Player Matchup

Hel
Hel
Fermingo
Hel
Level 101
God Stats
1W - 1L
1,293 SR
Queue Stats
178W - 174L
1,453 Elo+
Solo
Sobek
Sobek
RABIDWIZARD EYE
Sobek
Level 118
God Stats
2W - 0L
1,778 SR
Queue Stats
75W - 100L
1,476 Elo+
Solo
Artemis
Artemis
SennaVG
Artemis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 149L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
Vulgar663
Zhong Kui
Level 128
God Stats
3W - 0L
1,735 SR
Queue Stats
86W - 92L
1,454 Elo+
Solo
Zeus
Zeus
fabiancito2
Zeus
Level 134
God Stats
6W - 0L
1,895 SR
Queue Stats
259W - 296L
1,459 Elo+
Solo
Team Averages
Level 126
1,640 SR
1,454 Elo+

VS

Team Averages
Level 113
1,578 SR
1,541 Elo+
Sun Wukong
Sun Wukong
Blackout BaaL
Sun Wukong
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 165L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
GertTheNoodle
Ah Puch
Level 81
God Stats
1W - 1L
1,717 SR
Queue Stats
23W - 13L
1,712 Elo+
Party 1
King Arthur
King Arthur
Guangui
King Arthur
Level 126
God Stats
1W - 2L
1,698 SR
Queue Stats
157W - 129L
1,575 Elo+
Party 1
Hachiman
Hachiman
Itz Me Coketoh
Hachiman
Level 109
God Stats
2W - 5L
1,113 SR
Queue Stats
200W - 203L
1,492 Elo+
Party 1
Yemoja
Yemoja
ToxicTatumUs
Yemoja
Level 125
God Stats
3W - 1L
1,861 SR
Queue Stats
279W - 345L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 18
10,476
698
8,960
11,872
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 7 / 17
10,710
714
6,390
27,052
37,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
SennaVG
Artemis
19
12 / 5 / 12
12,552
837
19,286
14,971
6,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Vulgar663
Zhong Kui
19
4 / 3 / 19
11,691
779
16,799
14,003
11,155
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 2 / 14
12,078
805
26,574
7,543
3,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blackout BaaL
Sun Wukong
18
2 / 6 / 11
10,240
683
11,009
21,386
21,671
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
17
5 / 4 / 11
10,839
723
17,111
9,378
3,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Guangui
King Arthur
17
4 / 9 / 15
10,865
724
9,842
25,364
33,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
18
9 / 5 / 9
12,256
817
15,198
13,446
5,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
17
1 / 5 / 13
10,713
714
7,015
17,482
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
80
29
Kills
21
21
Deaths
29
80
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blackout BaaL
Sun Wukong
2
6
11
1.25
W
1
4
18
2.5
L
Ah Puch
5
4
11
2.63
L
King Arthur
Guangui
King Arthur
4
9
15
1.28
L
Hachiman
9
5
9
2.7
W
2
7
17
1.5
W
Artemis
SennaVG
Artemis
12
5
12
3.6
L
Yemoja
1
5
13
1.5
W
Zhong Kui
Vulgar663
Zhong Kui
4
3
19
4.5
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,009
Damage
60,175
75,441
Taken
87,056
64,093
Mitigated
80,742
33,712
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blackout BaaL
Sun Wukong
11,009
1,451
1,722
4,078
21,386
21,671
924
13,482
7,904
0
32,749
W
8,960
491
10,541
5,633
11,872
5,392
971
3,962
7,910
22,382
0
L
Ah Puch
17,111
1,184
1,906
945
9,378
3,669
995
6,233
3,145
33,918
0
L
King Arthur
Guangui
King Arthur
9,842
1,343
1,461
3,266
25,364
33,561
284
15,127
10,237
0
19,643
L
Hachiman
15,198
7,213
470
1,060
13,446
5,309
2,727
10,518
2,928
0
27,720
W
6,390
330
1,424
6,801
27,052
37,308
321
8,963
18,089
15,264
0
W
Artemis
SennaVG
Artemis
19,286
7,200
1,694
2,083
14,971
6,593
2,016
5,112
9,859
0
37,365
L
Yemoja
7,015
1,525
6,440
3,737
17,482
16,532
540
13,363
4,119
18,746
0
W
Zhong Kui
Vulgar663
Zhong Kui
16,799
1,168
0
4,890
14,003
11,155
1,364
4,537
9,466
34,517
0
W
26,574
2,300
404
242
7,543
3,645
1,221
1,552
5,991
52,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,507
Gold Earned
54,913
181
Minions Killed
143
0
Camps Cleared
0
1,323,878
Distance Traveled
1,141,624
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,240
683
27
2
0
250,488
0
W
Hel
10,476
698
31
2
0
234,898
2
L
Ah Puch
10,839
723
46
3
0
244,926
0
L
King Arthur
10,865
724
14
1
0
233,529
1
L
Hachiman
12,256
817
32
2
0
209,375
0
W
Sobek
10,710
714
10
1
0
309,527
1
W
Artemis
12,552
837
25
2
0
245,383
0
L
Yemoja
10,713
714
24
2
0
203,306
4
W
Zhong Kui
11,691
779
68
5
0
275,004
0
W
Zeus
12,078
805
47
3
0
259,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role