Player Matchup

Charybdis
Charybdis
AlwaysBardown62
Charybdis
Level 25
God Stats
2W - 3L
1,390 SR
Queue Stats
6W - 7L
1,423 Elo+
Solo
Aphrodite
Aphrodite
PRINCExDADDY
Aphrodite
Level 65
God Stats
10W - 9L
1,515 SR
Queue Stats
177W - 198L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
VERKROUK
Baba Yaga
Level 109
God Stats
3W - 1L
1,499 SR
Queue Stats
82W - 70L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
abolitionist
Sun Wukong
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 183L
1,481 Elo+
Solo
Ne Zha
Ne Zha
iiLuca123
Ne Zha
Level 106
God Stats
2W - 0L
1,928 SR
Queue Stats
53W - 53L
1,465 Elo+
Solo
Team Averages
Level 67
1,566 SR
1,488 Elo+

VS

Team Averages
Level 100
1,535 SR
1,468 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Harshsunlite
Janus
Level 26
God Stats
2W - 5L
1,482 SR
Queue Stats
15W - 21L
1,463 Elo+
Solo
Ravana
Ravana
PepperySaltino
Ravana
Level 29
God Stats
3W - 5L
1,605 SR
Queue Stats
172W - 169L
1,531 Elo+
Solo
Kukulkan
Kukulkan
WarlockMaik
Kukulkan
Level 155
God Stats
24W - 25L
1,514 SR
Queue Stats
175W - 193L
1,421 Elo+
Solo
Chiron
Chiron
ZzZ MUTE ZzZ
Chiron
Level 134
God Stats
54W - 64L
1,575 SR
Queue Stats
408W - 421L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlwaysBardown62
Charybdis
18
1 / 2 / 6
10,883
680
5,745
11,147
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
PRINCExDADDY
Aphrodite
17
0 / 5 / 7
10,630
664
3,893
17,518
12,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
VERKROUK
Baba Yaga
19
6 / 2 / 4
12,274
767
19,088
15,595
7,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
abolitionist
Sun Wukong
18
1 / 3 / 6
11,072
692
10,535
21,907
15,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
iiLuca123
Ne Zha
20
7 / 6 / 6
13,062
816
16,769
15,303
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
3 / 3 / 7
11,092
693
12,244
16,364
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 3 / 5
10,252
641
7,112
13,279
3,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 5 / 4
11,488
718
14,697
16,943
21,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
WarlockMaik
Kukulkan
17
4 / 3 / 5
10,862
679
16,995
10,039
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
17
2 / 1 / 5
10,896
681
9,859
10,460
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
15
Kills
18
18
Deaths
15
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
7
2.17
W
Charybdis
AlwaysBardown62
Charybdis
1
2
6
2
L
2
3
5
1.5
W
Aphrodite
PRINCExDADDY
Aphrodite
0
5
7
0.7
L
7
5
4
1.8
W
Baba Yaga
VERKROUK
Baba Yaga
6
2
4
4
L
Kukulkan
WarlockMaik
Kukulkan
4
3
5
2.17
L
Chiron
2
1
5
4.5
W
Sun Wukong
abolitionist
Sun Wukong
1
3
6
1.33
W
Ne Zha
iiLuca123
Ne Zha
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,030
Damage
60,907
81,470
Taken
67,085
45,408
Mitigated
49,601
34,743
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,244
4,207
298
2,994
16,364
17,859
0
6,046
9,887
30,839
0
W
Charybdis
AlwaysBardown62
Charybdis
5,745
2,140
0
4,373
11,147
3,906
2,589
5,761
5,192
0
38,017
L
7,112
383
0
1,092
13,279
3,297
156
2,954
10,080
31,471
0
W
Aphrodite
PRINCExDADDY
Aphrodite
3,893
511
9,251
9,968
17,518
12,198
586
8,211
9,027
22,001
0
L
14,697
3,877
0
2,555
16,943
21,892
111
4,720
11,521
0
37,008
W
Baba Yaga
VERKROUK
Baba Yaga
19,088
831
306
4,576
15,595
7,272
288
5,313
10,164
57,220
0
L
Kukulkan
WarlockMaik
Kukulkan
16,995
309
0
0
10,039
3,562
0
4,294
5,609
47,940
0
L
Chiron
9,859
2,651
1,218
2,075
10,460
2,991
117
4,728
5,552
0
31,037
W
Sun Wukong
abolitionist
Sun Wukong
10,535
2,430
0
2,659
21,907
15,733
729
8,995
12,790
0
33,407
W
Ne Zha
iiLuca123
Ne Zha
16,769
1,604
0
3,610
15,303
6,299
4,006
7,131
7,946
0
60,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,921
Gold Earned
54,590
305
Minions Killed
238
0
Camps Cleared
0
1,637,204
Distance Traveled
1,679,435
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,092
693
32
2
0
338,615
1
W
Charybdis
10,883
680
56
4
0
324,163
0
L
Janus
10,252
641
44
3
0
342,032
1
W
Aphrodite
10,630
664
40
3
0
330,314
1
L
Ravana
11,488
718
40
3
0
337,242
2
W
Baba Yaga
12,274
767
80
5
0
333,377
1
L
Kukulkan
10,862
679
76
5
0
333,478
1
L
Chiron
10,896
681
46
3
0
328,068
0
W
Sun Wukong
11,072
692
62
4
0
331,715
0
W
Ne Zha
13,062
816
67
4
0
317,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role