Player Matchup

Jormungandr
Jormungandr
Killernan
Jormungandr
Level 28
God Stats
11W - 15L
1,394 SR
Queue Stats
27W - 57L
1,130 Elo+
Party 2
Jing Wei
Jing Wei
RatelSA
Jing Wei
Level 28
God Stats
5W - 4L
1,383 SR
Queue Stats
7W - 15L
1,266 Elo+
Party 1
Ra
Ra
Saljulem
Ra
Level 10
God Stats
3W - 4L
1,441 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 1
Charybdis
Charybdis
Seeker911
Charybdis
Level 34
God Stats
1W - 2L
1,206 SR
Queue Stats
7W - 14L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
TimberDog7727
Kukulkan
Level 44
God Stats
10W - 17L
1,150 SR
Queue Stats
12W - 29L
1,166 Elo+
Party 2
Team Averages
Level 29
1,315 SR
1,228 Elo+

VS

Team Averages
Level 37
1,489 SR
1,416 Elo+
Fenrir
Fenrir
IvoZombie
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sol
Sol
MindOfLin
Sol
Level 38
God Stats
1W - 8L
1,452 SR
Queue Stats
41W - 77L
1,326 Elo+
Party 4
Merlin
Merlin
Nameless2807
Merlin
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 69L
1,322 Elo+
Party 4
Eset
Eset
iiiFarreLLiii
Eset
Level 63
God Stats
78W - 76L
1,491 SR
Queue Stats
522W - 534L
1,434 Elo+
Solo
Neith
Neith
moonWINEwitch
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Killernan
Jormungandr
18
10 / 0 / 20
11,784
1,178
14,478
13,313
11,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
RatelSA
Jing Wei
17
5 / 0 / 10
10,324
1,032
9,772
6,829
2,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 17
10,426
1,043
10,281
6,878
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Seeker911
Charybdis
18
12 / 1 / 12
12,384
1,238
21,133
13,918
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TimberDog7727
Kukulkan
18
4 / 0 / 23
11,447
1,145
15,553
3,867
1,625
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

306

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IvoZombie
Fenrir
14
1 / 12 / 1
9,171
917
7,923
21,894
7,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 2
9,484
948
7,125
8,416
2,440
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
1 / 6 / 2
9,514
951
9,994
14,604
4,396
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 2
9,516
952
12,241
18,592
17,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 10 / 2
9,190
919
5,241
16,012
5,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
12
33
Kills
3
3
Deaths
33
82
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
IvoZombie
Fenrir
1
12
1
0.13
W
Jormungandr
Killernan
Jormungandr
10
0
20
20
L
1
1
2
2
L
Merlin
1
6
2
0.33
W
Jing Wei
RatelSA
Jing Wei
5
0
10
10
W
2
2
17
5.25
W
Charybdis
Seeker911
Charybdis
12
1
12
18
W
Kukulkan
TimberDog7727
Kukulkan
4
0
23
15.5
L
0
4
2
0.25
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,217
Damage
42,524
44,805
Taken
79,518
23,430
Mitigated
37,838
12,598
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
IvoZombie
Fenrir
7,923
1,674
0
690
21,894
7,743
0
10,226
11,668
0
18,098
W
Jormungandr
Killernan
Jormungandr
14,478
2,866
142
2,432
13,313
11,583
0
8,782
4,531
22,107
0
L
7,125
1,807
0
671
8,416
2,440
0
4,651
3,765
27,721
0
L
Merlin
9,994
789
0
0
14,604
4,396
0
6,092
8,512
35,767
0
W
Jing Wei
RatelSA
Jing Wei
9,772
8,693
0
925
6,829
2,515
0
4,392
2,437
0
13,485
W
10,281
844
3,184
1,884
6,878
2,515
0
4,539
2,339
43,392
0
W
Charybdis
Seeker911
Charybdis
21,133
14,217
0
4,031
13,918
5,192
0
9,388
4,530
0
32,470
W
Kukulkan
TimberDog7727
Kukulkan
15,553
1,031
0
0
3,867
1,625
0
2,259
1,608
42,409
0
L
12,241
754
0
1,489
18,592
17,827
0
7,810
10,782
20,472
0
L
5,241
1,570
0
1,280
16,012
5,432
0
11,533
4,479
0
23,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,365
Gold Earned
46,875
208
Minions Killed
162
9
Camps Cleared
4
974,688
Distance Traveled
827,708
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,171
917
15
2
1
147,786
2
W
Jormungandr
11,784
1,178
13
1
0
215,216
1
L
Sol
9,484
948
33
3
2
185,784
0
L
Merlin
9,514
951
66
7
0
160,749
0
W
Jing Wei
10,324
1,032
7
1
0
172,889
0
W
Ra
10,426
1,043
95
10
1
184,668
2
W
Charybdis
12,384
1,238
27
3
6
193,443
0
W
Kukulkan
11,447
1,145
66
7
2
208,472
0
L
Eset
9,516
952
26
3
1
183,522
0
L
Neith
9,190
919
22
2
0
149,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role