Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bisari
Artemis
Level 117
God Stats
6W - 2L
1,948 SR
Queue Stats
71W - 61L
1,566 Elo+
Party 1
Bacchus
Bacchus
Padware
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,664 Elo+
Party 1
Team Averages
Level 123
1,649 SR
1,577 Elo+

VS

Team Averages
Level 85
1,523 SR
1,490 Elo+
Bakasura
Bakasura
DaToastIsHere
Bakasura
Level 139
God Stats
1W - 2L
1,493 SR
Queue Stats
36W - 28L
1,591 Elo+
Solo
Neith
Neith
DackelLord
Neith
Level 14
God Stats
1W - 3L
1,577 SR
Queue Stats
8W - 12L
1,436 Elo+
Party 2
Ymir
Ymir
SteckDoseOne
Ymir
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 42L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 4 / 12
8,439
844
6,782
6,459
1,821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Bisari
Artemis
13
9 / 2 / 6
9,372
937
11,980
5,933
1,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Padware
Bacchus
13
4 / 1 / 12
8,743
874
8,002
10,494
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaToastIsHere
Bakasura
12
6 / 7 / 0
8,019
802
6,845
13,162
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
10
0 / 5 / 6
6,811
681
7,020
9,458
3,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 2
6,709
671
1,530
11,265
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
6
7
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
4
12
2.25
W
Artemis
Bisari
Artemis
9
2
6
6
L
Bakasura
DaToastIsHere
Bakasura
6
7
0
0.86
L
Neith
0
5
6
0.6
W
Bacchus
Padware
Bacchus
4
1
12
10
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,764
Damage
15,395
22,886
Taken
33,885
16,709
Mitigated
19,048
4,490
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,782
708
347
1,012
6,459
1,821
1,213
234
5,746
33,748
0
W
Artemis
Bisari
Artemis
11,980
6,490
0
1,607
5,933
1,949
1,420
191
5,395
0
35,045
L
Bakasura
DaToastIsHere
Bakasura
6,845
3,781
0
1,287
13,162
6,767
0
5,783
7,100
0
23,594
L
Neith
7,020
1,817
0
1,414
9,458
3,006
0
4,524
4,715
0
20,859
W
Bacchus
Padware
Bacchus
8,002
1,357
0
1,524
10,494
12,939
292
1,264
8,520
19,512
0
L
1,530
484
20
818
11,265
9,275
0
4,165
6,939
6,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
21,539
115
Minions Killed
94
5
Camps Cleared
5
532,026
Distance Traveled
561,062
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,439
844
49
5
1
159,217
2
W
Artemis
9,372
937
43
4
3
169,031
2
L
Bakasura
8,019
802
61
6
3
196,618
3
L
Neith
6,811
681
28
3
2
189,887
2
W
Bacchus
8,743
874
23
2
1
203,778
4
L
Ymir
6,709
671
5
1
0
174,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role