 / 8
8,316
693
7,406
10,893
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
12
5 / 2 / 4
7,662
639
9,031
7,603
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 1 / 1
7,898
658
4,405
6,330
3,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Nalgas57
Cthulhu
9
0 / 4 / 3
5,582
465
3,468
7,570
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ThatGuyIsPsycho
Baron Samedi
13
11 / 1 / 7
8,447
704
10,838
7,398
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
30
30
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
6
3
0.58
W
Bastet
EL TIIMBA
Bastet
8
2
8
6
L
Xbalanque
ItsHensley
Xbalanque
1
5
5
0.7
W
Izanami
5
2
4
3.5
W
6
1
1
6.5
W
Cthulhu
Nalgas57
Cthulhu
0
4
3
0.38
W
Baron Samedi
ThatGuyIsPsycho
Baron Samedi
11
1
7
14.5
L
4
6
1
0.75
L
0
3
1
0.17
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,939
Damage
35,148
46,816
Taken
39,794
17,187
Mitigated
17,650
9,062
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,104
3,974
205
3,724
11,541
3,899
0
3,313
8,228
0
28,567
W
Bastet
EL TIIMBA
Bastet
7,406
2,530
0
3,603
10,893
3,192
520
2,596
7,939
0
50,016
L
Xbalanque
ItsHensley
Xbalanque
7,426
4,111
100
737
8,113
2,604
180
2,786
5,327
0
36,322
W
Izanami
9,031
6,954
0
1,758
7,603
2,358
94
1,446
6,009
0
57,102
W
4,405
493
0
1,360
6,330
3,743
131
706
5,384
5,693
31,314
W
Cthulhu
Nalgas57
Cthulhu
3,468
196
581
1,066
7,570
5,185
0
1,695
5,792
16,205
0
W
Baron Samedi
ThatGuyIsPsycho
Baron Samedi
10,838
1,126
890
2,739
7,398
3,172
910
2,603
4,522
47,740
0
L
5,390
2,386
133
1,094
12,999
5,365
36
4,385
8,614
18,030
0
L
2,071
438
0
2,466
5,088
3,167
0
475
4,613
0
14,586
L
3,948
1,196
93
510
9,075
2,152
217
4,092
4,983
21,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
37,905
249
Minions Killed
402
0
Camps Cleared
0
1,090,810
Distance Traveled
1,256,326
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,007
584
69
6
0
261,780
3
W
Bastet
8,316
693
82
7
0
286,639
0
L
Xbalanque
6,268
522
70
6
0
229,223
1
W
Izanami
7,662
639
118
10
0
224,564
1
W
Odin
7,898
658
93
8
0
251,260
0
W
Cthulhu
5,582
465
17
1
0
257,954
0
W
Baron Samedi
8,447
704
92
8
0
235,909
3
L
Ymir
6,197
516
38
3
0
219,348
0
L
Thanatos
5,045
420
32
3
0
180,898
0
L
Nu Wa
6,294
525
40
3
0
199,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role