Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Felipe_Encinas_
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,412 Elo+
Solo
Set
Set
Gastoncito19
Set
Level 46
God Stats
1W - 3L
1,340 SR
Queue Stats
138W - 152L
1,383 Elo+
Solo
Mercury
Mercury
dropgu_1
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,387 Elo+
Solo
Hou Yi
Hou Yi
pedrindoFML
Hou Yi
Level 59
God Stats
1W - 4L
1,298 SR
Queue Stats
49W - 42L
1,458 Elo+
Solo
Team Averages
Level 67
1,428 SR
1,428 Elo+

VS

Team Averages
Level 94
1,415 SR
1,381 Elo+
Shiva
Shiva
FeCroci
Shiva
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 18L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Jonhy-Revolver
Cthulhu
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 242L
1,346 Elo+
Party 1
Charybdis
Charybdis
TitanSh4rk
Charybdis
Level 126
God Stats
7W - 5L
1,440 SR
Queue Stats
561W - 571L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
citisso802
Zhong Kui
Level 122
God Stats
3W - 3L
1,136 SR
Queue Stats
173W - 226L
1,368 Elo+
Party 1
Thanatos
Thanatos
lianblackfenix
Thanatos
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 7
7,719
429
2,476
14,778
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 5
7,559
420
6,903
11,095
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 4 / 1
9,890
549
9,672
15,216
9,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
dropgu_1
Mercury
11
0 / 5 / 1
6,937
385
2,466
12,967
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
14
10 / 4 / 3
9,361
520
10,781
12,831
3,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FeCroci
Shiva
16
8 / 1 / 1
10,066
559
13,979
13,978
11,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 5 / 3
9,182
510
8,119
16,005
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
TitanSh4rk
Charybdis
15
1 / 6 / 5
8,943
497
8,433
12,459
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
citisso802
Zhong Kui
18
3 / 0 / 4
10,759
598
8,511
7,543
5,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
16
5 / 4 / 6
9,898
550
6,961
11,605
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
16
Kills
20
21
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
7
0.88
W
Shiva
FeCroci
Shiva
8
1
1
8.5
L
0
4
5
0.63
L
6
4
1
1.63
W
3
5
3
0.9
W
Charybdis
TitanSh4rk
Charybdis
1
6
5
0.58
W
Zhong Kui
citisso802
Zhong Kui
3
0
4
5
L
Mercury
dropgu_1
Mercury
0
5
1
0.1
W
Thanatos
5
4
6
2
L
Hou Yi
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
46,003
66,887
Taken
61,590
32,316
Mitigated
44,465
15,104
Healing
27,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,476
390
0
2,828
14,778
8,869
0
4,481
10,297
29,101
0
W
Shiva
FeCroci
Shiva
13,979
2,205
0
4,679
13,978
11,587
876
2,939
11,039
75
49,716
L
6,903
3,232
0
1,935
11,095
2,971
180
5,182
5,913
33,577
0
L
9,672
4,655
0
3,023
15,216
9,059
0
3,173
12,043
0
75,922
W
8,119
1,194
518
1,774
16,005
18,089
0
871
15,134
33,750
0
W
Charybdis
TitanSh4rk
Charybdis
8,433
3,316
0
3,016
12,459
4,342
1,283
2,462
9,997
0
63,820
W
Zhong Kui
citisso802
Zhong Kui
8,511
2,112
0
5,915
7,543
5,793
490
2,642
4,901
83,190
0
L
Mercury
dropgu_1
Mercury
2,466
1,141
0
3,178
12,967
8,135
0
418
12,549
0
26,579
W
Thanatos
6,961
2,421
0
11,960
11,605
4,654
0
465
11,140
0
62,705
L
Hou Yi
10,781
5,105
0
4,140
12,831
3,282
738
3,451
9,380
0
47,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
48,848
395
Minions Killed
472
0
Camps Cleared
0
1,593,598
Distance Traveled
1,613,428
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,719
429
49
3
0
323,464
4
W
Shiva
10,066
559
71
4
0
330,627
3
L
Freya
7,559
420
73
4
0
318,774
1
L
Set
9,890
549
137
8
0
341,063
5
W
Cthulhu
9,182
510
61
3
0
302,943
2
W
Charybdis
8,943
497
106
6
0
266,338
2
W
Zhong Kui
10,759
598
146
8
0
340,989
2
L
Mercury
6,937
385
58
3
0
331,294
0
W
Thanatos
9,898
550
88
5
0
372,531
2
L
Hou Yi
9,361
520
78
4
0
279,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role