Player Matchup

Cerberus
Cerberus
Gastoncito19
Cerberus
Level 46
God Stats
6W - 4L
1,406 SR
Queue Stats
138W - 152L
1,372 Elo+
Solo
Freya
Freya
PiperShaw-_-
Freya
Level 17
God Stats
2W - 3L
1,724 SR
Queue Stats
8W - 8L
1,387 Elo+
Party 1
Zeus
Zeus
Rodririver82
Zeus
Level 66
God Stats
12W - 18L
1,173 SR
Queue Stats
109W - 136L
1,320 Elo+
Solo
Da Ji
Da Ji
bg_kaique
Da Ji
Level 62
God Stats
8W - 5L
1,412 SR
Queue Stats
37W - 52L
1,298 Elo+
Party 1
Ymir
Ymir
temp-147824
Ymir
Level 67
God Stats
13W - 5L
1,568 SR
Queue Stats
104W - 122L
1,487 Elo+
Solo
Team Averages
Level 52
1,457 SR
1,373 Elo+

VS

Team Averages
Level 87
1,506 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ViannaBR4777
Nemesis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,389 Elo+
Solo
Ares
Ares
Ykyosuke
Ares
Level 39
God Stats
1W - 4L
1,499 SR
Queue Stats
65W - 59L
1,474 Elo+
Solo
Bellona
Bellona
valver10
Bellona
Level 148
God Stats
1W - 2L
1,533 SR
Queue Stats
74W - 84L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gastoncito19
Cerberus
10
0 / 1 / 4
6,082
553
3,035
6,532
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 0
6,067
552
5,272
6,323
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 2
7,025
639
2,615
4,122
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
bg_kaique
Da Ji
12
7 / 0 / 3
7,223
657
7,943
6,972
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 1 / 2
6,930
630
6,711
7,214
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 7 / 0
5,860
533
3,915
7,765
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
 
Anubis
1
0 / 0 / 0
3,601
327
0
0
0
Nemesis
ViannaBR4777
Nemesis
9
1 / 6 / 1
5,465
497
2,501
8,820
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
9
1 / 2 / 0
4,978
453
2,649
8,826
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
valver10
Bellona
10
1 / 3 / 1
5,714
519
5,557
11,448
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
18
Kills
5
5
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
0
0.29
L
Anubis
 
Anubis
0
0
0
0
W
Cerberus
Gastoncito19
Cerberus
0
1
4
2
W
3
1
0
3
W
4
2
2
2.5
L
Nemesis
ViannaBR4777
Nemesis
1
6
1
0.25
L
Ares
1
2
0
0.5
W
Da Ji
bg_kaique
Da Ji
7
0
3
8.5
W
4
1
2
5
L
Bellona
valver10
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
14,622
31,163
Taken
36,859
14,901
Mitigated
15,975
11,551
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,915
658
0
1,644
7,765
1,806
396
2,393
5,372
26,829
0
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Gastoncito19
Cerberus
3,035
245
0
2,306
6,532
3,718
244
1,610
4,916
21,444
5,169
W
5,272
2,827
0
3,521
6,323
2,077
237
1,006
5,277
32,563
0
W
2,615
603
0
500
4,122
1,269
0
2,141
1,785
38,576
0
L
Nemesis
ViannaBR4777
Nemesis
2,501
574
0
1,170
8,820
3,057
0
2,389
6,431
0
20,399
L
Ares
2,649
117
0
2,483
8,826
5,124
0
5,953
2,873
15,531
0
W
Da Ji
bg_kaique
Da Ji
7,943
1,766
0
2,724
6,972
2,306
0
1,479
5,407
0
36,625
W
6,711
2,996
0
2,500
7,214
5,531
0
0
7,214
34,590
0
L
Bellona
valver10
Bellona
5,557
2,248
0
3,278
11,448
5,988
0
6,562
4,886
0
25,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
25,618
335
Minions Killed
164
0
Camps Cleared
0
1,061,752
Distance Traveled
767,657
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,860
533
51
5
0
173,863
0
L
Anubis
3,601
327
0
0
0
0
0
W
Cerberus
6,082
553
65
6
0
211,915
4
W
Freya
6,067
552
55
5
0
216,608
0
W
Zeus
7,025
639
80
7
0
193,945
3
L
Nemesis
5,465
497
39
4
0
213,586
1
L
Ares
4,978
453
15
1
0
197,535
0
W
Da Ji
7,223
657
71
6
0
258,232
1
W
Ymir
6,930
630
64
6
0
181,052
2
L
Bellona
5,714
519
59
5
0
182,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role