Player Matchup

Baron Samedi
Baron Samedi
Ausora
Baron Samedi
Level 139
God Stats
24W - 21L
1,689 SR
Queue Stats
354W - 259L
1,573 Elo+
Party 1
King Arthur
King Arthur
BradySoul
King Arthur
Level 109
God Stats
44W - 35L
1,536 SR
Queue Stats
387W - 297L
1,568 Elo+
Party 1
Chang'e
Chang'e
DanKaspro
Chang'e
Level 107
God Stats
12W - 11L
1,579 SR
Queue Stats
270W - 209L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
NightViper27
Cernunnos
Level 104
God Stats
1W - 1L
1,262 SR
Queue Stats
45W - 28L
1,567 Elo+
Solo
Thanatos
Thanatos
PakMcCollum
Thanatos
Level 122
God Stats
4W - 5L
1,492 SR
Queue Stats
293W - 233L
1,537 Elo+
Party 1
Team Averages
Level 116
1,511 SR
1,556 Elo+

VS

Team Averages
Level 124
1,450 SR
1,521 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ElliotArchon
Hel
Level 124
God Stats
1W - 4L
1,362 SR
Queue Stats
187W - 186L
1,471 Elo+
Solo
Tyr
Tyr
JazanReyers
Tyr
Level 103
God Stats
5W - 10L
1,241 SR
Queue Stats
74W - 64L
1,501 Elo+
Solo
Fenrir
Fenrir
Popeondope69518
Fenrir
Level 106
God Stats
8W - 13L
1,648 SR
Queue Stats
381W - 421L
1,540 Elo+
Party 2
Izanami
Izanami
SAWxReedyPanthe
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ausora
Baron Samedi
15
3 / 2 / 6
8,191
819
4,949
9,663
12,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
BradySoul
King Arthur
14
2 / 2 / 12
7,730
773
10,719
12,720
9,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
DanKaspro
Chang'e
14
1 / 0 / 11
7,843
784
8,526
6,126
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NightViper27
Cernunnos
14
2 / 1 / 11
7,722
772
9,198
7,189
2,931
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
PakMcCollum
Thanatos
15
7 / 1 / 6
8,698
870
4,117
6,430
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 1 / 3
8,204
820
4,288
4,632
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 1
6,715
672
5,518
8,826
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 4 / 2
7,148
715
3,123
12,119
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 3
7,364
736
5,790
10,307
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 3
7,787
779
7,134
8,712
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
15
Kills
6
6
Deaths
15
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
1
3
3.5
W
Baron Samedi
Ausora
Baron Samedi
3
2
6
3
W
King Arthur
BradySoul
King Arthur
2
2
12
4
W
Chang'e
DanKaspro
Chang'e
1
0
11
6.5
L
0
4
1
0.13
L
0
4
2
0.25
W
Cernunnos
NightViper27
Cernunnos
2
1
11
7.5
W
Thanatos
PakMcCollum
Thanatos
7
1
6
10
L
2
3
3
1.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
25,853
42,128
Taken
44,596
30,548
Mitigated
26,674
15,604
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,288
185
0
252
4,632
1,661
0
1,135
3,496
29,494
0
W
Baron Samedi
Ausora
Baron Samedi
4,949
958
1,234
2,126
9,663
12,781
422
1,997
7,628
29,712
0
W
King Arthur
BradySoul
King Arthur
10,719
1,307
204
973
12,720
9,984
11
3,581
8,910
0
20,911
W
Chang'e
DanKaspro
Chang'e
8,526
486
4,634
2,667
6,126
2,385
225
1,318
4,808
27,228
0
L
5,518
721
1,401
2,740
8,826
3,220
0
2,664
6,162
24,615
0
L
3,123
184
0
1,938
12,119
13,076
0
4,047
8,072
0
11,846
W
Cernunnos
NightViper27
Cernunnos
9,198
2,876
0
155
7,189
2,931
1,312
1,915
5,238
0
29,534
W
Thanatos
PakMcCollum
Thanatos
4,117
808
0
3,611
6,430
2,467
108
995
4,137
0
15,604
L
5,790
822
0
2,304
10,307
5,703
0
2,937
7,370
0
12,005
L
7,134
4,591
0
707
8,712
3,014
0
2,692
6,020
0
27,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
37,218
202
Minions Killed
184
0
Camps Cleared
0
1,067,553
Distance Traveled
996,367
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,204
820
57
6
0
195,468
0
W
Baron Samedi
8,191
819
59
6
0
199,425
3
W
King Arthur
7,730
773
22
2
0
214,432
0
W
Chang'e
7,843
784
57
6
0
220,380
1
L
Hel
6,715
672
42
4
0
197,048
3
L
Tyr
7,148
715
15
2
0
217,514
4
W
Cernunnos
7,722
772
42
4
0
210,120
1
W
Thanatos
8,698
870
22
2
0
223,196
1
L
Fenrir
7,364
736
18
2
0
214,523
0
L
Izanami
7,787
779
52
5
0
171,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role