Player Matchup

Artio
Artio
Silver III
Jdallt
Artio
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,132 MMR
Solo
Chaac
Chaac
Silver III
QLF__91
Chaac
Silver III
Level 107
God Stats
1W - 2L
1,449 SR
Queue Stats
34W - 53L
919 MMR
Party 1
Thanatos
Thanatos
Silver V
SNIPER x ELI7E
Thanatos
Silver V
Level 81
God Stats
5W - 8L
1,249 SR
Queue Stats
82W - 85L
1,138 MMR
Solo
Neith
Neith
Silver I
mrmystieye
Neith
Silver I
Level 146
God Stats
2W - 4L
1,424 SR
Queue Stats
465W - 474L
1,123 MMR
Solo
He Bo
He Bo
Silver IV
sekouMc
He Bo
Silver IV
Level 120
God Stats
1W - 1L
1,550 SR
Queue Stats
3W - 6L
1,390 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,434 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,528 SR
1,220 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
GirthyStork
Erlang Shen
Silver II
Level 69
God Stats
25W - 32L
1,470 SR
Queue Stats
155W - 169L
972 MMR
Party 2
Kali
Kali
Gold V
Karmukaze
Kali
Gold V
Level 109
God Stats
22W - 18L
1,580 SR
Queue Stats
161W - 138L
1,321 MMR
Party 2
Nike
Nike
Silver II
bigflapppttv
Nike
Silver II
Level 60
God Stats
1W - 1L
1,377 SR
Queue Stats
43W - 47L
1,107 MMR
Party 3
Chronos
Chronos
Silver II
jakeith
Chronos
Silver II
Level 54
God Stats
2W - 0L
1,711 SR
Queue Stats
36W - 41L
1,198 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jdallt
Artio
16
2 / 7 / 10
10,794
469
9,737
32,317
33,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
QLF__91
Chaac
17
7 / 8 / 8
11,576
503
21,143
31,972
32,070
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
17
6 / 10 / 4
11,402
496
10,330
25,453
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
4 / 9 / 6
9,837
428
10,363
16,676
5,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
sekouMc
He Bo
16
7 / 10 / 5
11,066
481
12,441
15,869
4,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CliodhnaHorusBastetAtlasPoseidon

VS

Bans
BellonaAgniHun BatzVulcanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 6 / 13
11,009
479
9,062
11,672
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
GirthyStork
Erlang Shen
18
2 / 8 / 15
11,287
491
13,468
23,727
22,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
20
24 / 4 / 11
15,574
677
39,910
31,087
15,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 23
12,416
540
10,548
24,797
28,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
jakeith
Chronos
19
9 / 3 / 15
12,364
538
23,904
16,848
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
121
26
Kills
44
44
Deaths
26
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
6
13
1.58
W
Erlang Shen
GirthyStork
Erlang Shen
2
8
15
1.19
L
Artio
Jdallt
Artio
2
7
10
1
W
Kali
24
4
11
7.38
L
Chaac
QLF__91
Chaac
7
8
8
1.38
L
Thanatos
6
10
4
0.8
W
6
5
23
3.5
W
Chronos
jakeith
Chronos
9
3
15
5.5
L
Neith
4
9
6
0.78
L
He Bo
sekouMc
He Bo
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,014
Damage
96,892
122,287
Taken
108,131
85,877
Mitigated
76,384
35,194
Healing
30,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,062
605
0
704
11,672
3,435
493
1,668
10,004
56,700
0
W
Erlang Shen
GirthyStork
Erlang Shen
13,468
8,235
0
6,729
23,727
22,407
1,195
4,227
19,500
0
58,849
L
Artio
Jdallt
Artio
9,737
642
3,178
7,386
32,317
33,181
0
8,188
23,837
37,871
1,168
W
Kali
39,910
29,295
0
17,128
31,087
15,282
1,413
7,757
23,330
0
120,115
L
Chaac
QLF__91
Chaac
21,143
4,141
0
6,273
31,972
32,070
368
8,428
23,278
0
71,958
L
Thanatos
10,330
3,682
0
13,587
25,453
10,261
334
5,136
20,169
0
67,276
W
10,548
1,782
861
2,910
24,797
28,194
413
4,394
20,403
0
42,948
W
Chronos
jakeith
Chronos
23,904
7,031
0
1,897
16,848
7,066
3,913
4,132
12,716
80,145
0
L
Neith
10,363
3,624
0
1,985
16,676
5,778
0
4,894
11,486
0
37,396
L
He Bo
sekouMc
He Bo
12,441
133
440
2,345
15,869
4,587
47
5,221
10,551
65,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
62,650
411
Minions Killed
470
0
Camps Cleared
0
1,880,041
Distance Traveled
2,203,869
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,009
479
103
4
0
429,562
7
W
Erlang Shen
11,287
491
99
4
0
403,231
0
L
Artio
10,794
469
37
2
0
463,864
2
W
Kali
15,574
677
131
6
0
475,660
0
L
Chaac
11,576
503
112
5
0
390,769
3
L
Thanatos
11,402
496
103
4
0
406,789
4
W
Nike
12,416
540
46
2
0
452,466
3
W
Chronos
12,364
538
91
4
0
442,950
7
L
Neith
9,837
428
47
2
0
274,704
2
L
He Bo
11,066
481
112
5
0
343,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role