Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Kylegardner987
Ah Muzen Cab
Masters
Level 154
God Stats
29W - 18L
1,806 SR
Queue Stats
261W - 249L
2,440 MMR
Solo
Jormungandr
Jormungandr
Diamond III
Sobek_tacular
Jormungandr
Diamond III
Level 139
God Stats
8W - 3L
1,329 SR
Queue Stats
160W - 153L
2,377 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Wayando
Sylvanus
Diamond III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 93L
2,367 MMR
Party 1
Janus
Janus
Diamond I
Yondαime
Janus
Diamond I
Level 119
God Stats
27W - 26L
1,595 SR
Queue Stats
398W - 371L
2,488 MMR
Solo
Awilix
Awilix
Diamond IV
haydenv2
Awilix
Diamond IV
Level 125
God Stats
1W - 1L
1,692 SR
Queue Stats
76W - 58L
2,321 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,584 SR
2,399 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 92
1,606 SR
2,049 MMR
Amaterasu
Amaterasu
Diamond II
 
Amaterasu
Diamond II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
Ironbreakerr
Baba Yaga
Diamond I
Level 64
God Stats
41W - 18L
1,869 SR
Queue Stats
68W - 43L
2,526 MMR
Solo
Chiron
Chiron
Diamond I
Yαjί
Chiron
Diamond I
Level 55
God Stats
1W - 1L
1,339 SR
Queue Stats
108W - 101L
2,429 MMR
Solo
Da Ji
Da Ji
Diamond V
Ѕingh
Da Ji
Diamond V
Level 124
God Stats
8W - 1L
1,819 SR
Queue Stats
90W - 38L
2,288 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kylegardner987
Ah Muzen Cab
15
0 / 6 / 5
9,333
444
8,686
13,863
4,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Sobek_tacular
Jormungandr
19
2 / 6 / 4
11,534
549
13,717
19,264
18,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Wayando
Sylvanus
12
1 / 10 / 4
8,106
386
6,178
28,057
25,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Yondαime
Janus
17
3 / 11 / 4
10,783
513
10,647
15,867
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
haydenv2
Awilix
16
8 / 10 / 2
10,323
492
10,552
18,508
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetThothHeimdallrSusano

VS

Bans
NemesisAtlasUllrCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
7 / 2 / 15
12,360
589
10,824
21,047
19,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
 
Ymir
15
2 / 6 / 17
10,733
511
6,799
20,725
20,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Ironbreakerr
Baba Yaga
18
3 / 2 / 16
11,809
562
13,806
8,840
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Yαjί
Chiron
18
2 / 3 / 8
11,906
567
11,860
13,462
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Ѕingh
Da Ji
20
29 / 2 / 12
14,740
702
38,170
18,628
8,169
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
14
Kills
43
43
Deaths
15
19
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
2
15
7.25
W
Ymir
 
Ymir
2
6
17
1.75
W
Baba Yaga
Ironbreakerr
Baba Yaga
3
2
16
5.5
L
Ah Muzen Cab
Kylegardner987
Ah Muzen Cab
0
6
5
0.42
L
Jormungandr
Sobek_tacular
Jormungandr
2
6
4
0.67
L
Sylvanus
Wayando
Sylvanus
1
10
4
0.3
L
Janus
Yondαime
Janus
3
11
4
0.45
W
Chiron
Yαjί
Chiron
2
3
8
2
L
Awilix
haydenv2
Awilix
8
10
2
0.9
W
Da Ji
Ѕingh
Da Ji
29
2
12
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
81,459
95,559
Taken
82,702
56,338
Mitigated
58,057
16,860
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,824
5,806
0
9,566
21,047
19,589
881
8,312
12,735
0
70,457
W
Ymir
 
Ymir
6,799
1,455
2,278
2,634
20,725
20,870
56
4,996
15,729
32,427
1,629
W
Baba Yaga
Ironbreakerr
Baba Yaga
13,806
1,945
0
2,598
8,840
4,270
2,902
5,135
3,705
85,465
0
L
Ah Muzen Cab
Kylegardner987
Ah Muzen Cab
8,686
3,304
0
4,616
13,863
4,373
0
2,197
11,666
0
71,339
L
Jormungandr
Sobek_tacular
Jormungandr
13,717
4,327
0
3,195
19,264
18,215
0
4,523
14,741
96,923
0
L
Sylvanus
Wayando
Sylvanus
6,178
855
1,354
4,171
28,057
25,256
0
7,620
20,437
20,102
0
L
Janus
Yondαime
Janus
10,647
636
0
1,236
15,867
3,775
0
3,238
12,629
70,855
0
W
Chiron
Yαjί
Chiron
11,860
5,667
977
3,781
13,462
5,159
3,067
4,027
9,328
0
84,234
L
Awilix
haydenv2
Awilix
10,552
3,546
0
2,288
18,508
4,719
0
2,426
16,082
0
51,036
W
Da Ji
Ѕingh
Da Ji
38,170
15,013
0
3,715
18,628
8,169
1,394
8,018
10,610
0
111,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
61,548
539
Minions Killed
627
0
Camps Cleared
0
1,868,338
Distance Traveled
2,097,903
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,360
589
129
6
0
481,501
2
W
Ymir
10,733
511
43
2
0
349,762
1
W
Baba Yaga
11,809
562
158
8
0
446,525
7
L
Ah Muzen Cab
9,333
444
131
6
0
358,396
7
L
Jormungandr
11,534
549
172
8
0
364,146
3
L
Sylvanus
8,106
386
20
1
0
340,158
3
L
Janus
10,783
513
129
6
0
401,297
11
W
Chiron
11,906
567
185
9
0
370,236
3
L
Awilix
10,323
492
87
4
0
404,341
4
W
Da Ji
14,740
702
112
5
0
449,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role