Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Andrei903
Cu Chulainn
Silver II
Level 142
God Stats
1W - 0L
1,722 SR
Queue Stats
22W - 21L
1,464 MMR
Solo
Ra
Ra
Gold II
CoolKidHD
Ra
Gold II
Level 156
God Stats
3W - 1L
1,752 SR
Queue Stats
78W - 82L
1,503 MMR
Solo
Neith
Neith
Gold V
Rockau
Neith
Gold V
Level 126
God Stats
1W - 0L
1,668 SR
Queue Stats
66W - 53L
1,501 MMR
Solo
Odin
Odin
Gold I
SimpleJan
Odin
Gold I
Level 146
God Stats
32W - 21L
1,633 SR
Queue Stats
196W - 201L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,655 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,576 SR
1,527 MMR
Athena
Athena
Silver II
 
Athena
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
JoIene
Fenrir
Gold III
Level 148
God Stats
15W - 17L
1,446 SR
Queue Stats
806W - 810L
1,540 MMR
Solo
Chaac
Chaac
Gold III
KalEl17
Chaac
Gold III
Level 89
God Stats
1W - 1L
1,720 SR
Queue Stats
68W - 72L
1,528 MMR
Solo
Scylla
Scylla
Bronze III
bowen666
Scylla
Bronze III
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 37L
1,587 MMR
Solo
Anhur
Anhur
Bronze V
guillesg14
Anhur
Bronze V
Level 99
God Stats
0W - 2L
1,712 SR
Queue Stats
172W - 165L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 2 / 6
10,703
563
8,249
16,226
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Andrei903
Cu Chulainn
18
5 / 0 / 2
11,370
598
10,359
10,571
10,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 1 / 4
10,777
567
7,564
7,110
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Rockau
Neith
18
6 / 5 / 1
11,338
597
16,374
13,421
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
15
1 / 0 / 5
8,810
464
6,499
10,893
7,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetNemesisLoki

VS

Bans
CliodhnaHeimdallrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 1 / 6
9,050
476
3,239
12,191
10,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
JoIene
Fenrir
17
1 / 6 / 1
9,414
495
4,226
14,596
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
KalEl17
Chaac
17
1 / 3 / 0
9,633
507
4,294
14,424
10,660
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
bowen666
Scylla
16
1 / 4 / 2
9,352
492
10,909
8,823
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
5 / 5 / 0
9,907
521
8,434
18,557
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
8
8
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
6
3.5
L
Athena
 
Athena
0
1
6
3
W
Cu Chulainn
Andrei903
Cu Chulainn
5
0
2
6
W
3
1
4
5
L
Fenrir
JoIene
Fenrir
1
6
1
0.25
L
Chaac
KalEl17
Chaac
1
3
0
0.33
W
Neith
Rockau
Neith
6
5
1
1.3
W
Odin
1
0
5
3.5
L
Scylla
bowen666
Scylla
1
4
2
0.5
L
Anhur
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,045
Damage
31,102
58,221
Taken
68,591
31,312
Mitigated
37,667
25,124
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,249
5,398
1
10,070
16,226
5,746
320
4,085
12,141
0
76,913
L
Athena
 
Athena
3,239
732
3,025
3,614
12,191
10,061
0
1,863
10,328
19,008
0
W
Cu Chulainn
Andrei903
Cu Chulainn
10,359
2,212
0
2,064
10,571
10,381
52
51
9,786
0
78,638
W
7,564
960
3,921
3,287
7,110
2,514
0
2,780
4,330
87,481
0
L
Fenrir
JoIene
Fenrir
4,226
2,064
0
4,929
14,596
6,702
0
2,041
12,555
0
67,230
L
Chaac
KalEl17
Chaac
4,294
423
0
3,809
14,424
10,660
0
1,331
13,093
0
69,088
W
Neith
Rockau
Neith
16,374
6,688
0
3,478
13,421
4,702
898
2,806
10,615
0
81,044
W
Odin
6,499
1,039
506
1,797
10,893
7,969
0
4,426
6,467
3,387
30,637
L
Scylla
bowen666
Scylla
10,909
1,699
0
717
8,823
3,874
0
1,823
7,000
86,865
0
L
Anhur
8,434
4,551
0
3,824
18,557
6,370
0
1,009
17,548
0
63,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,998
Gold Earned
47,356
644
Minions Killed
606
0
Camps Cleared
0
2,035,350
Distance Traveled
1,865,127
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,703
563
136
7
0
412,609
5
L
Athena
9,050
476
32
2
0
408,910
6
W
Cu Chulainn
11,370
598
148
8
0
439,404
8
W
Ra
10,777
567
177
9
0
437,672
8
L
Fenrir
9,414
495
141
7
0
392,671
0
L
Chaac
9,633
507
159
8
0
363,674
5
W
Neith
11,338
597
138
7
0
313,985
3
W
Odin
8,810
464
45
2
0
431,680
7
L
Scylla
9,352
492
160
8
0
373,668
6
L
Anhur
9,907
521
114
6
0
326,204
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role