Player Matchup

Yu Huang
Yu Huang
Oops 30mg
Yu Huang
Level 41
God Stats
2W - 6L
1,500 SR
Queue Stats
198W - 199L
1,430 Elo+
Solo
Ymir
Ymir
Ste123B
Ymir
Level 3
God Stats
1W - 2L
1,288 SR
Queue Stats
7W - 14L
1,186 Elo+
Party 3
Cliodhna
Cliodhna
The Holiest 1
Cliodhna
Level 119
God Stats
11W - 17L
1,349 SR
Queue Stats
770W - 761L
1,482 Elo+
Solo
Scylla
Scylla
TrafalgarLaw915
Scylla
Level 107
God Stats
9W - 5L
1,646 SR
Queue Stats
92W - 77L
1,519 Elo+
Solo
Chaac
Chaac
ethanpalwood-123
Chaac
Level 128
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 13L
1,186 Elo+
Party 3
Team Averages
Level 80
1,500 SR
1,361 Elo+

VS

Team Averages
Level 106
1,504 SR
1,363 Elo+
Kuzenbo
Kuzenbo
jlmdragon
Kuzenbo
Level 118
God Stats
2W - 9L
1,212 SR
Queue Stats
43W - 53L
1,249 Elo+
Party 1
Shiva
Shiva
kid1369
Shiva
Level 158
God Stats
2W - 3L
1,542 SR
Queue Stats
20W - 28L
1,431 Elo+
Party 2
Neith
Neith
misfit-toys410
Neith
Level 29
God Stats
38W - 36L
1,448 SR
Queue Stats
87W - 113L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
wrmaximuz
Kukulkan
Level 122
God Stats
17W - 19L
1,426 SR
Queue Stats
33W - 30L
1,408 Elo+
Solo
Nu Wa
Nu Wa
x-ItzCarnage-x
Nu Wa
Level 102
God Stats
6W - 0L
1,892 SR
Queue Stats
58W - 86L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Oops 30mg
Yu Huang
16
2 / 1 / 3
10,113
1,011
8,584
10,769
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Ste123B
Ymir
16
0 / 8 / 5
9,975
998
3,199
18,801
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
The Holiest 1
Cliodhna
16
1 / 3 / 8
10,637
1,064
8,233
19,809
7,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 4
10,200
1,020
9,786
10,426
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 8 / 3
11,509
1,151
15,625
23,557
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

129

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
jlmdragon
Kuzenbo
17
2 / 2 / 15
10,827
1,083
7,572
12,005
13,418
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
kid1369
Shiva
17
9 / 4 / 12
12,064
1,206
31,764
20,960
14,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 2 / 15
10,160
1,016
9,254
7,623
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
wrmaximuz
Kukulkan
17
7 / 1 / 10
11,782
1,178
14,677
3,369
1,118
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 1 / 14
11,366
1,137
14,617
5,929
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
10
Kills
23
23
Deaths
10
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Oops 30mg
Yu Huang
2
1
3
3.5
L
Ymir
Ste123B
Ymir
0
8
5
0.31
L
Cliodhna
The Holiest 1
Cliodhna
1
3
8
1.67
L
2
3
4
1.33
L
5
8
3
0.81
W
Kuzenbo
jlmdragon
Kuzenbo
2
2
15
4.75
W
Shiva
kid1369
Shiva
9
4
12
3.75
W
1
2
15
4.25
W
Kukulkan
wrmaximuz
Kukulkan
7
1
10
12
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,427
Damage
77,884
83,362
Taken
49,886
54,689
Mitigated
33,333
9,986
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Oops 30mg
Yu Huang
8,584
2,436
0
1,138
10,769
3,920
0
5,484
5,047
25,756
0
L
Ymir
Ste123B
Ymir
3,199
986
0
460
18,801
21,971
0
9,201
9,355
10,786
0
L
Cliodhna
The Holiest 1
Cliodhna
8,233
1,501
0
2,980
19,809
7,704
0
10,346
9,365
0
40,560
L
9,786
751
0
26
10,426
3,244
0
3,386
6,890
27,374
0
L
15,625
3,325
171
5,211
23,557
17,850
0
7,572
15,839
0
37,675
W
Kuzenbo
jlmdragon
Kuzenbo
7,572
3,189
0
0
12,005
13,418
0
5,036
6,633
16,651
0
W
Shiva
kid1369
Shiva
31,764
6,608
54
6,958
20,960
14,463
0
7,862
12,479
0
47,234
W
9,254
3,933
0
2,084
7,623
2,500
0
4,166
3,343
0
24,036
W
Kukulkan
wrmaximuz
Kukulkan
14,677
785
308
1,022
3,369
1,118
0
598
2,646
28,771
0
W
14,617
3,792
210
1,209
5,929
1,834
0
3,280
2,473
46,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
56,199
212
Minions Killed
198
5
Camps Cleared
5
871,950
Distance Traveled
963,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,113
1,011
27
3
1
167,950
0
L
Ymir
9,975
998
11
1
0
138,100
0
L
Cliodhna
10,637
1,064
77
8
2
214,620
0
L
Scylla
10,200
1,020
44
4
0
153,338
0
L
Chaac
11,509
1,151
53
5
2
197,942
0
W
Kuzenbo
10,827
1,083
30
3
0
197,977
0
W
Shiva
12,064
1,206
22
2
1
210,868
0
W
Neith
10,160
1,016
29
3
2
172,367
0
W
Kukulkan
11,782
1,178
35
4
2
201,483
0
W
Nu Wa
11,366
1,137
82
8
0
180,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role