Player Matchup

Ne Zha
Ne Zha
Atlant1998
Ne Zha
Level 98
God Stats
0W - 2L
1,550 SR
Queue Stats
22W - 19L
1,542 Elo+
Solo
Osiris
Osiris
Benmh01
Osiris
Level 65
God Stats
4W - 4L
1,671 SR
Queue Stats
79W - 59L
1,524 Elo+
Solo
Ah Puch
Ah Puch
LaRaclette
Ah Puch
Level 106
God Stats
8W - 6L
1,453 SR
Queue Stats
126W - 143L
1,439 Elo+
Solo
Chang'e
Chang'e
ShinyHero39
Chang'e
Level 105
God Stats
0W - 1L
1,304 SR
Queue Stats
5W - 3L
1,432 Elo+
Solo
Cupid
Cupid
dams2384
Cupid
Level 55
God Stats
3W - 3L
1,601 SR
Queue Stats
23W - 28L
1,423 Elo+
Solo
Team Averages
Level 86
1,516 SR
1,472 Elo+

VS

Team Averages
Level 74
1,419 SR
1,442 Elo+
Bakasura
Bakasura
 
Bakasura
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Buuustoos
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,382 Elo+
Solo
Hel
Hel
Wrath1200
Hel
Level 58
God Stats
1W - 6L
1,095 SR
Queue Stats
174W - 230L
1,358 Elo+
Party 1
Hachiman
Hachiman
pajseroni
Hachiman
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 76L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Atlant1998
Ne Zha
17
2 / 3 / 2
10,269
513
5,497
15,112
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Benmh01
Osiris
15
2 / 2 / 1
8,917
446
11,967
15,558
15,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
LaRaclette
Ah Puch
15
2 / 2 / 1
9,430
472
8,301
8,993
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
ShinyHero39
Chang'e
13
0 / 5 / 5
8,207
410
7,267
16,418
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
dams2384
Cupid
14
0 / 5 / 3
8,598
430
6,748
17,652
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
8 / 2 / 6
11,155
558
15,260
17,341
7,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
 
The Morrigan
17
1 / 0 / 4
10,372
519
8,427
6,259
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Buuustoos
Gilgamesh
16
0 / 1 / 7
9,284
464
8,888
16,667
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 2 / 10
8,425
421
4,768
8,247
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
pajseroni
Hachiman
19
8 / 1 / 5
11,972
599
13,407
13,497
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
17
17
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
2
6
5.5
W
The Morrigan
 
The Morrigan
1
0
4
3
L
Ne Zha
Atlant1998
Ne Zha
2
3
2
1
L
Osiris
Benmh01
Osiris
2
2
1
1.25
W
Gilgamesh
Buuustoos
Gilgamesh
0
1
7
3.5
L
Ah Puch
LaRaclette
Ah Puch
2
2
1
1.25
L
Chang'e
ShinyHero39
Chang'e
0
5
5
0.5
W
0
2
10
2.5
L
Cupid
dams2384
Cupid
0
5
3
0.3
W
Hachiman
pajseroni
Hachiman
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
50,750
73,733
Taken
62,011
41,579
Mitigated
38,392
22,915
Healing
29,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,260
9,429
0
5,818
17,341
7,945
0
4,083
13,258
0
77,847
W
The Morrigan
 
The Morrigan
8,427
1,791
0
1,291
6,259
2,630
730
2,997
3,262
82,943
266
L
Ne Zha
Atlant1998
Ne Zha
5,497
1,649
0
952
15,112
5,589
0
2,695
11,407
0
80,497
L
Osiris
Benmh01
Osiris
11,967
4,176
0
4,848
15,558
15,994
0
2,152
11,974
0
50,131
W
Gilgamesh
Buuustoos
Gilgamesh
8,888
2,621
0
4,595
16,667
15,900
821
1,151
15,516
0
47,899
L
Ah Puch
LaRaclette
Ah Puch
8,301
664
0
2,721
8,993
2,996
0
4,183
4,670
62,455
0
L
Chang'e
ShinyHero39
Chang'e
7,267
504
1,429
4,321
16,418
11,414
62
3,255
12,084
32,559
0
W
4,768
122
6,362
4,505
8,247
6,526
480
2,527
5,720
33,064
0
L
Cupid
dams2384
Cupid
6,748
2,997
485
8,159
17,652
5,586
0
842
15,987
0
69,955
W
Hachiman
pajseroni
Hachiman
13,407
9,561
0
6,544
13,497
5,391
2,205
4,810
8,687
0
91,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
51,208
521
Minions Killed
591
0
Camps Cleared
0
1,890,087
Distance Traveled
1,990,276
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,155
558
140
7
0
441,316
9
W
The Morrigan
10,372
519
160
8
0
375,809
5
L
Ne Zha
10,269
513
128
6
0
450,800
8
L
Osiris
8,917
446
91
5
0
363,803
10
W
Gilgamesh
9,284
464
87
4
0
418,532
10
L
Ah Puch
9,430
472
128
6
0
363,849
3
L
Chang'e
8,207
410
48
2
0
386,082
4
W
Hel
8,425
421
49
2
0
392,940
3
L
Cupid
8,598
430
126
6
0
325,553
6
W
Hachiman
11,972
599
155
8
0
361,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role